Player Matchup

Susano
Susano
RAGING_RYguy
Susano
Level 14
God Stats
12W - 4L
1,676 SR
Queue Stats
41W - 36L
1,235 Elo+
Party 1
Geb
Geb
RepaidMink88832
Geb
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,126 Elo+
Solo
Bellona
Bellona
SantoGacho
Bellona
Level 29
God Stats
38W - 37L
1,508 SR
Queue Stats
127W - 146L
1,390 Elo+
Solo
Cthulhu
Cthulhu
SilEagul
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 26L
1,235 Elo+
Party 1
Neith
Neith
ndirish1415
Neith
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 31L
1,235 Elo+
Party 1
Team Averages
Level 16
1,537 SR
1,244 Elo+

VS

Team Averages
Level 18
1,508 SR
1,229 Elo+
Merlin
Merlin
GUSYAC
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
928 Elo+
Solo
Danzaburou
Danzaburou
Legionario_EN
Danzaburou
Level 28
God Stats
16W - 18L
1,440 SR
Queue Stats
115W - 145L
1,313 Elo+
Solo
Ratatoskr
Ratatoskr
LittleBennyGhju
Ratatoskr
Level 18
God Stats
3W - 2L
1,683 SR
Queue Stats
41W - 50L
1,271 Elo+
Solo
Jormungandr
Jormungandr
TheCosmicJoker
Jormungandr
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 58L
1,305 Elo+
Solo
Hercules
Hercules
i_3D2Y_i
Hercules
Level 21
God Stats
2W - 5L
1,418 SR
Queue Stats
42W - 62L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
8 / 1 / 6
7,979
570
9,382
9,156
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 10
6,357
454
1,746
8,216
4,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
SantoGacho
Bellona
13
8 / 1 / 7
8,547
611
11,290
9,919
8,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SilEagul
Cthulhu
10
3 / 3 / 3
6,531
467
5,785
7,300
3,222
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
7 / 2 / 5
7,451
532
9,580
7,721
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GUSYAC
Merlin
6
0 / 8 / 1
4,891
349
2,228
7,135
3,017
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Legionario_EN
Danzaburou
9
3 / 6 / 2
6,515
465
5,085
8,184
2,327
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
LittleBennyGhju
Ratatoskr
11
3 / 4 / 3
7,321
523
4,287
9,556
3,849
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
TheCosmicJoker
Jormungandr
11
2 / 3 / 4
7,230
516
5,982
13,578
10,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
i_3D2Y_i
Hercules
8
0 / 6 / 3
5,589
399
4,095
12,771
10,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
26
Kills
8
11
Deaths
27
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
GUSYAC
Merlin
0
8
1
0.06
L
Danzaburou
Legionario_EN
Danzaburou
3
6
2
0.67
L
Ratatoskr
LittleBennyGhju
Ratatoskr
3
4
3
1.13
W
Susano
8
1
6
11
W
0
4
10
1.25
W
Bellona
SantoGacho
Bellona
8
1
7
11.5
W
Cthulhu
SilEagul
Cthulhu
3
3
3
1.5
L
Jormungandr
TheCosmicJoker
Jormungandr
2
3
4
1.33
L
Hercules
i_3D2Y_i
Hercules
0
6
3
0.25
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,783
Damage
21,677
42,312
Taken
51,224
23,410
Mitigated
30,551
11,356
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
GUSYAC
Merlin
2,228
601
0
17
7,135
3,017
378
465
6,670
12,150
0
L
Danzaburou
Legionario_EN
Danzaburou
5,085
2,142
0
614
8,184
2,327
152
1,323
6,861
0
20,095
L
Ratatoskr
LittleBennyGhju
Ratatoskr
4,287
777
0
1,497
9,556
3,849
0
865
8,691
0
37,046
W
Susano
9,382
3,624
0
2,468
9,156
4,122
705
1,558
7,520
0
41,306
W
1,746
133
0
770
8,216
4,889
0
1,805
6,244
6,970
0
W
Bellona
SantoGacho
Bellona
11,290
3,428
0
4,411
9,919
8,438
1,642
1,493
8,105
0
43,275
W
Cthulhu
SilEagul
Cthulhu
5,785
652
0
0
7,300
3,222
1,165
1,031
6,144
24,874
0
L
Jormungandr
TheCosmicJoker
Jormungandr
5,982
1,715
0
540
13,578
10,957
253
1,560
12,018
25,564
0
L
Hercules
i_3D2Y_i
Hercules
4,095
768
0
2,720
12,771
10,401
0
3,318
9,453
0
11,210
W
9,580
5,853
0
3,707
7,721
2,739
1,414
2,323
5,356
0
29,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,865
Gold Earned
31,546
250
Minions Killed
165
0
Camps Cleared
0
1,398,306
Distance Traveled
1,139,574
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,891
349
12
1
0
170,315
1
L
Danzaburou
6,515
465
40
3
0
221,038
2
L
Ratatoskr
7,321
523
72
5
0
267,693
0
W
Susano
7,979
570
77
6
0
289,489
2
W
Geb
6,357
454
5
0
0
319,607
1
W
Bellona
8,547
611
81
6
0
285,041
7
W
Cthulhu
6,531
467
47
3
0
263,681
1
L
Jormungandr
7,230
516
24
2
0
236,580
0
L
Hercules
5,589
399
17
1
0
243,948
0
W
Neith
7,451
532
40
3
0
240,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role