Player Matchup

Tiamat
Tiamat
Andman
Tiamat
Level 123
God Stats
2W - 1L
1,692 SR
Queue Stats
8W - 2L
1,992 Elo+
Party 1
Apollo
Apollo
DopeMinority
Apollo
Level 89
God Stats
0W - 1L
1,577 SR
Queue Stats
9W - 7L
1,613 Elo+
Party 1
King Arthur
King Arthur
KawaiiKommander
King Arthur
Level 160
God Stats
0W - 1L
1,730 SR
Queue Stats
34W - 20L
1,686 Elo+
Party 1
Awilix
Awilix
memimi
Awilix
Level 129
God Stats
0W - 1L
1,698 SR
Queue Stats
8W - 5L
1,603 Elo+
Party 1
Da Ji
Da Ji
sirbutters4
Da Ji
Level 129
God Stats
1W - 1L
1,522 SR
Queue Stats
24W - 14L
1,738 Elo+
Party 1
Team Averages
Level 126
1,644 SR
1,727 Elo+

VS

Team Averages
Level 139
1,561 SR
1,533 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Resolpol
Ah Puch
Level 143
God Stats
2W - 2L
1,512 SR
Queue Stats
40W - 36L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
mjuan1027
Gilgamesh
Level 148
God Stats
19W - 12L
1,791 SR
Queue Stats
126W - 138L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Andman
Tiamat
15
2 / 9 / 5
8,784
732
11,964
14,141
8,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
14
1 / 7 / 5
7,802
650
4,349
11,177
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
KawaiiKommander
King Arthur
15
1 / 1 / 7
8,584
715
10,453
11,664
7,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
memimi
Awilix
15
1 / 4 / 3
8,092
674
5,893
8,539
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 9 / 5
9,666
806
14,018
13,258
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
10 / 4 / 13
11,556
963
15,401
11,312
5,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
 
Ganesha
16
0 / 1 / 27
9,691
808
6,196
12,138
14,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
 
Mercury
15
2 / 1 / 11
8,694
725
4,363
9,794
4,099
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Resolpol
Ah Puch
18
9 / 2 / 14
11,348
946
13,335
10,575
6,081
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
mjuan1027
Gilgamesh
17
9 / 3 / 15
11,387
949
10,715
18,263
11,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
110
11
Kills
30
30
Deaths
11
25
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
4
13
4.13
W
Ganesha
 
Ganesha
0
1
27
13.5
W
Mercury
 
Mercury
2
1
11
7.5
L
Tiamat
Andman
Tiamat
2
9
5
0.5
L
Apollo
1
7
5
0.5
L
King Arthur
KawaiiKommander
King Arthur
1
1
7
4.5
W
Ah Puch
Resolpol
Ah Puch
9
2
14
8
L
Awilix
memimi
Awilix
1
4
3
0.63
W
Gilgamesh
mjuan1027
Gilgamesh
9
3
15
5.5
L
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,677
Damage
50,010
58,779
Taken
62,082
31,373
Mitigated
41,008
4,407
Healing
14,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,401
8,471
0
3,400
11,312
5,122
3,611
3,196
8,116
0
37,781
W
Ganesha
 
Ganesha
6,196
900
0
1,067
12,138
14,335
338
3,044
9,094
23,987
0
W
Mercury
 
Mercury
4,363
1,869
0
701
9,794
4,099
465
1,423
8,371
0
23,265
L
Tiamat
Andman
Tiamat
11,964
437
60
1,572
14,141
8,926
1
3,783
10,358
39,545
0
L
Apollo
4,349
2,102
111
1,472
11,177
3,976
88
4,652
6,525
0
17,220
L
King Arthur
KawaiiKommander
King Arthur
10,453
1,651
0
500
11,664
7,944
0
4,547
7,117
0
33,736
W
Ah Puch
Resolpol
Ah Puch
13,335
909
0
4,538
10,575
6,081
531
1,310
9,265
37,165
0
L
Awilix
memimi
Awilix
5,893
1,676
0
258
8,539
4,457
0
2,550
5,989
0
19,229
W
Gilgamesh
mjuan1027
Gilgamesh
10,715
2,686
0
5,135
18,263
11,371
510
3,286
14,977
0
27,463
L
14,018
4,413
0
434
13,258
6,070
0
4,177
9,081
0
19,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,928
Gold Earned
52,676
233
Minions Killed
259
6
Camps Cleared
10
1,037,265
Distance Traveled
1,238,281
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,556
963
65
5
4
215,101
1
W
Ganesha
9,691
808
11
1
0
252,249
4
W
Mercury
8,694
725
64
5
1
281,420
0
L
Tiamat
8,784
732
82
7
2
199,326
0
L
Apollo
7,802
650
42
4
1
188,709
0
L
King Arthur
8,584
715
53
4
0
247,637
4
W
Ah Puch
11,348
946
70
6
3
231,620
5
L
Awilix
8,092
674
43
4
2
210,986
3
W
Gilgamesh
11,387
949
49
4
2
257,891
2
L
Da Ji
9,666
806
13
1
1
190,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role