Player Matchup

Bacchus
Bacchus
Chrimnon
Bacchus
Level 123
God Stats
5W - 7L
1,676 SR
Queue Stats
78W - 102L
1,319 Elo+
Solo
Baron Samedi
Baron Samedi
D3ath Scorpion
Baron Samedi
Level 25
God Stats
0W - 1L
1,871 SR
Queue Stats
1W - 3L
866 Elo+
Solo
Neith
Neith
daddydil
Neith
Level 80
God Stats
7W - 10L
1,496 SR
Queue Stats
265W - 411L
1,303 Elo+
Solo
Team Averages
Level 76
1,681 SR
1,163 Elo+

VS

Team Averages
Level 83
1,543 SR
1,369 Elo+
Anubis
Anubis
IsaacGamer240201
Anubis
Level 69
God Stats
10W - 6L
1,514 SR
Queue Stats
56W - 69L
1,318 Elo+
Party 1
Chronos
Chronos
IssanStrife
Chronos
Level 96
God Stats
2W - 0L
1,496 SR
Queue Stats
291W - 428L
1,310 Elo+
Solo
Skadi
Skadi
glowing_smoke97
Skadi
Level 85
God Stats
19W - 17L
1,619 SR
Queue Stats
226W - 257L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chrimnon
Bacchus
14
5 / 6 / 6
9,676
691
10,720
14,705
11,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
D3ath Scorpion
Baron Samedi
15
7 / 2 / 3
9,930
709
12,081
12,793
6,840
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
daddydil
Neith
7
0 / 1 / 1
7,305
522
639
2,258
417
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
10,390
742
7,498
10,183
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
IssanStrife
Chronos
12
0 / 4 / 4
8,796
628
3,060
10,561
8,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 2 / 3
11,314
808
12,751
9,351
3,167
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
12
Kills
9
9
Deaths
12
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Chrimnon
Bacchus
5
6
6
1.33
L
Baron Samedi
D3ath Scorpion
Baron Samedi
7
2
3
4.25
W
3
6
5
0.92
W
Chronos
IssanStrife
Chronos
0
4
4
0.5
L
Neith
daddydil
Neith
0
1
1
0.5
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,440
Damage
23,309
29,756
Taken
30,095
19,212
Mitigated
15,750
7,941
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Chrimnon
Bacchus
10,720
1,021
334
1,176
14,705
11,955
0
5,125
9,272
29,880
0
L
Baron Samedi
D3ath Scorpion
Baron Samedi
12,081
1,074
986
5,211
12,793
6,840
452
4,133
8,372
42,127
0
W
7,498
371
237
2,428
10,183
4,378
499
8,793
1,390
39,722
0
W
Chronos
IssanStrife
Chronos
3,060
1,245
0
554
10,561
8,205
1,048
6,802
3,759
23,381
0
L
Neith
daddydil
Neith
639
67
0
234
2,258
417
36
702
1,554
0
4,138
W
12,751
6,458
115
1,614
9,351
3,167
848
7,206
2,145
0
42,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,911
Gold Earned
30,500
103
Minions Killed
165
0
Camps Cleared
0
517,772
Distance Traveled
651,994
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,676
691
48
3
0
236,466
0
L
Baron Samedi
9,930
709
47
3
0
211,476
1
W
Anubis
10,390
742
75
5
0
206,791
0
W
Chronos
8,796
628
42
3
0
207,612
1
L
Neith
7,305
522
8
1
0
69,830
1
W
Skadi
11,314
808
48
3
0
237,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role