Player Matchup

Discordia
Discordia
Gold V
BelovedCherry
Discordia
Gold V
Level 126
God Stats
5W - 3L
1,686 SR
Queue Stats
306W - 295L
1,591 MMR
Solo
Da Ji
Da Ji
Gold II
JFletch3
Da Ji
Gold II
Level 160
God Stats
8W - 5L
1,629 SR
Queue Stats
547W - 554L
1,582 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
JustSpartacuz
Zhong Kui
Gold I
Level 158
God Stats
7W - 7L
1,607 SR
Queue Stats
1,178W - 1,201L
1,597 MMR
Solo
Cernunnos
Cernunnos
Gold II
slime_818
Cernunnos
Gold II
Level 155
God Stats
0W - 3L
1,468 SR
Queue Stats
50W - 52L
1,621 MMR
Solo
Artio
Artio
Gold III
twix221
Artio
Gold III
Level 142
God Stats
16W - 23L
1,568 SR
Queue Stats
722W - 713L
1,595 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,592 SR
1,597 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,478 SR
1,597 MMR
Chronos
Chronos
Gold II
DrakoKnight7
Chronos
Gold II
Level 160
God Stats
3W - 5L
1,477 SR
Queue Stats
400W - 426L
1,594 MMR
Solo
Ymir
Ymir
Gold II
Iudex KuroBe4st
Ymir
Gold II
Level 96
God Stats
2W - 2L
1,584 SR
Queue Stats
194W - 197L
1,587 MMR
Solo
Arachne
Arachne
Platinum IV
RelentlessBlue_
Arachne
Platinum IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 200L
1,625 MMR
Solo
Xbalanque
Xbalanque
Gold II
XBlueDenimX
Xbalanque
Gold II
Level 156
God Stats
4W - 7L
1,412 SR
Queue Stats
294W - 295L
1,604 MMR
Solo
Ra
Ra
Gold II
tylercakes123
Ra
Gold II
Level 127
God Stats
12W - 9L
1,419 SR
Queue Stats
626W - 629L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BelovedCherry
Discordia
18
2 / 5 / 1
11,749
420
20,111
15,606
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
JFletch3
Da Ji
19
0 / 5 / 3
12,016
429
8,115
19,941
9,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
JustSpartacuz
Zhong Kui
18
0 / 1 / 0
12,106
432
11,421
15,231
20,704
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
slime_818
Cernunnos
18
1 / 0 / 1
11,997
428
10,323
11,838
4,004
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
twix221
Artio
17
1 / 2 / 2
10,333
369
11,917
26,790
24,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Morgan Le FayCu ChulainnGilgameshAthenaCthulhu

VS

Bans
TiamatFenrirCabrakanSetKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DrakoKnight7
Chronos
20
3 / 0 / 4
16,349
584
22,072
23,410
12,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 1 / 4
12,670
453
5,673
20,454
23,428
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 3 / 8
14,853
530
11,517
24,412
12,080
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
XBlueDenimX
Xbalanque
20
2 / 0 / 5
14,246
509
9,973
13,321
5,855
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
3 / 0 / 5
14,836
530
12,669
18,514
11,296
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
13
13
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
BelovedCherry
Discordia
2
5
1
0.5
W
Chronos
DrakoKnight7
Chronos
3
0
4
5
W
1
1
4
3
L
Da Ji
JFletch3
Da Ji
0
5
3
0.3
L
Zhong Kui
JustSpartacuz
Zhong Kui
0
1
0
0
W
4
3
8
2.67
W
Xbalanque
XBlueDenimX
Xbalanque
2
0
5
4.5
L
Cernunnos
slime_818
Cernunnos
1
0
1
1.5
L
Artio
twix221
Artio
1
2
2
1
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,887
Damage
61,904
89,406
Taken
100,111
63,955
Mitigated
65,337
34,741
Healing
46,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BelovedCherry
Discordia
20,111
718
0
1,292
15,606
5,070
210
5,459
9,811
95,659
0
W
Chronos
DrakoKnight7
Chronos
22,072
4,534
131
9,753
23,410
12,678
5,357
12,414
10,996
146,777
0
W
5,673
1,050
0
3,814
20,454
23,428
147
9,667
10,787
33,215
0
L
Da Ji
JFletch3
Da Ji
8,115
1,623
0
4,002
19,941
9,605
0
5,399
14,478
0
115,621
L
Zhong Kui
JustSpartacuz
Zhong Kui
11,421
1,968
0
9,241
15,231
20,704
0
9,313
5,872
82,843
0
W
11,517
6,749
0
9,845
24,412
12,080
855
11,288
13,124
0
127,279
W
Xbalanque
XBlueDenimX
Xbalanque
9,973
3,339
0
5,398
13,321
5,855
6,603
2,583
10,738
0
117,895
L
Cernunnos
slime_818
Cernunnos
10,323
4,455
0
8,459
11,838
4,004
1,035
4,719
7,071
0
94,115
L
Artio
twix221
Artio
11,917
954
1,754
9,993
26,790
24,572
0
14,700
11,760
50,922
0
W
12,669
1,782
5,236
11,960
18,514
11,296
938
8,922
9,592
125,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,201
Gold Earned
72,954
749
Minions Killed
821
0
Camps Cleared
0
2,422,238
Distance Traveled
2,780,893
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,749
420
167
6
0
459,977
9
W
Chronos
16,349
584
247
9
0
546,759
0
W
Ymir
12,670
453
48
2
0
567,657
8
L
Da Ji
12,016
429
163
6
0
533,967
6
L
Zhong Kui
12,106
432
161
6
0
424,449
2
W
Arachne
14,853
530
153
5
0
622,438
9
W
Xbalanque
14,246
509
165
6
0
502,982
3
L
Cernunnos
11,997
428
183
7
0
488,287
4
L
Artio
10,333
369
75
3
0
515,558
5
W
Ra
14,836
530
208
7
0
541,057
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role