Player Matchup

Guan Yu
Guan Yu
Beefy Guap
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,042 Elo+
Party 1
Mercury
Mercury
DreamzXD210
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,205 Elo+
Solo
Neith
Neith
Enjoythemenu318
Neith
Level 16
God Stats
16W - 19L
1,309 SR
Queue Stats
20W - 35L
1,243 Elo+
Party 1
Mulan
Mulan
K9maxusa
Mulan
Level 5
God Stats
13W - 16L
1,126 SR
Queue Stats
13W - 19L
1,042 Elo+
Party 1
Jormungandr
Jormungandr
Vikktorious
Jormungandr
Level 18
God Stats
56W - 67L
1,378 SR
Queue Stats
113W - 162L
1,261 Elo+
Solo
Team Averages
Level 12
1,363 SR
1,159 Elo+

VS

Team Averages
Level 19
1,439 SR
1,353 Elo+
Fenrir
Fenrir
Gaster_Blaster53
Fenrir
Level 9
God Stats
3W - 19L
1,246 SR
Queue Stats
24W - 34L
1,154 Elo+
Solo
Chaac
Chaac
Pippster2
Chaac
Level 25
God Stats
39W - 39L
1,485 SR
Queue Stats
99W - 112L
1,428 Elo+
Solo
Cerberus
Cerberus
ProdigeusRex
Cerberus
Level 29
God Stats
52W - 43L
1,493 SR
Queue Stats
195W - 222L
1,378 Elo+
Solo
Neith
Neith
SamAxe73
Neith
Level 4
God Stats
42W - 38L
1,500 SR
Queue Stats
225W - 256L
1,500 Elo+
Solo
Tiamat
Tiamat
xXSavageXx_xXZer
Tiamat
Level 28
God Stats
10W - 5L
1,472 SR
Queue Stats
23W - 37L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Beefy Guap
Guan Yu
20
5 / 6 / 32
14,766
1,055
16,080
18,988
26,254
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
DreamzXD210
Mercury
17
0 / 2 / 4
10,597
757
682
3,193
1,165
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
24 / 5 / 16
18,461
1,319
47,697
14,818
5,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
K9maxusa
Mulan
20
12 / 7 / 22
15,483
1,106
17,954
22,794
28,137
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Vikktorious
Jormungandr
20
2 / 2 / 25
14,492
1,035
13,986
21,914
22,428
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 10 / 5
16,189
1,156
16,775
17,672
9,751
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Pippster2
Chaac
20
3 / 10 / 8
13,480
963
16,642
29,718
23,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
ProdigeusRex
Cerberus
20
1 / 6 / 12
13,286
949
12,885
25,220
26,703
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
SamAxe73
Neith
20
3 / 12 / 4
13,333
952
20,316
19,805
9,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 5 / 4
11,213
801
6,090
11,348
10,328
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
54
43
Kills
21
22
Deaths
43
99
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Beefy Guap
Guan Yu
5
6
32
3.5
W
Mercury
DreamzXD210
Mercury
0
2
4
1
W
24
5
16
6.4
L
13
10
5
1.55
W
Mulan
K9maxusa
Mulan
12
7
22
3.29
L
Chaac
Pippster2
Chaac
3
10
8
0.7
L
Cerberus
ProdigeusRex
Cerberus
1
6
12
1.17
L
Neith
SamAxe73
Neith
3
12
4
0.42
W
Jormungandr
Vikktorious
Jormungandr
2
2
25
7.25
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,399
Damage
72,708
81,707
Taken
103,763
83,832
Mitigated
79,599
9,938
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Beefy Guap
Guan Yu
16,080
3,520
2,598
2,577
18,988
26,254
0
6,414
12,574
89
25,224
W
Mercury
DreamzXD210
Mercury
682
302
0
0
3,193
1,165
0
336
2,857
0
3,347
W
47,697
29,793
0
2,206
14,818
5,848
0
3,316
11,502
0
71,913
L
16,775
4,464
0
198
17,672
9,751
0
2,730
14,666
0
21,916
W
Mulan
K9maxusa
Mulan
17,954
5,996
0
2,557
22,794
28,137
0
3,874
18,920
0
24,645
L
Chaac
Pippster2
Chaac
16,642
7,417
0
5,359
29,718
23,729
0
3,030
26,268
0
47,883
L
Cerberus
ProdigeusRex
Cerberus
12,885
346
116
3,635
25,220
26,703
0
5,193
19,502
37,303
0
L
Neith
SamAxe73
Neith
20,316
9,425
0
1,716
19,805
9,088
0
1,914
17,638
0
52,745
W
Jormungandr
Vikktorious
Jormungandr
13,986
2,996
0
0
21,914
22,428
0
5,035
16,879
60,288
0
L
6,090
1,295
0
405
11,348
10,328
0
1,196
9,987
13,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,799
Gold Earned
67,501
198
Minions Killed
219
3
Camps Cleared
7
1,035,834
Distance Traveled
1,001,115
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,766
1,055
21
2
0
264,368
0
W
Mercury
10,597
757
5
0
0
81,596
0
W
Neith
18,461
1,319
51
4
2
229,587
0
L
Fenrir
16,189
1,156
16
1
1
219,489
1
W
Mulan
15,483
1,106
23
2
1
207,508
0
L
Chaac
13,480
963
60
4
3
230,356
0
L
Cerberus
13,286
949
74
5
1
223,175
0
L
Neith
13,333
952
59
4
2
210,307
2
W
Jormungandr
14,492
1,035
98
7
0
252,775
0
L
Tiamat
11,213
801
10
1
0
117,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role