Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Perilla12000
Achilles
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 42L
1,607 Elo+
Party 3
Discordia
Discordia
TetraFlavasaver
Discordia
Level 61
God Stats
12W - 11L
1,823 SR
Queue Stats
96W - 102L
1,517 Elo+
Party 2
Anubis
Anubis
Wankyudo
Anubis
Level 125
God Stats
10W - 13L
1,857 SR
Queue Stats
72W - 56L
1,773 Elo+
Party 2
Cerberus
Cerberus
pepapik
Cerberus
Level 157
God Stats
4W - 2L
1,269 SR
Queue Stats
219W - 199L
1,534 Elo+
Party 3
Team Averages
Level 118
1,590 SR
1,586 Elo+

VS

Team Averages
Level 138
1,534 SR
1,545 Elo+
Nemesis
Nemesis
Deviouzx
Nemesis
Level 129
God Stats
1W - 1L
1,597 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Vulcan
Vulcan
PrinceBubblegum
Vulcan
Level 158
God Stats
6W - 6L
1,500 SR
Queue Stats
132W - 105L
1,571 Elo+
Solo
Danzaburou
Danzaburou
SDNC Stompy
Danzaburou
Level 139
God Stats
7W - 3L
1,477 SR
Queue Stats
18W - 16L
1,596 Elo+
Solo
Mercury
Mercury
geiska
Mercury
Level 133
God Stats
1W - 1L
1,637 SR
Queue Stats
5W - 6L
1,545 Elo+
Party 1
Ymir
Ymir
windslashmex
Ymir
Level 129
God Stats
3W - 2L
1,458 SR
Queue Stats
180W - 186L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
2 / 1 / 1
4,667
933
2,116
3,717
1,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Perilla12000
Achilles
9
0 / 1 / 2
4,145
829
2,018
4,326
2,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Discordia
TetraFlavasaver
Discordia
4
0 / 0 / 0
1,878
376
0
0
0
Anubis
Wankyudo
Anubis
10
1 / 2 / 1
4,767
953
2,366
2,683
957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
pepapik
Cerberus
8
1 / 2 / 1
4,086
817
3,849
5,339
2,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Deviouzx
Nemesis
10
2 / 0 / 3
4,802
960
3,131
2,575
863
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 1
4,316
863
5,155
2,610
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SDNC Stompy
Danzaburou
10
2 / 1 / 0
4,882
976
1,208
2,789
671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
geiska
Mercury
10
1 / 1 / 3
4,479
896
2,228
4,070
1,107
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 3
4,089
818
870
4,633
1,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
6
6
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
1
1
2.5
W
Nemesis
Deviouzx
Nemesis
2
0
3
3.5
L
Achilles
Perilla12000
Achilles
0
1
2
1
W
1
1
1
1.5
W
Danzaburou
SDNC Stompy
Danzaburou
2
1
0
2
L
Discordia
TetraFlavasaver
Discordia
0
0
0
0
L
Anubis
Wankyudo
Anubis
1
2
1
0.75
W
Mercury
geiska
Mercury
1
1
3
2.5
L
Cerberus
pepapik
Cerberus
1
2
1
0.75
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,349
Damage
12,592
16,065
Taken
16,677
7,161
Mitigated
5,265
2,815
Healing
2,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,116
1,474
0
305
3,717
1,345
0
1,820
1,823
0
12,523
W
Nemesis
Deviouzx
Nemesis
3,131
1,375
0
586
2,575
863
229
514
2,023
0
11,274
L
Achilles
Perilla12000
Achilles
2,018
236
0
729
4,326
2,492
0
1,391
2,837
0
8,235
W
5,155
1,886
0
500
2,610
683
0
1,608
923
10,901
0
W
Danzaburou
SDNC Stompy
Danzaburou
1,208
245
0
307
2,789
671
308
1,192
1,475
0
12,979
L
Discordia
TetraFlavasaver
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
Wankyudo
Anubis
2,366
43
0
876
2,683
957
0
491
2,142
17,589
0
W
Mercury
geiska
Mercury
2,228
1,180
0
1,513
4,070
1,107
219
1,523
2,506
0
11,745
L
Cerberus
pepapik
Cerberus
3,849
59
0
905
5,339
2,367
0
1,909
3,238
7,191
0
W
870
195
0
0
4,633
1,941
0
1,170
3,263
5,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,543
Gold Earned
22,568
96
Minions Killed
110
3
Camps Cleared
5
417,349
Distance Traveled
536,503
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,667
933
26
5
2
106,409
2
W
Nemesis
4,802
960
28
6
3
115,225
0
L
Achilles
4,145
829
14
3
1
105,320
0
W
Vulcan
4,316
863
25
5
0
111,220
1
W
Danzaburou
4,882
976
32
6
1
96,123
2
L
Discordia
1,878
376
0
0
0
0
0
L
Anubis
4,767
953
42
8
0
98,481
1
W
Mercury
4,479
896
18
4
1
111,541
1
L
Cerberus
4,086
817
14
3
0
107,139
3
W
Ymir
4,089
818
7
1
0
102,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role