Player Matchup

Tyr
Tyr
 
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
FT KayRoZ
Athena
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,491 Elo+
Party 3
Olorun
Olorun
Fcon284
Olorun
Level 121
God Stats
1W - 0L
1,672 SR
Queue Stats
198W - 240L
1,421 Elo+
Solo
Nu Wa
Nu Wa
KrisisKros
Nu Wa
Level 158
God Stats
13W - 9L
1,368 SR
Queue Stats
483W - 441L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
WeeD 54 OriGine
Danzaburou
Level 148
God Stats
2W - 0L
1,730 SR
Queue Stats
29W - 23L
1,509 Elo+
Party 3
Team Averages
Level 134
1,554 SR
1,484 Elo+

VS

Team Averages
Level 103
1,540 SR
1,490 Elo+
He Bo
He Bo
 
He Bo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
B1LLYSPY
Hel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 152L
1,472 Elo+
Party 2
Erlang Shen
Erlang Shen
Murispit
Erlang Shen
Level 104
God Stats
1W - 1L
1,769 SR
Queue Stats
118W - 98L
1,567 Elo+
Solo
Jormungandr
Jormungandr
TheRothruithor
Jormungandr
Level 81
God Stats
2W - 3L
1,579 SR
Queue Stats
84W - 97L
1,438 Elo+
Solo
Hachiman
Hachiman
n00b1et2u
Hachiman
Level 129
God Stats
1W - 5L
1,349 SR
Queue Stats
227W - 203L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
0 / 5 / 17
9,792
699
10,186
21,351
26,416
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
FT KayRoZ
Athena
18
2 / 4 / 20
10,633
760
8,371
20,924
26,487
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Fcon284
Olorun
20
8 / 4 / 17
12,163
869
13,375
13,711
7,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
18
7 / 6 / 13
12,161
869
13,213
11,909
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
WeeD 54 OriGine
Danzaburou
20
8 / 4 / 15
13,011
929
22,032
16,530
8,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
6 / 7 / 16
12,797
914
17,648
14,569
6,327
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

16
3 / 4 / 12
10,093
721
11,060
14,149
11,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Murispit
Erlang Shen
14
1 / 6 / 10
9,085
649
7,462
15,328
10,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
TheRothruithor
Jormungandr
19
6 / 5 / 11
11,648
832
13,718
17,660
10,494
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
n00b1et2u
Hachiman
17
7 / 4 / 7
10,686
763
19,601
15,580
6,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
79
25
Kills
23
23
Deaths
26
82
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
5
17
1.7
L
He Bo
 
He Bo
6
7
16
2
L
3
4
12
2.25
W
Athena
FT KayRoZ
Athena
2
4
20
3
W
Olorun
Fcon284
Olorun
8
4
17
4.13
W
Nu Wa
7
6
13
2.25
L
Erlang Shen
Murispit
Erlang Shen
1
6
10
1
L
Jormungandr
TheRothruithor
Jormungandr
6
5
11
2.3
W
Danzaburou
WeeD 54 OriGine
Danzaburou
8
4
15
3.88
L
Hachiman
n00b1et2u
Hachiman
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,177
Damage
69,489
84,425
Taken
77,286
72,860
Mitigated
45,354
28,419
Healing
30,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,186
810
624
3,340
21,351
26,416
396
10,291
11,060
149
21,226
L
He Bo
 
He Bo
17,648
883
1,336
2,159
14,569
6,327
598
5,013
9,330
43,978
0
L
11,060
1,920
9,961
6,176
14,149
11,009
511
6,937
6,990
21,453
0
W
Athena
FT KayRoZ
Athena
8,371
1,509
1,417
3,798
20,924
26,487
749
10,036
10,888
16,283
0
W
Olorun
Fcon284
Olorun
13,375
7,474
5,482
5,116
13,711
7,146
2,222
8,081
5,630
32,148
0
W
Nu Wa
13,213
3,293
2,046
875
11,909
4,479
998
6,040
5,869
26,884
0
L
Erlang Shen
Murispit
Erlang Shen
7,462
2,534
1,406
2,718
15,328
10,754
1,346
6,384
8,716
647
11,639
L
Jormungandr
TheRothruithor
Jormungandr
13,718
1,992
716
1,290
17,660
10,494
791
8,633
8,706
33,939
0
W
Danzaburou
WeeD 54 OriGine
Danzaburou
22,032
6,920
649
5,072
16,530
8,332
1,695
8,607
7,923
0
48,202
L
Hachiman
n00b1et2u
Hachiman
19,601
10,095
798
3,731
15,580
6,770
1,911
6,968
8,436
0
37,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,760
Gold Earned
54,309
160
Minions Killed
168
0
Camps Cleared
0
1,182,347
Distance Traveled
1,269,985
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,792
699
21
2
0
242,887
1
L
He Bo
12,797
914
68
5
0
243,871
0
L
Hel
10,093
721
25
2
0
271,877
0
W
Athena
10,633
760
12
1
0
254,061
3
W
Olorun
12,163
869
39
3
0
216,844
0
W
Nu Wa
12,161
869
26
2
0
216,786
3
L
Erlang Shen
9,085
649
15
1
0
297,408
5
L
Jormungandr
11,648
832
30
2
0
230,119
1
W
Danzaburou
13,011
929
62
4
0
251,769
0
L
Hachiman
10,686
763
30
2
0
226,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role