Player Matchup

Heimdallr
Heimdallr
AntonimoMan
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,320 Elo+
Solo
Thor
Thor
Greekbeast
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,085 Elo+
Solo
Tiamat
Tiamat
LunnyArt
Tiamat
Level 14
God Stats
6W - 5L
1,743 SR
Queue Stats
22W - 22L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
siberianghost
Sun Wukong
Level 7
God Stats
0W - 2L
1,231 SR
Queue Stats
19W - 28L
1,335 Elo+
Solo
Tsukuyomi
Tsukuyomi
unknownkamii
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,495 SR
1,348 Elo+

VS

Team Averages
Level 17
1,483 SR
1,407 Elo+
Osiris
Osiris
Monkspunk
Osiris
Level 27
God Stats
5W - 2L
1,700 SR
Queue Stats
265W - 250L
1,557 Elo+
Party 1
Ra
Ra
OfficialPresson
Ra
Level 27
God Stats
6W - 6L
1,488 SR
Queue Stats
328W - 299L
1,566 Elo+
Party 1
Odin
Odin
OniRavoli
Odin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 109L
1,448 Elo+
Party 1
Ao Kuang
Ao Kuang
thogate
Ao Kuang
Level 6
God Stats
6W - 11L
1,226 SR
Queue Stats
20W - 23L
1,323 Elo+
Solo
Cupid
Cupid
快乐的小康熙
Cupid
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 15L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AntonimoMan
Heimdallr
15
0 / 10 / 4
8,243
916
5,680
14,772
6,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 9 / 4
8,350
928
3,972
11,204
4,280
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
LunnyArt
Tiamat
14
2 / 2 / 2
9,229
1,025
9,337
7,665
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
siberianghost
Sun Wukong
15
0 / 6 / 4
8,185
909
5,255
13,180
6,300
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
unknownkamii
Tsukuyomi
14
4 / 10 / 1
9,215
1,024
13,796
14,406
5,257
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

104

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Monkspunk
Osiris
17
15 / 2 / 9
10,983
1,220
17,015
9,479
5,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
10 / 1 / 16
11,765
1,307
14,066
8,389
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
17
2 / 0 / 20
9,638
1,071
6,884
6,133
6,319
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
thogate
Ao Kuang
16
8 / 0 / 11
10,047
1,116
6,238
8,925
3,107
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
1 / 3 / 18
9,076
1,008
8,749
8,144
3,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
110
6
Kills
36
37
Deaths
6
15
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AntonimoMan
Heimdallr
0
10
4
0.2
L
0
9
4
0.22
L
Tiamat
LunnyArt
Tiamat
2
2
2
1.5
W
Osiris
Monkspunk
Osiris
15
2
9
9.75
W
10
1
16
18
W
Odin
2
0
20
12
L
Sun Wukong
siberianghost
Sun Wukong
0
6
4
0.33
W
Ao Kuang
thogate
Ao Kuang
8
0
11
13.5
L
Tsukuyomi
unknownkamii
Tsukuyomi
4
10
1
0.45
W
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,040
Damage
52,952
61,227
Taken
41,070
26,311
Mitigated
21,870
1,316
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AntonimoMan
Heimdallr
5,680
974
0
268
14,772
6,158
0
5,560
9,067
0
20,529
L
3,972
549
0
0
11,204
4,280
0
2,827
8,330
0
22,068
L
Tiamat
LunnyArt
Tiamat
9,337
503
0
1,030
7,665
4,316
0
2,768
4,819
33,242
0
W
Osiris
Monkspunk
Osiris
17,015
6,947
0
77
9,479
5,918
0
1,670
7,701
0
30,313
W
14,066
1,362
3,542
1,594
8,389
3,187
0
1,529
6,698
49,899
0
W
Odin
6,884
2,001
0
444
6,133
6,319
0
1,657
4,352
0
10,747
L
Sun Wukong
siberianghost
Sun Wukong
5,255
942
0
1
13,180
6,300
0
3,540
9,455
0
9,718
W
Ao Kuang
thogate
Ao Kuang
6,238
2,127
0
1,961
8,925
3,107
0
2,891
5,840
13,118
0
L
Tsukuyomi
unknownkamii
Tsukuyomi
13,796
3,658
0
17
14,406
5,257
0
5,609
8,663
0
28,690
W
8,749
3,592
415
920
8,144
3,339
0
870
7,142
0
19,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,222
Gold Earned
51,509
134
Minions Killed
162
2
Camps Cleared
5
781,349
Distance Traveled
910,125
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,243
916
21
2
0
148,165
0
L
Thor
8,350
928
35
4
0
115,910
1
L
Tiamat
9,229
1,025
52
6
2
173,548
0
W
Osiris
10,983
1,220
23
3
2
197,982
2
W
Ra
11,765
1,307
86
10
1
193,965
0
W
Odin
9,638
1,071
15
2
0
204,166
0
L
Sun Wukong
8,185
909
6
1
0
166,986
0
W
Ao Kuang
10,047
1,116
18
2
2
172,142
1
L
Tsukuyomi
9,215
1,024
20
2
0
176,740
3
W
Cupid
9,076
1,008
20
2
0
141,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role