Player Matchup

Tiamat
Tiamat
IXI THOR IXI
Tiamat
Level 160
God Stats
1W - 3L
1,252 SR
Queue Stats
3W - 13L
1,284 Elo+
Party 1
Cerberus
Cerberus
SinisterTedyBear
Cerberus
Level 85
God Stats
0W - 4L
1,333 SR
Queue Stats
3W - 8L
1,181 Elo+
Party 3
Bellona
Bellona
Tarkus_2Strong
Bellona
Level 119
God Stats
1W - 3L
1,268 SR
Queue Stats
3W - 9L
1,181 Elo+
Party 3
Kali
Kali
TheKINGofEVIL
Kali
Level 160
God Stats
4W - 9L
1,425 SR
Queue Stats
62W - 77L
1,355 Elo+
Party 1
Merlin
Merlin
chachoo00
Merlin
Level 17
God Stats
0W - 3L
1,199 SR
Queue Stats
1W - 5L
1,303 Elo+
Party 1
Team Averages
Level 108
1,295 SR
1,261 Elo+

VS

Team Averages
Level 106
1,543 SR
1,451 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
CobaltMercy
Izanami
Level 44
God Stats
4W - 1L
1,725 SR
Queue Stats
55W - 20L
1,637 Elo+
Party 2
Ra
Ra
HawkeyeChile
Ra
Level 134
God Stats
1W - 0L
1,604 SR
Queue Stats
7W - 12L
1,292 Elo+
Solo
Sylvanus
Sylvanus
TysonKfc
Sylvanus
Level 88
God Stats
11W - 15L
1,394 SR
Queue Stats
301W - 345L
1,354 Elo+
Solo
Nu Wa
Nu Wa
xK i L L S xx
Nu Wa
Level 121
God Stats
75W - 69L
1,492 SR
Queue Stats
477W - 480L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 5 / 1
6,684
668
6,604
10,511
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 8 / 0
7,545
755
5,642
13,298
8,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 8 / 1
6,414
641
4,807
11,550
6,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 6 / 2
9,596
960
9,717
12,983
4,976
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
chachoo00
Merlin
13
2 / 5 / 1
7,706
771
4,431
6,723
2,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
12 / 2 / 13
11,876
1,188
15,636
10,448
6,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
CobaltMercy
Izanami
16
9 / 1 / 11
10,670
1,067
12,458
8,334
3,187
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 2 / 18
8,816
882
5,065
7,577
2,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
TysonKfc
Sylvanus
14
3 / 1 / 14
9,422
942
4,516
13,008
11,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 2 / 10
9,250
925
8,766
8,110
2,579
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
97
8
Kills
31
32
Deaths
8
5
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
12
2
13
9.25
W
Izanami
CobaltMercy
Izanami
9
1
11
14.5
W
2
2
18
5.5
L
Tiamat
0
5
1
0.1
L
2
8
0
0.25
L
0
8
1
0.06
L
4
6
2
0.83
W
Sylvanus
TysonKfc
Sylvanus
3
1
14
10
L
Merlin
chachoo00
Merlin
2
5
1
0.5
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,201
Damage
46,441
55,065
Taken
47,477
26,115
Mitigated
26,432
6,813
Healing
15,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,636
6,378
0
751
10,448
6,782
0
4,703
5,745
0
40,432
W
Izanami
CobaltMercy
Izanami
12,458
10,088
0
2,672
8,334
3,187
2,777
2,571
5,763
0
29,604
W
5,065
324
2,688
2,539
7,577
2,847
1,704
2,639
4,938
27,799
0
L
Tiamat
6,604
942
0
1,876
10,511
4,607
0
4,822
5,689
31,048
0
L
5,642
686
0
1,818
13,298
8,119
0
2,555
10,743
18,238
0
L
4,807
1,260
75
414
11,550
6,033
408
3,001
8,549
0
21,621
L
9,717
5,287
0
2,165
12,983
4,976
0
5,308
7,675
0
25,730
W
Sylvanus
TysonKfc
Sylvanus
4,516
1,329
713
5,925
13,008
11,037
112
4,522
8,486
14,002
0
L
Merlin
chachoo00
Merlin
4,431
640
0
465
6,723
2,380
0
3,009
3,714
20,106
0
W
8,766
2,965
0
638
8,110
2,579
1,993
2,813
5,297
33,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,945
Gold Earned
50,034
225
Minions Killed
240
4
Camps Cleared
11
825,148
Distance Traveled
952,969
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,876
1,188
41
4
6
224,441
0
W
Izanami
10,670
1,067
56
6
3
184,627
0
W
Ra
8,816
882
59
6
0
194,884
4
L
Tiamat
6,684
668
63
6
0
174,342
1
L
Cerberus
7,545
755
49
5
1
162,112
0
L
Bellona
6,414
641
45
5
0
156,822
0
L
Kali
9,596
960
41
4
2
189,155
0
W
Sylvanus
9,422
942
28
3
0
174,366
1
L
Merlin
7,706
771
27
3
1
142,717
0
W
Nu Wa
9,250
925
56
6
2
174,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role