Player Matchup

Janus
Janus
BLWSLAYER23
Janus
Level 124
God Stats
3W - 6L
1,482 SR
Queue Stats
100W - 98L
1,545 Elo+
Party 2
Rama
Rama
immaterialistic
Rama
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 31L
1,638 Elo+
Party 2
Cu Chulainn
Cu Chulainn
vividmud
Cu Chulainn
Level 123
God Stats
11W - 4L
1,659 SR
Queue Stats
93W - 58L
1,624 Elo+
Party 2
Team Averages
Level 90
1,547 SR
1,602 Elo+

VS

Team Averages
Level 15
1,349 SR
1,351 Elo+
Cabrakan
Cabrakan
Glu10Full
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,523 Elo+
Party 1
Neith
Neith
Hippie Trixx449
Neith
Level 15
God Stats
13W - 14L
1,338 SR
Queue Stats
22W - 35L
1,215 Elo+
Party 1
Tiamat
Tiamat
Io ForgiveN oI
Tiamat
Level 23
God Stats
0W - 3L
1,208 SR
Queue Stats
14W - 13L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 8
9,329
848
13,881
4,634
1,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 6 / 8
7,465
679
2,823
8,676
2,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cu Chulainn
vividmud
Cu Chulainn
14
8 / 2 / 6
9,431
857
11,102
14,020
10,686
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Glu10Full
Cabrakan
11
6 / 3 / 2
8,305
755
7,055
14,153
14,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
2 / 5 / 4
7,245
659
5,434
9,573
3,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 8 / 6
6,744
613
5,143
9,804
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
16
Kills
8
8
Deaths
16
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
L
Cabrakan
Glu10Full
Cabrakan
6
3
2
2.33
L
2
5
4
0.8
L
0
8
6
0.38
W
1
6
8
0.83
W
Cu Chulainn
vividmud
Cu Chulainn
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,806
Damage
17,632
27,330
Taken
33,530
14,764
Mitigated
22,863
5,820
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,881
213
0
0
4,634
1,489
847
2,248
2,258
42,461
0
L
Cabrakan
Glu10Full
Cabrakan
7,055
806
0
4,029
14,153
14,984
0
6,248
7,285
14,943
0
L
5,434
2,789
0
1,163
9,573
3,301
0
5,413
3,910
0
24,624
L
5,143
703
0
1,120
9,804
4,578
48
3,995
5,533
16,191
0
W
2,823
2,477
0
1,458
8,676
2,589
611
3,132
5,420
0
7,957
W
Cu Chulainn
vividmud
Cu Chulainn
11,102
1,537
0
4,362
14,020
10,686
86
6,209
7,454
5,668
26,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,225
Gold Earned
22,294
135
Minions Killed
80
0
Camps Cleared
0
563,811
Distance Traveled
553,866
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,329
848
84
8
0
222,845
2
L
Cabrakan
8,305
755
12
1
0
191,119
1
L
Neith
7,245
659
41
4
0
170,930
1
L
Tiamat
6,744
613
27
2
0
191,817
1
W
Rama
7,465
679
9
1
0
121,747
0
W
Cu Chulainn
9,431
857
42
4
0
219,219
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role