Player Matchup

Da Ji
Da Ji
D-NICE7024
Da Ji
Level 146
God Stats
29W - 26L
1,745 SR
Queue Stats
382W - 316L
1,619 Elo+
Party 1
Horus
Horus
SwaveyBby2
Horus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 76L
1,600 Elo+
Party 1
He Bo
He Bo
XxAsapKay24xX
He Bo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 160L
1,656 Elo+
Party 1
Team Averages
Level 101
1,582 SR
1,625 Elo+

VS

Team Averages
Level 132
1,553 SR
1,499 Elo+
Poseidon
Poseidon
FadedG0d
Poseidon
Level 110
God Stats
5W - 1L
1,870 SR
Queue Stats
49W - 70L
1,410 Elo+
Solo
Kumbhakarna
Kumbhakarna
I3_U_T_C_H_3_IR
Kumbhakarna
Level 157
God Stats
3W - 7L
1,179 SR
Queue Stats
154W - 214L
1,538 Elo+
Solo
Mercury
Mercury
UnbarredCube83
Mercury
Level 129
God Stats
6W - 6L
1,610 SR
Queue Stats
173W - 174L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
8
3 / 6 / 0
6,490
721
6,138
7,840
2,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
9
0 / 4 / 4
6,504
723
4,115
7,395
5,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 5 / 1
6,358
706
5,157
6,560
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FadedG0d
Poseidon
13
8 / 2 / 5
8,872
986
8,889
7,787
3,057
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
I3_U_T_C_H_3_IR
Kumbhakarna
11
2 / 1 / 9
7,905
878
2,001
7,417
4,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
5 / 2 / 6
7,614
846
4,461
6,697
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
15
15
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
3
6
0
0.5
W
Poseidon
FadedG0d
Poseidon
8
2
5
5.25
W
Kumbhakarna
I3_U_T_C_H_3_IR
Kumbhakarna
2
1
9
6.5
L
Horus
0
4
4
0.5
W
5
2
6
4
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,410
Damage
15,351
21,795
Taken
21,901
10,673
Mitigated
10,221
4,318
Healing
7,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
6,138
1,631
0
343
7,840
2,942
0
4,570
3,270
0
9,792
W
Poseidon
FadedG0d
Poseidon
8,889
1,596
0
3,400
7,787
3,057
961
1,749
6,038
39,202
0
W
Kumbhakarna
I3_U_T_C_H_3_IR
Kumbhakarna
2,001
305
0
3,115
7,417
4,689
256
1,758
5,659
10,648
0
L
Horus
4,115
2,076
1,191
1,830
7,395
5,966
0
3,413
3,982
0
13,743
W
4,461
1,314
0
816
6,697
2,475
223
1,650
5,047
0
16,524
L
5,157
42
142
812
6,560
1,765
93
2,907
3,653
15,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,352
Gold Earned
24,391
50
Minions Killed
96
0
Camps Cleared
0
465,937
Distance Traveled
559,424
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,490
721
8
1
0
140,636
0
W
Poseidon
8,872
986
67
7
0
178,290
3
W
Kumbhakarna
7,905
878
8
1
0
173,744
4
L
Horus
6,504
723
22
2
0
158,745
0
W
Mercury
7,614
846
21
2
0
207,390
0
L
He Bo
6,358
706
20
2
0
166,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role