Player Matchup

Izanami
Izanami
Deedeezly
Izanami
Level 89
God Stats
18W - 12L
1,645 SR
Queue Stats
84W - 77L
1,540 Elo+
Party 2
Merlin
Merlin
IExistFor4n4l
Merlin
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 4L
1,500 Elo+
Party 2
Arachne
Arachne
Nìghtbringer
Arachne
Level 142
God Stats
10W - 6L
1,567 SR
Queue Stats
161W - 127L
1,587 Elo+
Party 2
Khepri
Khepri
Rage1275
Khepri
Level 27
God Stats
1W - 0L
1,522 SR
Queue Stats
15W - 2L
1,772 Elo+
Party 2
Olorun
Olorun
babymarcus
Olorun
Level 22
God Stats
1W - 0L
1,701 SR
Queue Stats
4W - 1L
1,690 Elo+
Party 2
Team Averages
Level 56
1,587 SR
1,618 Elo+

VS

Team Averages
Level 26
1,537 SR
1,423 Elo+
Ah Muzen Cab
Ah Muzen Cab
FnordyPaper
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,497 SR
Queue Stats
66W - 65L
1,485 Elo+
Solo
Arachne
Arachne
HopOnMe
Arachne
Level 29
God Stats
43W - 29L
1,602 SR
Queue Stats
129W - 114L
1,419 Elo+
Party 1
Hades
Hades
JuiceOnUrFace
Hades
Level 28
God Stats
19W - 15L
1,586 SR
Queue Stats
107W - 98L
1,432 Elo+
Party 1
Sylvanus
Sylvanus
TurboAutism007
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
iSpenceers
Gilgamesh
Level 27
God Stats
5W - 7L
1,499 SR
Queue Stats
239W - 317L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deedeezly
Izanami
17
2 / 4 / 2
11,825
563
4,984
11,279
4,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 1 / 11
13,638
649
23,705
14,666
15,905
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
20
17 / 0 / 9
14,531
692
26,526
19,568
10,920
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Rage1275
Khepri
17
4 / 1 / 15
12,353
588
8,707
14,817
20,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
babymarcus
Olorun
16
4 / 4 / 5
11,198
533
12,071
16,711
5,083
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FnordyPaper
Ah Muzen Cab
17
3 / 7 / 1
10,488
499
14,760
14,474
4,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
HopOnMe
Arachne
18
5 / 5 / 1
11,409
543
9,331
18,071
7,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 9 / 1
9,430
449
12,624
20,799
10,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
12
0 / 8 / 1
8,186
390
5,809
22,715
20,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
iSpenceers
Gilgamesh
13
0 / 10 / 0
8,105
386
5,439
18,949
10,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
39
Kills
10
10
Deaths
39
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Deedeezly
Izanami
2
4
2
0.75
L
Ah Muzen Cab
FnordyPaper
Ah Muzen Cab
3
7
1
0.5
L
Arachne
HopOnMe
Arachne
5
5
1
1.1
W
12
1
11
17.5
L
2
9
1
0.28
W
Arachne
17
0
9
21.5
W
Khepri
Rage1275
Khepri
4
1
15
11.5
L
Sylvanus
0
8
1
0.06
W
Olorun
babymarcus
Olorun
4
4
5
1.63
L
Gilgamesh
iSpenceers
Gilgamesh
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,993
Damage
47,963
77,041
Taken
95,008
57,051
Mitigated
53,015
32,308
Healing
17,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Deedeezly
Izanami
4,984
2,338
0
2,304
11,279
4,555
3,351
787
10,492
0
88,960
L
Ah Muzen Cab
FnordyPaper
Ah Muzen Cab
14,760
6,110
0
2,752
14,474
4,301
703
6,091
8,383
0
72,356
L
Arachne
HopOnMe
Arachne
9,331
6,664
0
3,335
18,071
7,329
1,142
7,028
11,043
0
77,603
W
23,705
2,149
0
5,288
14,666
15,905
2,252
1,801
12,865
95,088
0
L
12,624
264
0
5,129
20,799
10,250
275
10,305
10,494
67,090
0
W
Arachne
26,526
17,692
0
11,386
19,568
10,920
2,036
4,759
14,809
0
150,891
W
Khepri
Rage1275
Khepri
8,707
1,314
751
4,905
14,817
20,588
702
2,010
11,760
36,489
0
L
Sylvanus
5,809
1,415
1,132
2,588
22,715
20,819
174
12,096
10,619
22,581
0
W
Olorun
babymarcus
Olorun
12,071
7,502
387
7,287
16,711
5,083
2,120
9,146
7,565
56,584
0
L
Gilgamesh
iSpenceers
Gilgamesh
5,439
1,589
0
2,339
18,949
10,316
0
8,963
9,986
0
54,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,545
Gold Earned
47,618
662
Minions Killed
533
0
Camps Cleared
0
1,964,017
Distance Traveled
1,812,361
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,825
563
187
9
0
362,562
7
L
Ah Muzen Cab
10,488
499
139
7
0
349,470
2
L
Arachne
11,409
543
142
7
0
454,391
4
W
Merlin
13,638
649
161
8
0
402,700
3
L
Hades
9,430
449
124
6
0
335,243
1
W
Arachne
14,531
692
181
9
0
446,491
5
W
Khepri
12,353
588
43
2
0
421,407
1
L
Sylvanus
8,186
390
36
2
0
329,909
4
W
Olorun
11,198
533
90
4
0
330,857
2
L
Gilgamesh
8,105
386
92
4
0
343,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role