Player Matchup

Nemesis
Nemesis
Bama1378
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
King Senso
Bellona
Level 14
God Stats
9W - 13L
1,336 SR
Queue Stats
19W - 24L
1,386 Elo+
Solo
Jormungandr
Jormungandr
REDXENDER
Jormungandr
Level 28
God Stats
4W - 2L
1,577 SR
Queue Stats
11W - 13L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SageCraft91
Morgan Le Fay
Level 17
God Stats
1W - 1L
1,921 SR
Queue Stats
2W - 1L
1,738 Elo+
Party 2
Chronos
Chronos
jollywaffel
Chronos
Level 29
God Stats
9W - 14L
1,470 SR
Queue Stats
263W - 263L
1,445 Elo+
Solo
Team Averages
Level 18
1,561 SR
1,502 Elo+

VS

Team Averages
Level 21
1,462 SR
1,420 Elo+
Hercules
Hercules
Beef Creamy
Hercules
Level 29
God Stats
17W - 12L
1,490 SR
Queue Stats
67W - 69L
1,490 Elo+
Party 1
Sol
Sol
Beef Steamy
Sol
Level 23
God Stats
2W - 1L
1,140 SR
Queue Stats
20W - 22L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
HidesOnShrooms
Nu Wa
Level 25
God Stats
4W - 3L
1,811 SR
Queue Stats
35W - 32L
1,566 Elo+
Party 1
Arachne
Arachne
SnowFadez
Arachne
Level 27
God Stats
34W - 14L
1,622 SR
Queue Stats
48W - 42L
1,473 Elo+
Party 1
Artemis
Artemis
Sp33d_Fr33ky
Artemis
Level 3
God Stats
2W - 1L
1,246 SR
Queue Stats
2W - 1L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bama1378
Nemesis
9
0 / 11 / 7
7,244
329
1,718
13,400
6,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
King Senso
Bellona
18
5 / 4 / 2
11,238
511
10,708
23,125
18,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
REDXENDER
Jormungandr
14
2 / 6 / 6
9,484
431
5,120
20,799
10,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
SageCraft91
Morgan Le Fay
10
3 / 9 / 7
7,993
363
6,720
14,053
4,663
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
jollywaffel
Chronos
14
10 / 8 / 3
10,649
484
15,077
19,793
7,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Beef Creamy
Hercules
16
10 / 1 / 13
11,647
529
11,848
21,428
16,963
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 5 / 8
10,922
496
10,714
14,512
4,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
10 / 2 / 12
12,337
561
25,595
9,204
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
SnowFadez
Arachne
16
12 / 5 / 11
11,892
541
14,776
15,286
5,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
Sp33d_Fr33ky
Artemis
15
3 / 11 / 13
10,027
456
6,935
14,616
4,747
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
94
20
Kills
37
38
Deaths
24
25
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bama1378
Nemesis
0
11
7
0.32
W
Hercules
Beef Creamy
Hercules
10
1
13
16.5
W
2
5
8
1.2
W
10
2
12
8
L
Bellona
King Senso
Bellona
5
4
2
1.5
L
Jormungandr
REDXENDER
Jormungandr
2
6
6
0.83
L
Morgan Le Fay
SageCraft91
Morgan Le Fay
3
9
7
0.72
W
Arachne
SnowFadez
Arachne
12
5
11
3.5
W
Artemis
Sp33d_Fr33ky
Artemis
3
11
13
0.86
L
Chronos
jollywaffel
Chronos
10
8
3
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,343
Damage
69,868
91,170
Taken
75,046
47,254
Mitigated
35,277
10,310
Healing
20,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bama1378
Nemesis
1,718
1,283
0
821
13,400
6,637
67
4,589
8,811
0
8,393
W
Hercules
Beef Creamy
Hercules
11,848
2,654
0
5,965
21,428
16,963
830
10,993
10,435
0
51,098
W
10,714
6,733
0
4,674
14,512
4,419
2,996
3,481
11,031
69,979
0
W
25,595
5,128
404
3,486
9,204
3,156
1,611
2,943
6,261
100,530
0
L
Bellona
King Senso
Bellona
10,708
3,094
0
4,353
23,125
18,007
2,201
10,819
12,306
0
81,424
L
Jormungandr
REDXENDER
Jormungandr
5,120
1,502
111
726
20,799
10,386
0
9,064
11,735
51,443
0
L
Morgan Le Fay
SageCraft91
Morgan Le Fay
6,720
1,285
202
1,867
14,053
4,663
162
5,842
8,211
22,945
0
W
Arachne
SnowFadez
Arachne
14,776
12,141
0
4,790
15,286
5,992
272
7,900
7,386
0
63,457
W
Artemis
Sp33d_Fr33ky
Artemis
6,935
4,333
0
873
14,616
4,747
241
8,415
6,201
0
38,716
L
Chronos
jollywaffel
Chronos
15,077
5,542
0
2,230
19,793
7,561
375
5,995
13,798
48,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,608
Gold Earned
56,825
341
Minions Killed
432
0
Camps Cleared
0
1,738,011
Distance Traveled
1,976,207
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,244
329
25
1
0
330,046
2
W
Hercules
11,647
529
62
3
0
451,224
0
W
Sol
10,922
496
108
5
0
357,086
1
W
Nu Wa
12,337
561
118
5
0
393,823
6
L
Bellona
11,238
511
152
7
0
424,243
0
L
Jormungandr
9,484
431
57
3
0
355,533
1
L
Morgan Le Fay
7,993
363
25
1
0
298,479
0
W
Arachne
11,892
541
75
3
0
448,780
0
W
Artemis
10,027
456
69
3
0
325,294
0
L
Chronos
10,649
484
82
4
0
329,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role