Player Matchup

Persephone
Persephone
Bertheim
Persephone
Level 8
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 4L
1,214 Elo+
Party 2
Arachne
Arachne
Chipset
Arachne
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 114L
1,484 Elo+
Party 2
Hel
Hel
MrSande
Hel
Level 124
God Stats
5W - 11L
1,547 SR
Queue Stats
137W - 142L
1,469 Elo+
Party 2
Merlin
Merlin
Nemke90
Merlin
Level 31
God Stats
1W - 4L
1,201 SR
Queue Stats
27W - 40L
1,374 Elo+
Solo
Cthulhu
Cthulhu
Spajkey
Cthulhu
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 12L
1,347 Elo+
Party 2
Team Averages
Level 71
1,406 SR
1,378 Elo+

VS

Team Averages
Level 78
1,539 SR
1,644 Elo+
Ymir
Ymir
Darko41
Ymir
Level 147
God Stats
7W - 4L
1,801 SR
Queue Stats
332W - 145L
1,786 Elo+
Party 1
Chernobog
Chernobog
JustBetterThenU
Chernobog
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 35L
1,897 Elo+
Party 1
Gilgamesh
Gilgamesh
Pip__Ginger__Pip
Gilgamesh
Level 62
God Stats
5W - 3L
1,503 SR
Queue Stats
132W - 99L
1,597 Elo+
Party 1
Neith
Neith
RRoshan18
Neith
Level 61
God Stats
141W - 157L
1,504 SR
Queue Stats
325W - 411L
1,445 Elo+
Solo
Nu Wa
Nu Wa
SinGiD
Nu Wa
Level 106
God Stats
6W - 4L
1,388 SR
Queue Stats
89W - 75L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bertheim
Persephone
15
3 / 12 / 4
10,854
434
6,637
17,674
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Chipset
Arachne
16
6 / 8 / 7
10,966
439
10,541
30,026
11,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
16
2 / 5 / 4
10,653
426
10,948
21,614
22,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Nemke90
Merlin
12
4 / 7 / 2
9,190
368
8,278
12,744
7,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Spajkey
Cthulhu
17
4 / 7 / 6
11,256
450
20,764
29,794
37,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Darko41
Ymir
20
9 / 3 / 19
15,492
620
21,508
29,204
30,313
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
JustBetterThenU
Chernobog
20
16 / 4 / 10
17,257
690
24,838
21,133
10,555
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
20
3 / 4 / 9
13,976
559
6,189
16,802
12,058
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
RRoshan18
Neith
20
9 / 3 / 8
15,058
602
15,414
16,228
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
SinGiD
Nu Wa
19
1 / 5 / 12
13,487
539
26,052
17,114
5,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
96
19
Kills
38
39
Deaths
19
23
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Persephone
Bertheim
Persephone
3
12
4
0.42
L
Arachne
Chipset
Arachne
6
8
7
1.19
W
Ymir
Darko41
Ymir
9
3
19
6.17
W
Chernobog
JustBetterThenU
Chernobog
16
4
10
5.25
L
Hel
2
5
4
0.8
L
Merlin
Nemke90
Merlin
4
7
2
0.71
W
Gilgamesh
3
4
9
1.88
W
Neith
RRoshan18
Neith
9
3
8
4.33
W
Nu Wa
SinGiD
Nu Wa
1
5
12
1.4
L
Cthulhu
Spajkey
Cthulhu
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,168
Damage
94,001
111,852
Taken
100,481
84,638
Mitigated
64,609
31,046
Healing
35,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Bertheim
Persephone
6,637
987
0
1,059
17,674
5,093
0
6,419
10,921
49,008
0
L
Arachne
Chipset
Arachne
10,541
7,273
0
8,213
30,026
11,663
12
9,797
19,847
0
61,252
W
Ymir
Darko41
Ymir
21,508
5,745
0
2,964
29,204
30,313
849
14,129
15,075
75,014
0
W
Chernobog
JustBetterThenU
Chernobog
24,838
15,248
0
9,857
21,133
10,555
5,898
9,734
11,399
0
169,791
L
Hel
10,948
315
8,924
10,565
21,614
22,455
0
9,785
11,335
68,676
0
L
Merlin
Nemke90
Merlin
8,278
357
0
200
12,744
7,614
0
5,520
6,778
30,023
0
W
Gilgamesh
6,189
1,137
0
6,414
16,802
12,058
272
5,738
11,064
0
102,863
W
Neith
RRoshan18
Neith
15,414
7,553
1,365
7,667
16,228
6,025
7,914
7,778
8,450
0
98,446
W
Nu Wa
SinGiD
Nu Wa
26,052
3,294
1,024
6,154
17,114
5,658
1,266
10,585
6,529
94,102
0
L
Cthulhu
Spajkey
Cthulhu
20,764
2,726
963
1,122
29,794
37,813
0
13,575
15,400
77,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,919
Gold Earned
75,270
482
Minions Killed
748
0
Camps Cleared
0
2,230,656
Distance Traveled
2,315,169
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,854
434
93
4
0
350,088
1
L
Arachne
10,966
439
98
4
0
493,286
3
W
Ymir
15,492
620
90
4
0
486,340
4
W
Chernobog
17,257
690
216
9
0
469,940
3
L
Hel
10,653
426
139
6
0
509,907
1
L
Merlin
9,190
368
29
1
0
395,154
2
W
Gilgamesh
13,976
559
135
5
0
501,188
1
W
Neith
15,058
602
172
7
0
430,111
4
W
Nu Wa
13,487
539
135
5
0
427,590
0
L
Cthulhu
11,256
450
123
5
0
482,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role