Player Matchup

Ganesha
Ganesha
Legionario_EN
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 145L
1,323 Elo+
Solo
Fenrir
Fenrir
PeasInmyDee
Fenrir
Level 4
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 3L
978 Elo+
Solo
Jing Wei
Jing Wei
Reroll_Say
Jing Wei
Level 25
God Stats
1W - 1L
1,733 SR
Queue Stats
49W - 54L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bluecourage
Morgan Le Fay
Level 27
God Stats
2W - 7L
1,102 SR
Queue Stats
105W - 134L
1,337 Elo+
Solo
Danzaburou
Danzaburou
smakdownsmurf
Danzaburou
Level 15
God Stats
67W - 61L
1,384 SR
Queue Stats
73W - 71L
1,321 Elo+
Solo
Team Averages
Level 20
1,404 SR
1,265 Elo+

VS

Team Averages
Level 23
1,486 SR
1,341 Elo+
Yemoja
Yemoja
ApexVector1
Yemoja
Level 23
God Stats
26W - 32L
1,506 SR
Queue Stats
33W - 37L
1,392 Elo+
Solo
Ratatoskr
Ratatoskr
LittleBennyGhju
Ratatoskr
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 50L
1,253 Elo+
Solo
Anhur
Anhur
SantoGacho
Anhur
Level 29
God Stats
14W - 19L
1,266 SR
Queue Stats
127W - 146L
1,383 Elo+
Solo
Hades
Hades
Thiago Almeida3
Hades
Level 24
God Stats
4W - 5L
1,833 SR
Queue Stats
202W - 235L
1,356 Elo+
Solo
Hercules
Hercules
i_3D2Y_i
Hercules
Level 21
God Stats
2W - 5L
1,325 SR
Queue Stats
42W - 62L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 3 / 2
6,355
397
4,327
12,821
6,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
11
1 / 2 / 0
6,626
414
1,760
8,301
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Reroll_Say
Jing Wei
11
1 / 1 / 0
6,865
429
2,609
5,282
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
bluecourage
Morgan Le Fay
9
1 / 9 / 1
6,330
396
7,679
10,501
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
smakdownsmurf
Danzaburou
11
0 / 2 / 0
6,436
402
4,803
6,971
2,360
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 1 / 3
7,599
475
4,737
6,815
4,286
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
LittleBennyGhju
Ratatoskr
14
5 / 1 / 3
8,868
554
7,108
10,463
5,069
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
14
1 / 1 / 3
8,125
508
4,331
9,006
2,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 0 / 3
8,974
561
10,593
6,310
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
i_3D2Y_i
Hercules
14
1 / 0 / 2
7,876
492
3,320
9,193
11,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
17
17
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
1
3
2.5
L
Ganesha
0
3
2
0.33
W
Ratatoskr
LittleBennyGhju
Ratatoskr
5
1
3
6.5
L
Fenrir
1
2
0
0.5
L
Jing Wei
Reroll_Say
Jing Wei
1
1
0
1
W
Anhur
1
1
3
2.5
W
9
0
3
10.5
L
Morgan Le Fay
bluecourage
Morgan Le Fay
1
9
1
0.17
W
Hercules
i_3D2Y_i
Hercules
1
0
2
2
L
Danzaburou
smakdownsmurf
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,178
Damage
30,089
43,876
Taken
41,787
16,781
Mitigated
26,907
8,076
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,737
695
836
257
6,815
4,286
0
2,569
4,246
29,998
0
L
Ganesha
4,327
195
157
2,846
12,821
6,647
0
4,712
8,061
15,979
0
W
Ratatoskr
LittleBennyGhju
Ratatoskr
7,108
1,717
0
1,246
10,463
5,069
0
2,866
7,597
0
65,323
L
Fenrir
1,760
389
0
606
8,301
3,089
342
2,847
5,330
0
17,641
L
Jing Wei
Reroll_Say
Jing Wei
2,609
2,075
0
1,169
5,282
1,206
328
1,231
4,051
0
26,903
W
Anhur
4,331
2,310
0
3,171
9,006
2,661
688
2,608
6,398
0
65,503
W
10,593
601
473
4,205
6,310
3,205
1,233
3,059
3,251
41,866
0
L
Morgan Le Fay
bluecourage
Morgan Le Fay
7,679
662
0
1,106
10,501
3,479
405
5,120
5,336
29,562
0
W
Hercules
i_3D2Y_i
Hercules
3,320
622
0
3,497
9,193
11,686
210
1,141
8,052
0
30,220
L
Danzaburou
smakdownsmurf
Danzaburou
4,803
3,078
0
2,192
6,971
2,360
692
1,420
5,245
0
25,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,612
Gold Earned
41,442
187
Minions Killed
391
0
Camps Cleared
0
1,463,428
Distance Traveled
1,521,446
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,599
475
46
3
0
294,277
6
L
Ganesha
6,355
397
3
0
0
315,152
4
W
Ratatoskr
8,868
554
116
7
0
325,716
0
L
Fenrir
6,626
414
40
3
0
302,884
3
L
Jing Wei
6,865
429
64
4
0
297,332
3
W
Anhur
8,125
508
105
7
0
285,563
9
W
Hades
8,974
561
75
5
0
308,804
3
L
Morgan Le Fay
6,330
396
38
2
0
283,342
1
W
Hercules
7,876
492
49
3
0
307,086
0
L
Danzaburou
6,436
402
42
3
0
264,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role