Player Matchup

Zeus
Zeus
DrYeetz
Zeus
Level 65
God Stats
16W - 9L
1,637 SR
Queue Stats
116W - 98L
1,369 Elo+
Party 1
Medusa
Medusa
Jay_Bare
Medusa
Level 69
God Stats
41W - 20L
1,600 SR
Queue Stats
71W - 43L
1,574 Elo+
Party 1
Kuzenbo
Kuzenbo
borderlinePD
Kuzenbo
Level 113
God Stats
2W - 4L
1,318 SR
Queue Stats
260W - 208L
1,549 Elo+
Party 1
Team Averages
Level 82
1,518 SR
1,498 Elo+

VS

Team Averages
Level 86
1,516 SR
1,539 Elo+
Zhong Kui
Zhong Kui
AnthonyKingATA
Zhong Kui
Level 127
God Stats
3W - 1L
1,529 SR
Queue Stats
60W - 42L
1,563 Elo+
Party 2
Artemis
Artemis
Diccheese96
Artemis
Level 16
God Stats
2W - 0L
1,506 SR
Queue Stats
37W - 33L
1,514 Elo+
Party 2
Guan Yu
Guan Yu
iMeninist
Guan Yu
Level 116
God Stats
1W - 3L
1,512 SR
Queue Stats
261W - 218L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DrYeetz
Zeus
17
7 / 7 / 3
13,690
652
19,435
13,757
6,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Jay_Bare
Medusa
16
2 / 7 / 7
12,268
584
12,657
15,503
6,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
borderlinePD
Kuzenbo
16
2 / 2 / 8
13,116
625
10,502
21,746
34,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AnthonyKingATA
Zhong Kui
20
11 / 4 / 5
15,426
735
19,136
23,400
18,423
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
Diccheese96
Artemis
19
3 / 3 / 12
13,351
636
10,656
12,245
4,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
iMeninist
Guan Yu
18
2 / 4 / 13
13,289
633
13,064
22,257
26,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
11
Kills
16
16
Deaths
11
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AnthonyKingATA
Zhong Kui
11
4
5
3.38
W
Artemis
Diccheese96
Artemis
3
3
12
3
L
Zeus
DrYeetz
Zeus
7
7
3
1.21
L
Medusa
Jay_Bare
Medusa
2
7
7
0.79
L
Kuzenbo
borderlinePD
Kuzenbo
2
2
8
3
W
Guan Yu
iMeninist
Guan Yu
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,594
Damage
42,856
51,006
Taken
57,902
47,410
Mitigated
48,845
4,695
Healing
21,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AnthonyKingATA
Zhong Kui
19,136
1,429
386
9,388
23,400
18,423
1,013
10,931
12,007
85,183
0
W
Artemis
Diccheese96
Artemis
10,656
5,897
0
3,845
12,245
4,040
1,044
7,593
4,458
0
51,876
L
Zeus
DrYeetz
Zeus
19,435
1,033
276
1,944
13,757
6,350
93
6,600
7,157
63,566
0
L
Medusa
Jay_Bare
Medusa
12,657
4,728
0
500
15,503
6,286
652
6,589
8,914
0
69,539
L
Kuzenbo
borderlinePD
Kuzenbo
10,502
4,301
0
1,975
21,746
34,774
133
5,947
15,799
24,095
0
W
Guan Yu
iMeninist
Guan Yu
13,064
669
1,851
6,435
22,257
26,382
56
10,191
11,500
0
59,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,074
Gold Earned
42,066
219
Minions Killed
268
0
Camps Cleared
0
1,024,970
Distance Traveled
1,124,861
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,426
735
120
6
0
370,187
1
W
Artemis
13,351
636
76
4
0
370,232
1
L
Zeus
13,690
652
94
4
0
299,403
3
L
Medusa
12,268
584
99
5
0
321,199
2
L
Kuzenbo
13,116
625
26
1
0
404,368
2
W
Guan Yu
13,289
633
72
3
0
384,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role