Player Matchup

Gilgamesh
Gilgamesh
AMWmoonster
Gilgamesh
Level 34
God Stats
3W - 5L
1,573 SR
Queue Stats
67W - 99L
1,276 Elo+
Party 1
Xing Tian
Xing Tian
GcK-Valocitio
Xing Tian
Level 18
God Stats
9W - 15L
1,372 SR
Queue Stats
67W - 66L
1,354 Elo+
Solo
Hera
Hera
Pandaa2233
Hera
Level 21
God Stats
1W - 0L
1,305 SR
Queue Stats
27W - 31L
1,284 Elo+
Solo
Merlin
Merlin
Tsunamy_King
Merlin
Level 29
God Stats
18W - 19L
1,385 SR
Queue Stats
120W - 131L
1,310 Elo+
Solo
Arachne
Arachne
a4rk_ksa
Arachne
Level 26
God Stats
4W - 1L
1,327 SR
Queue Stats
27W - 39L
1,302 Elo+
Party 1
Team Averages
Level 26
1,392 SR
1,305 Elo+

VS

Team Averages
Level 19
1,504 SR
1,401 Elo+
Serqet
Serqet
GuiltyHail49713
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 96L
1,445 Elo+
Solo
Cthulhu
Cthulhu
HingedSpoon8704
Cthulhu
Level 12
God Stats
4W - 3L
1,614 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Apollo
Apollo
ImStillDefense
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,245 Elo+
Solo
Bellona
Bellona
JMarcelo1477
Bellona
Level 28
God Stats
5W - 5L
1,511 SR
Queue Stats
71W - 72L
1,412 Elo+
Solo
Ares
Ares
SoGxARIIES
Ares
Level 19
God Stats
6W - 7L
1,397 SR
Queue Stats
52W - 56L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AMWmoonster
Gilgamesh
16
4 / 6 / 8
10,256
466
10,783
15,696
11,221
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Xing Tian
GcK-Valocitio
Xing Tian
17
3 / 3 / 6
11,343
516
7,774
15,816
7,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 3 / 6
12,060
548
13,566
11,632
4,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
17
3 / 3 / 6
11,020
501
20,291
8,596
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
a4rk_ksa
Arachne
20
10 / 2 / 3
12,924
587
12,756
22,389
10,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 6
10,508
478
6,840
18,700
8,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 5 / 2
10,067
458
7,336
17,372
9,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 8 / 1
10,611
482
10,256
18,397
6,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
JMarcelo1477
Bellona
17
6 / 4 / 2
10,413
473
8,801
23,653
17,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 6 / 5
9,187
418
8,425
16,620
17,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
26
Kills
16
17
Deaths
26
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AMWmoonster
Gilgamesh
4
6
8
1.33
W
Xing Tian
GcK-Valocitio
Xing Tian
3
3
6
2
L
3
3
6
2
L
0
5
2
0.2
L
5
8
1
0.69
L
Bellona
JMarcelo1477
Bellona
6
4
2
1.75
W
6
3
6
3
L
2
6
5
0.75
W
Merlin
3
3
6
2
W
Arachne
a4rk_ksa
Arachne
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,170
Damage
41,658
74,129
Taken
94,742
36,156
Mitigated
59,748
18,376
Healing
19,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AMWmoonster
Gilgamesh
10,783
2,013
0
2,250
15,696
11,221
2,196
4,447
10,793
0
42,901
W
Xing Tian
GcK-Valocitio
Xing Tian
7,774
1,259
0
141
15,816
7,411
2,574
3,173
12,044
54,322
0
L
6,840
2,095
0
6,309
18,700
8,526
0
7,651
10,839
0
53,286
L
7,336
194
0
4,921
17,372
9,687
1,286
7,642
9,730
56,170
0
L
10,256
6,455
0
3,480
18,397
6,971
2,539
3,721
14,620
0
69,311
L
Bellona
JMarcelo1477
Bellona
8,801
2,674
0
4,578
23,653
17,412
105
14,024
8,985
0
42,984
W
13,566
4,262
423
2,028
11,632
4,247
2,623
4,525
6,498
59,089
0
L
8,425
307
0
564
16,620
17,152
261
7,455
8,937
25,152
0
W
Merlin
20,291
1,395
0
815
8,596
3,237
1,684
846
7,421
71,259
0
W
Arachne
a4rk_ksa
Arachne
12,756
10,607
96
12,623
22,389
10,040
1,180
1,903
20,143
0
89,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,603
Gold Earned
50,786
502
Minions Killed
398
0
Camps Cleared
0
2,007,575
Distance Traveled
1,833,853
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,256
466
65
3
0
421,539
4
W
Xing Tian
11,343
516
100
5
0
433,743
0
L
Serqet
10,508
478
92
4
0
364,291
2
L
Cthulhu
10,067
458
99
5
0
398,351
3
L
Apollo
10,611
482
118
5
0
320,800
4
L
Bellona
10,413
473
65
3
0
386,638
0
W
Hera
12,060
548
99
5
0
359,942
0
L
Ares
9,187
418
24
1
0
363,773
0
W
Merlin
11,020
501
105
5
0
361,439
3
W
Arachne
12,924
587
133
6
0
430,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role