Player Matchup

Thor
Thor
 
Thor
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DampCapybara17
Horus
Level 25
God Stats
0W - 1L
1,334 SR
Queue Stats
64W - 65L
1,417 Elo+
Solo
Rama
Rama
SickLoLz
Rama
Level 14
God Stats
0W - 3L
1,284 SR
Queue Stats
16W - 21L
1,447 Elo+
Solo
Yemoja
Yemoja
Zdrow72
Yemoja
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Bacchus
Bacchus
Zzzssss4313
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 90L
1,431 Elo+
Solo
Team Averages
Level 17
1,424 SR
1,459 Elo+

VS

Team Averages
Level 16
1,549 SR
1,368 Elo+
Apollo
Apollo
Omuneit
Apollo
Level 29
God Stats
10W - 11L
1,524 SR
Queue Stats
154W - 177L
1,401 Elo+
Solo
Heimdallr
Heimdallr
Syph0n4998
Heimdallr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Solo
Bakasura
Bakasura
darck099
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,251 Elo+
Solo
Yemoja
Yemoja
dogy25
Yemoja
Level 18
God Stats
3W - 3L
1,548 SR
Queue Stats
11W - 12L
1,488 Elo+
Solo
Ra
Ra
pbeaudet11
Ra
Level 27
God Stats
10W - 4L
1,675 SR
Queue Stats
70W - 66L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
4
0 / 11 / 1
4,865
324
133
7,546
1,749
9
0 / 1 / 2
6,273
418
2,533
11,553
7,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rama
11
2 / 5 / 1
6,931
462
8,223
10,931
3,038
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Zdrow72
Yemoja
5
0 / 6 / 1
4,918
328
226
4,656
1,409
Bacchus
Zzzssss4313
Bacchus
12
13 / 2 / 0
8,252
550
11,244
9,741
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Omuneit
Apollo
13
13 / 1 / 1
9,245
616
13,960
7,156
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heimdallr
Syph0n4998
Heimdallr
9
1 / 9 / 2
6,346
423
1,653
8,859
2,200
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bakasura
darck099
Bakasura
7
0 / 6 / 3
5,886
392
1,064
7,774
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
dogy25
Yemoja
10
1 / 2 / 10
7,088
473
3,623
7,911
4,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
6 / 1 / 7
8,026
535
7,207
7,170
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
15
Kills
21
25
Deaths
19
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
11
1
0.05
L
0
1
2
1
W
Apollo
Omuneit
Apollo
13
1
1
13.5
L
Rama
2
5
1
0.5
W
Heimdallr
Syph0n4998
Heimdallr
1
9
2
0.22
L
Yemoja
Zdrow72
Yemoja
0
6
1
0.08
L
Bacchus
Zzzssss4313
Bacchus
13
2
0
6.5
W
Bakasura
darck099
Bakasura
0
6
3
0.25
W
Yemoja
dogy25
Yemoja
1
2
10
3
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,359
Damage
27,507
44,427
Taken
38,870
18,910
Mitigated
15,634
11,072
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
133
133
0
0
7,546
1,749
0
1,885
5,509
0
3,596
L
2,533
1,560
1,287
3,147
11,553
7,823
60
2,841
8,558
0
13,132
W
Apollo
Omuneit
Apollo
13,960
6,935
0
2,160
7,156
2,706
842
1,047
6,109
0
55,660
L
Rama
8,223
6,294
0
2,212
10,931
3,038
0
2,139
8,702
0
47,905
W
Heimdallr
Syph0n4998
Heimdallr
1,653
1,347
0
133
8,859
2,200
929
3,669
5,190
0
17,937
L
Yemoja
Zdrow72
Yemoja
226
226
121
0
4,656
1,409
0
1,595
2,965
2,218
0
L
Bacchus
Zzzssss4313
Bacchus
11,244
1,936
0
4,305
9,741
4,891
0
2,184
7,401
42,777
0
W
Bakasura
darck099
Bakasura
1,064
800
0
1,948
7,774
2,738
69
1,654
6,120
0
15,341
W
Yemoja
dogy25
Yemoja
3,623
979
1,107
843
7,911
4,551
474
2,173
5,738
15,350
0
W
7,207
1,805
581
1,629
7,170
3,439
1,386
2,927
4,243
43,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,239
Gold Earned
36,591
166
Minions Killed
273
0
Camps Cleared
0
1,125,319
Distance Traveled
1,237,960
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,865
324
5
0
0
185,573
1
L
Horus
6,273
418
14
1
0
292,281
3
W
Apollo
9,245
616
95
6
0
262,434
2
L
Rama
6,931
462
82
5
0
243,168
0
W
Heimdallr
6,346
423
31
2
0
237,581
0
L
Yemoja
4,918
328
1
0
0
110,430
0
L
Bacchus
8,252
550
64
4
0
293,867
0
W
Bakasura
5,886
392
42
3
0
229,933
0
W
Yemoja
7,088
473
24
2
0
230,009
0
W
Ra
8,026
535
81
5
0
278,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role