Player Matchup

Tiamat
Tiamat
Choskey
Tiamat
Level 16
God Stats
13W - 6L
1,640 SR
Queue Stats
30W - 17L
1,498 Elo+
Party 1
Cerberus
Cerberus
LeanPuma14
Cerberus
Level 24
God Stats
2W - 0L
1,699 SR
Queue Stats
41W - 43L
1,361 Elo+
Solo
Ares
Ares
PainfulQuandary
Ares
Level 29
God Stats
28W - 20L
1,530 SR
Queue Stats
196W - 219L
1,426 Elo+
Solo
Merlin
Merlin
RudosMex
Merlin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,360 Elo+
Solo
Amaterasu
Amaterasu
b20ninja
Amaterasu
Level 23
God Stats
9W - 2L
1,693 SR
Queue Stats
38W - 35L
1,360 Elo+
Party 1
Team Averages
Level 24
1,612 SR
1,401 Elo+

VS

Team Averages
Level 24
1,452 SR
1,392 Elo+
Fenrir
Fenrir
Kaden1399
Fenrir
Level 24
God Stats
1W - 4L
1,285 SR
Queue Stats
39W - 53L
1,295 Elo+
Solo
Ne Zha
Ne Zha
Toxic Mox
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 84L
1,378 Elo+
Solo
Amaterasu
Amaterasu
brownbean34
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,463 Elo+
Party 2
Apollo
Apollo
sleepy onryo
Apollo
Level 6
God Stats
0W - 3L
1,290 SR
Queue Stats
7W - 9L
1,350 Elo+
Party 2
Anubis
Anubis
statepuff97
Anubis
Level 35
God Stats
1W - 2L
1,687 SR
Queue Stats
5W - 7L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Choskey
Tiamat
20
16 / 1 / 11
14,168
1,181
36,988
5,558
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
LeanPuma14
Cerberus
19
1 / 2 / 21
11,343
945
14,048
12,881
14,973
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 2 / 22
13,036
1,086
14,939
18,451
24,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
RudosMex
Merlin
19
1 / 6 / 17
10,821
902
8,090
9,883
4,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
b20ninja
Amaterasu
19
9 / 1 / 17
13,353
1,113
18,498
16,643
13,006
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kaden1399
Fenrir
16
1 / 8 / 3
10,146
846
5,215
13,783
5,948
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Toxic Mox
Ne Zha
17
2 / 12 / 8
10,768
897
10,374
21,269
17,325
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
brownbean34
Amaterasu
17
4 / 5 / 6
11,569
964
6,124
29,947
22,737
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
16
1 / 1 / 5
9,987
832
5,147
17,360
8,879
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
17
4 / 5 / 6
11,656
971
24,278
20,381
7,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
40
31
Kills
12
12
Deaths
31
88
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Choskey
Tiamat
16
1
11
21.5
L
Fenrir
Kaden1399
Fenrir
1
8
3
0.31
W
Cerberus
LeanPuma14
Cerberus
1
2
21
5.75
W
4
2
22
7.5
W
Merlin
RudosMex
Merlin
1
6
17
1.58
L
Ne Zha
Toxic Mox
Ne Zha
2
12
8
0.5
W
Amaterasu
b20ninja
Amaterasu
9
1
17
17.5
L
Amaterasu
brownbean34
Amaterasu
4
5
6
1.4
L
Apollo
1
1
5
3.5
L
Anubis
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,563
Damage
51,138
63,416
Taken
102,740
63,019
Mitigated
62,853
12,498
Healing
5,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Choskey
Tiamat
36,988
1,592
0
2,002
5,558
5,467
0
1,573
3,985
67,769
0
L
Fenrir
Kaden1399
Fenrir
5,215
554
0
29
13,783
5,948
0
9,855
3,773
0
14,316
W
Cerberus
LeanPuma14
Cerberus
14,048
160
0
1,548
12,881
14,973
0
5,940
6,056
28,027
0
W
14,939
1,051
421
4,303
18,451
24,991
0
6,121
11,643
25,626
0
W
Merlin
RudosMex
Merlin
8,090
1,109
216
579
9,883
4,582
0
3,751
6,132
22,996
0
L
Ne Zha
Toxic Mox
Ne Zha
10,374
5,539
0
387
21,269
17,325
0
15,607
5,361
0
28,868
W
Amaterasu
b20ninja
Amaterasu
18,498
9,100
0
3,429
16,643
13,006
0
6,893
8,820
0
42,618
L
Amaterasu
brownbean34
Amaterasu
6,124
2,077
0
4,420
29,947
22,737
0
19,791
9,869
0
29,141
L
Apollo
5,147
3,657
0
139
17,360
8,879
0
13,627
3,512
0
12,987
L
Anubis
24,278
1,446
0
351
20,381
7,964
0
14,021
6,160
43,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,721
Gold Earned
54,126
233
Minions Killed
140
4
Camps Cleared
7
1,148,052
Distance Traveled
939,532
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,168
1,181
82
7
3
246,331
0
L
Fenrir
10,146
846
20
2
5
156,473
0
W
Cerberus
11,343
945
37
3
0
241,904
0
W
Ares
13,036
1,086
14
1
0
234,570
1
W
Merlin
10,821
902
42
4
0
167,005
0
L
Ne Zha
10,768
897
28
2
0
193,553
5
W
Amaterasu
13,353
1,113
58
5
1
258,242
1
L
Amaterasu
11,569
964
45
4
1
230,139
0
L
Apollo
9,987
832
15
1
0
174,096
0
L
Anubis
11,656
971
32
3
1
185,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role