Player Matchup

Sun Wukong
Sun Wukong
AndyTrout
Sun Wukong
Level 127
God Stats
1W - 0L
1,507 SR
Queue Stats
9W - 4L
1,659 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BulkBarn123
Tsukuyomi
Level 124
God Stats
1W - 1L
1,296 SR
Queue Stats
9W - 5L
1,716 Elo+
Party 1
Tiamat
Tiamat
CaptinDeRp
Tiamat
Level 127
God Stats
1W - 0L
1,688 SR
Queue Stats
8W - 3L
1,716 Elo+
Party 1
Xing Tian
Xing Tian
MrCe3
Xing Tian
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Team Averages
Level 116
1,498 SR
1,647 Elo+

VS

Team Averages
Level 72
1,449 SR
1,272 Elo+
Chiron
Chiron
Chimuelito2518
Chiron
Level 86
God Stats
0W - 1L
1,550 SR
Queue Stats
25W - 50L
1,265 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SSsebas0410_0423
Morgan Le Fay
Level 31
God Stats
2W - 3L
1,431 SR
Queue Stats
13W - 39L
1,187 Elo+
Party 2
Tyr
Tyr
castorcalvo69
Tyr
Level 122
God Stats
0W - 2L
1,503 SR
Queue Stats
22W - 48L
1,313 Elo+
Party 2
Zeus
Zeus
samadara1418
Zeus
Level 50
God Stats
3W - 6L
1,313 SR
Queue Stats
18W - 42L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AndyTrout
Sun Wukong
14
1 / 0 / 11
8,001
800
4,489
8,221
6,570
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
BulkBarn123
Tsukuyomi
15
11 / 2 / 8
9,994
999
13,452
9,834
4,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
CaptinDeRp
Tiamat
16
9 / 1 / 7
9,600
960
10,571
8,651
6,953
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
MrCe3
Xing Tian
14
3 / 1 / 9
8,053
805
3,682
8,903
7,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,279
728
7,674
8,603
2,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
SSsebas0410_0423
Morgan Le Fay
13
0 / 6 / 1
7,250
725
3,379
8,408
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 7 / 3
8,019
802
2,408
11,952
11,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 1
6,624
662
6,079
7,273
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
24
Kills
1
4
Deaths
24
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AndyTrout
Sun Wukong
1
0
11
6.5
W
Tsukuyomi
BulkBarn123
Tsukuyomi
11
2
8
7.5
W
Tiamat
CaptinDeRp
Tiamat
9
1
7
12.5
L
1
5
0
0.2
W
Xing Tian
MrCe3
Xing Tian
3
1
9
7.5
L
Morgan Le Fay
SSsebas0410_0423
Morgan Le Fay
0
6
1
0.08
L
0
7
3
0.21
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,194
Damage
19,540
35,609
Taken
36,236
26,057
Mitigated
18,579
7,234
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AndyTrout
Sun Wukong
4,489
1,262
0
827
8,221
6,570
584
2,618
5,349
0
19,948
W
Tsukuyomi
BulkBarn123
Tsukuyomi
13,452
2,728
0
942
9,834
4,844
1,126
2,225
7,249
0
27,754
W
Tiamat
CaptinDeRp
Tiamat
10,571
1,203
120
4,406
8,651
6,953
996
2,278
6,087
39,315
0
L
7,674
3,164
170
2,105
8,603
2,718
0
2,473
6,118
0
29,707
W
Xing Tian
MrCe3
Xing Tian
3,682
342
269
670
8,903
7,690
30
1,670
6,963
14,944
0
L
Morgan Le Fay
SSsebas0410_0423
Morgan Le Fay
3,379
73
0
974
8,408
2,878
605
5,133
3,275
23,382
0
L
2,408
193
0
1,216
11,952
11,301
0
4,578
7,374
0
14,621
L
6,079
96
86
687
7,273
1,682
0
2,416
4,857
16,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,648
Gold Earned
29,172
159
Minions Killed
157
8
Camps Cleared
7
863,723
Distance Traveled
581,171
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,001
800
46
5
2
224,537
1
W
Tsukuyomi
9,994
999
25
3
0
255,994
0
W
Tiamat
9,600
960
68
7
5
198,860
0
L
Chiron
7,279
728
50
5
2
132,728
2
W
Xing Tian
8,053
805
20
2
1
184,332
0
L
Morgan Le Fay
7,250
725
50
5
1
126,686
0
L
Tyr
8,019
802
31
3
2
170,336
1
L
Zeus
6,624
662
26
3
2
151,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role