Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
PrimeKnight00
Izanami
Level 29
God Stats
26W - 16L
1,655 SR
Queue Stats
126W - 102L
1,633 Elo+
Solo
Agni
Agni
ScrubbyButter
Agni
Level 24
God Stats
1W - 4L
1,463 SR
Queue Stats
268W - 260L
1,586 Elo+
Solo
Fenrir
Fenrir
Siddorax
Fenrir
Level 25
God Stats
9W - 4L
1,609 SR
Queue Stats
223W - 192L
1,649 Elo+
Solo
Sylvanus
Sylvanus
Úzui
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 101L
1,640 Elo+
Solo
Team Averages
Level 25
1,545 SR
1,602 Elo+

VS

Team Averages
Level 28
1,521 SR
1,628 Elo+
Neith
Neith
ACmeUnPT
Neith
Level 29
God Stats
10W - 8L
1,518 SR
Queue Stats
112W - 110L
1,528 Elo+
Solo
Discordia
Discordia
Dartopz
Discordia
Level 28
God Stats
8W - 8L
1,496 SR
Queue Stats
252W - 282L
1,547 Elo+
Solo
Anubis
Anubis
Jug2162
Anubis
Level 27
God Stats
0W - 1L
1,228 SR
Queue Stats
130W - 103L
1,651 Elo+
Solo
Hercules
Hercules
shmozhow
Hercules
Level 28
God Stats
23W - 24L
1,774 SR
Queue Stats
303W - 246L
1,675 Elo+
Solo
Erlang Shen
Erlang Shen
xXDixieNormusXx
Erlang Shen
Level 26
God Stats
3W - 4L
1,588 SR
Queue Stats
66W - 38L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 1 / 0
6,619
662
4,503
8,240
2,957
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
9
1 / 0 / 1
5,724
572
903
1,895
491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 1 / 3
5,669
567
3,538
4,464
1,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Siddorax
Fenrir
9
2 / 1 / 2
5,433
543
2,482
7,108
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Úzui
Sylvanus
9
2 / 0 / 2
5,632
563
2,073
5,098
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ACmeUnPT
Neith
10
0 / 2 / 0
5,176
518
1,024
3,312
700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Dartopz
Discordia
9
1 / 3 / 0
4,887
489
2,296
4,132
1,420
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
Jug2162
Anubis
9
1 / 4 / 1
5,330
533
4,911
6,414
3,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
shmozhow
Hercules
10
1 / 1 / 1
5,821
582
2,691
6,616
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
xXDixieNormusXx
Erlang Shen
8
0 / 0 / 0
4,667
467
1,305
3,922
1,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
3
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
0
4
L
Neith
ACmeUnPT
Neith
0
2
0
0
L
Discordia
Dartopz
Discordia
1
3
0
0.33
L
Anubis
Jug2162
Anubis
1
4
1
0.38
W
Izanami
1
0
1
1.5
W
1
1
3
2.5
W
Fenrir
Siddorax
Fenrir
2
1
2
3
L
Hercules
shmozhow
Hercules
1
1
1
1.5
L
Erlang Shen
xXDixieNormusXx
Erlang Shen
0
0
0
0
W
Sylvanus
Úzui
Sylvanus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,499
Damage
12,227
26,805
Taken
24,396
10,013
Mitigated
9,502
12,797
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,503
689
0
3,742
8,240
2,957
0
3,477
4,763
0
34,431
L
Neith
ACmeUnPT
Neith
1,024
322
0
631
3,312
700
0
659
2,653
0
32,189
L
Discordia
Dartopz
Discordia
2,296
83
0
770
4,132
1,420
0
1,222
2,910
21,379
0
L
Anubis
Jug2162
Anubis
4,911
780
0
2,351
6,414
3,304
0
203
6,211
27,492
0
W
Izanami
903
718
0
1,054
1,895
491
103
0
1,895
0
28,067
W
3,538
246
0
1,748
4,464
1,709
273
1,119
3,345
29,219
0
W
Fenrir
Siddorax
Fenrir
2,482
518
0
4,408
7,108
2,096
169
1,810
5,298
0
23,271
L
Hercules
shmozhow
Hercules
2,691
1,035
0
3,314
6,616
2,383
0
2,064
4,552
0
25,253
L
Erlang Shen
xXDixieNormusXx
Erlang Shen
1,305
350
0
1,748
3,922
1,695
0
1,175
2,747
0
10,492
W
Sylvanus
Úzui
Sylvanus
2,073
987
181
1,664
5,098
2,760
118
801
4,297
19,159
8,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,077
Gold Earned
25,881
311
Minions Killed
244
0
Camps Cleared
0
986,298
Distance Traveled
924,661
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,619
662
86
9
0
217,317
3
L
Neith
5,176
518
75
8
0
200,494
3
L
Discordia
4,887
489
34
3
0
177,771
4
L
Anubis
5,330
533
54
5
0
161,643
3
W
Izanami
5,724
572
70
7
0
186,544
4
W
Agni
5,669
567
57
6
0
190,995
0
W
Fenrir
5,433
543
47
5
0
209,543
5
L
Hercules
5,821
582
65
7
0
196,772
2
L
Erlang Shen
4,667
467
16
2
0
187,981
3
W
Sylvanus
5,632
563
51
5
0
181,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role