Player Matchup

Geb
Geb
Platinum IV
ControIleDanger
Geb
Platinum IV
Level 160
God Stats
2W - 2L
1,478 SR
Queue Stats
81W - 77L
1,686 MMR
Solo
Chronos
Chronos
Platinum IV
Dakito
Chronos
Platinum IV
Level 160
God Stats
3W - 4L
1,645 SR
Queue Stats
231W - 215L
1,692 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Hookwolf
Sun Wukong
Gold I
Level 143
God Stats
12W - 10L
1,696 SR
Queue Stats
45W - 38L
1,731 MMR
Solo
Chernobog
Chernobog
Gold IV
Xemplified
Chernobog
Gold IV
Level 119
God Stats
7W - 5L
1,725 SR
Queue Stats
18W - 16L
1,764 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
dragonfire08
Ao Kuang
Gold V
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 3L
1,692 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,609 SR
1,713 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,626 SR
1,663 MMR
Arachne
Arachne
Platinum III
 
Arachne
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Gold II
CanITouchYou
Ullr
Gold II
Level 64
God Stats
6W - 8L
1,589 SR
Queue Stats
67W - 53L
1,720 MMR
Party 1
Raijin
Raijin
Platinum III
Necrotized
Raijin
Platinum III
Level 160
God Stats
14W - 9L
1,708 SR
Queue Stats
305W - 301L
1,740 MMR
Solo
Guan Yu
Guan Yu
Platinum V
ThisNameIsLonger
Guan Yu
Platinum V
Level 129
God Stats
6W - 4L
1,722 SR
Queue Stats
107W - 106L
1,656 MMR
Solo
Ares
Ares
Platinum V
swiine
Ares
Platinum V
Level 157
God Stats
6W - 5L
1,612 SR
Queue Stats
524W - 524L
1,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 15
9,688
461
4,155
16,920
16,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Dakito
Chronos
18
10 / 2 / 12
12,095
576
20,849
20,250
8,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Hookwolf
Sun Wukong
17
2 / 2 / 13
10,771
513
18,091
19,219
18,325
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
Xemplified
Chernobog
17
3 / 5 / 8
11,087
528
9,697
13,409
4,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
dragonfire08
Ao Kuang
20
12 / 1 / 11
13,086
623
26,272
18,854
8,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Morgan Le FayTiamatSetArtemisSol

VS

Bans
AthenaGilgameshOdinFafnirApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
3 / 5 / 1
9,915
472
6,487
20,716
7,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 4 / 2
10,706
510
14,632
14,391
5,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Raijin
Necrotized
Raijin
15
1 / 7 / 2
9,691
461
16,118
18,327
7,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 4
8,888
423
8,743
19,348
19,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
swiine
Ares
12
2 / 8 / 3
8,879
423
11,304
27,121
32,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
28
Kills
13
13
Deaths
28
59
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
5
1
0.7
L
7
4
2
2
W
1
3
15
2.83
W
Chronos
Dakito
Chronos
10
2
12
8
W
Sun Wukong
Hookwolf
Sun Wukong
2
2
13
4.25
L
Raijin
Necrotized
Raijin
1
7
2
0.29
L
0
4
4
0.5
W
Chernobog
Xemplified
Chernobog
3
5
8
1.4
W
Ao Kuang
dragonfire08
Ao Kuang
12
1
11
17.5
L
Ares
swiine
Ares
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,064
Damage
57,284
88,652
Taken
99,903
56,761
Mitigated
72,562
36,292
Healing
18,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,487
3,715
0
6,641
20,716
7,701
630
7,611
13,105
0
68,701
L
14,632
7,010
0
1,152
14,391
5,666
72
4,449
9,942
0
84,601
W
4,155
699
0
3,888
16,920
16,602
0
5,772
10,671
19,899
0
W
Chronos
Dakito
Chronos
20,849
9,988
0
10,698
20,250
8,319
1,098
10,162
9,521
72,493
0
W
Sun Wukong
Hookwolf
Sun Wukong
18,091
3,027
0
6,782
19,219
18,325
235
3,275
15,002
0
74,412
L
Raijin
Necrotized
Raijin
16,118
1,304
134
2,582
18,327
7,372
0
12,916
5,411
74,068
0
L
8,743
1,332
1,236
5,176
19,348
19,737
44
8,542
10,806
0
44,065
W
Chernobog
Xemplified
Chernobog
9,697
5,495
0
3,536
13,409
4,752
1,096
2,467
10,878
0
84,062
W
Ao Kuang
dragonfire08
Ao Kuang
26,272
5,485
0
11,388
18,854
8,763
23
5,310
12,979
113,427
14,360
L
Ares
swiine
Ares
11,304
826
0
1,825
27,121
32,086
16
16,545
10,488
24,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,727
Gold Earned
48,079
561
Minions Killed
470
0
Camps Cleared
0
2,206,851
Distance Traveled
1,963,988
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,915
472
119
6
0
454,265
6
L
Ullr
10,706
510
128
6
0
387,351
4
W
Geb
9,688
461
24
1
0
441,655
6
W
Chronos
12,095
576
106
5
0
435,820
4
W
Sun Wukong
10,771
513
114
5
0
443,644
3
L
Raijin
9,691
461
124
6
0
352,769
5
L
Guan Yu
8,888
423
81
4
0
412,069
4
W
Chernobog
11,087
528
153
7
0
432,536
4
W
Ao Kuang
13,086
623
164
8
0
453,196
4
L
Ares
8,879
423
18
1
0
357,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role