Player Matchup

Izanami
Izanami
Dilation
Izanami
Level 63
God Stats
1W - 0L
1,793 SR
Queue Stats
50W - 18L
1,736 Elo+
Party 1
Tiamat
Tiamat
QVOFREDDY
Tiamat
Level 46
God Stats
3W - 0L
1,338 SR
Queue Stats
187W - 42L
1,937 Elo+
Party 1
Cerberus
Cerberus
YoungAhegao
Cerberus
Level 29
God Stats
11W - 3L
1,973 SR
Queue Stats
204W - 43L
2,007 Elo+
Party 1
Team Averages
Level 46
1,701 SR
1,893 Elo+

VS

Team Averages
Level 61
1,427 SR
1,799 Elo+
Scylla
Scylla
Ce1ticwarrior25
Scylla
Level 157
God Stats
0W - 1L
1,282 SR
Queue Stats
52W - 37L
1,670 Elo+
Party 2
Discordia
Discordia
TryingJoeSon
Discordia
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,825 Elo+
Party 2
Mercury
Mercury
TryingJoeTea
Mercury
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 5L
1,902 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dilation
Izanami
16
17 / 3 / 5
11,479
1,044
14,109
11,023
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
QVOFREDDY
Tiamat
15
7 / 0 / 15
10,142
922
9,623
9,515
7,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
YoungAhegao
Cerberus
12
1 / 3 / 13
9,140
831
3,146
9,828
9,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 4
7,119
647
5,984
9,821
2,643
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
TryingJoeSon
Discordia
12
2 / 8 / 3
8,219
747
9,361
9,448
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
TryingJoeTea
Mercury
12
4 / 9 / 0
8,777
798
5,981
12,777
4,063
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
25
Kills
6
6
Deaths
25
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Izanami
Dilation
Izanami
17
3
5
6.5
W
Tiamat
QVOFREDDY
Tiamat
7
0
15
14.5
L
Discordia
TryingJoeSon
Discordia
2
8
3
0.44
L
Mercury
TryingJoeTea
Mercury
4
9
0
0.44
W
Cerberus
YoungAhegao
Cerberus
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,878
Damage
21,326
30,366
Taken
32,046
21,855
Mitigated
9,326
12,557
Healing
2,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,984
1,000
0
1,131
9,821
2,643
0
3,557
6,264
23,505
0
W
Izanami
Dilation
Izanami
14,109
8,268
0
3,056
11,023
5,180
2,040
5,281
5,742
0
52,558
W
Tiamat
QVOFREDDY
Tiamat
9,623
1,030
0
5,938
9,515
7,616
489
4,542
4,973
31,111
0
L
Discordia
TryingJoeSon
Discordia
9,361
1,062
0
296
9,448
2,620
0
4,151
5,297
24,710
0
L
Mercury
TryingJoeTea
Mercury
5,981
2,437
0
1,143
12,777
4,063
0
5,061
7,716
0
24,124
W
Cerberus
YoungAhegao
Cerberus
3,146
120
570
2,993
9,828
9,059
359
5,522
4,306
14,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,761
Gold Earned
24,115
157
Minions Killed
104
0
Camps Cleared
0
563,358
Distance Traveled
552,995
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,119
647
30
3
0
160,534
0
W
Izanami
11,479
1,044
83
8
0
174,074
1
W
Tiamat
10,142
922
47
4
0
187,448
0
L
Discordia
8,219
747
37
3
0
186,043
1
L
Mercury
8,777
798
37
3
0
206,418
1
W
Cerberus
9,140
831
27
2
0
201,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role