Player Matchup

Scylla
Scylla
Mr_Lke3
Scylla
Level 109
God Stats
10W - 13L
1,399 SR
Queue Stats
262W - 325L
1,420 Elo+
Party 1
Cu Chulainn
Cu Chulainn
aboody_pp_
Cu Chulainn
Level 108
God Stats
3W - 2L
1,481 SR
Queue Stats
207W - 215L
1,511 Elo+
Party 1
Ymir
Ymir
al-kathiry15
Ymir
Level 116
God Stats
84W - 83L
1,474 SR
Queue Stats
274W - 334L
1,404 Elo+
Party 1
Arachne
Arachne
sh3biha
Arachne
Level 108
God Stats
67W - 52L
1,538 SR
Queue Stats
304W - 365L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
y2004m7
Danzaburou
Level 45
God Stats
3W - 3L
1,423 SR
Queue Stats
123W - 150L
1,444 Elo+
Party 1
Team Averages
Level 97
1,463 SR
1,442 Elo+

VS

Team Averages
Level 46
1,399 SR
1,308 Elo+
Danzaburou
Danzaburou
MonkeyDSerbest
Danzaburou
Level 67
God Stats
9W - 14L
1,345 SR
Queue Stats
321W - 377L
1,304 Elo+
Party 2
Mercury
Mercury
Shadow_xXBaba
Mercury
Level 55
God Stats
0W - 2L
1,249 SR
Queue Stats
205W - 240L
1,298 Elo+
Party 2
Bakasura
Bakasura
SupraKikoo
Bakasura
Level 44
God Stats
14W - 15L
1,455 SR
Queue Stats
33W - 53L
1,288 Elo+
Party 3
Anubis
Anubis
toto82_piac
Anubis
Level 27
God Stats
13W - 14L
1,513 SR
Queue Stats
33W - 53L
1,288 Elo+
Party 3
Sun Wukong
Sun Wukong
xMeliodas_x_x
Sun Wukong
Level 38
God Stats
21W - 25L
1,433 SR
Queue Stats
182W - 228L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mr_Lke3
Scylla
20
13 / 1 / 8
14,118
565
17,202
12,116
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
aboody_pp_
Cu Chulainn
20
5 / 4 / 11
13,202
528
25,480
29,463
37,890
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
7 / 4 / 14
12,721
509
9,751
21,741
33,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
sh3biha
Arachne
19
11 / 5 / 12
13,140
526
20,202
25,360
15,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
y2004m7
Danzaburou
19
5 / 2 / 14
13,274
531
12,741
15,291
6,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MonkeyDSerbest
Danzaburou
18
8 / 7 / 2
12,905
516
17,956
24,767
8,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
17
2 / 11 / 4
11,363
455
6,117
21,426
9,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
SupraKikoo
Bakasura
15
1 / 6 / 3
9,727
389
7,163
20,303
6,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
15
1 / 14 / 3
9,977
399
9,733
19,724
8,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
xMeliodas_x_x
Sun Wukong
19
3 / 4 / 2
11,422
457
11,924
24,722
23,980
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
29
41
Kills
15
16
Deaths
42
59
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
MonkeyDSerbest
Danzaburou
8
7
2
1.29
W
Scylla
Mr_Lke3
Scylla
13
1
8
17
L
Mercury
2
11
4
0.36
L
Bakasura
SupraKikoo
Bakasura
1
6
3
0.42
W
Cu Chulainn
aboody_pp_
Cu Chulainn
5
4
11
2.63
W
7
4
14
3.5
W
Arachne
sh3biha
Arachne
11
5
12
3.4
L
Anubis
1
14
3
0.18
L
Sun Wukong
xMeliodas_x_x
Sun Wukong
3
4
2
1
W
Danzaburou
y2004m7
Danzaburou
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,376
Damage
52,893
103,971
Taken
110,942
99,198
Mitigated
57,650
30,346
Healing
24,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
MonkeyDSerbest
Danzaburou
17,956
10,265
0
7,534
24,767
8,776
21
4,858
19,624
0
78,184
W
Scylla
Mr_Lke3
Scylla
17,202
970
0
866
12,116
4,960
960
2,374
9,584
89,534
0
L
Mercury
6,117
1,329
0
1,309
21,426
9,247
0
4,275
17,071
0
72,614
L
Bakasura
SupraKikoo
Bakasura
7,163
4,788
0
4,496
20,303
6,856
0
5,455
14,724
0
46,606
W
Cu Chulainn
aboody_pp_
Cu Chulainn
25,480
4,436
0
10,039
29,463
37,890
2,309
698
28,196
19,651
95,052
W
9,751
1,181
0
3,962
21,741
33,453
524
2,796
18,026
29,657
0
W
Arachne
sh3biha
Arachne
20,202
15,924
0
10,787
25,360
15,975
1,443
2,518
22,492
0
123,006
L
Anubis
9,733
175
0
3,434
19,724
8,791
396
8,555
10,871
61,716
0
L
Sun Wukong
xMeliodas_x_x
Sun Wukong
11,924
4,009
0
8,162
24,722
23,980
878
7,268
16,965
0
76,349
W
Danzaburou
y2004m7
Danzaburou
12,741
4,983
0
4,692
15,291
6,920
3,446
1,347
13,944
0
85,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,455
Gold Earned
55,394
627
Minions Killed
544
0
Camps Cleared
0
2,348,876
Distance Traveled
2,126,025
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,905
516
101
4
0
396,752
4
W
Scylla
14,118
565
156
6
0
510,131
3
L
Mercury
11,363
455
102
4
0
464,779
4
L
Bakasura
9,727
389
99
4
0
453,368
0
W
Cu Chulainn
13,202
528
180
7
0
439,271
2
W
Ymir
12,721
509
31
1
0
451,802
1
W
Arachne
13,140
526
133
5
0
525,822
0
L
Anubis
9,977
399
99
4
0
339,318
0
L
Sun Wukong
11,422
457
143
6
0
471,808
11
W
Danzaburou
13,274
531
127
5
0
421,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role