Player Matchup

Hun Batz
Hun Batz
WumboFighter
Hun Batz
Level 17
God Stats
0W - 2L
1,276 SR
Queue Stats
2W - 7L
1,274 Elo+
Solo
Yemoja
Yemoja
darciooloko
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,060 Elo+
Solo
Mulan
Mulan
l Brxski l
Mulan
Level 22
God Stats
3W - 3L
1,291 SR
Queue Stats
5W - 14L
1,068 Elo+
Solo
Neith
Neith
shelbylenay
Neith
Level 28
God Stats
30W - 46L
1,373 SR
Queue Stats
115W - 169L
1,392 Elo+
Solo
Nu Wa
Nu Wa
spartan117y
Nu Wa
Level 16
God Stats
5W - 10L
1,377 SR
Queue Stats
167W - 188L
1,223 Elo+
Solo
Team Averages
Level 17
1,363 SR
1,203 Elo+

VS

Team Averages
Level 15
1,511 SR
1,300 Elo+
Cthulhu
Cthulhu
ChairmanM
Cthulhu
Level 13
God Stats
2W - 2L
1,661 SR
Queue Stats
11W - 18L
1,313 Elo+
Party 1
Anubis
Anubis
Coolrunnins
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,390 Elo+
Solo
Rama
Rama
DankPidge
Rama
Level 14
God Stats
5W - 6L
1,536 SR
Queue Stats
13W - 25L
1,257 Elo+
Party 1
Discordia
Discordia
OnlyMeii
Discordia
Level 8
God Stats
4W - 3L
1,498 SR
Queue Stats
7W - 10L
1,303 Elo+
Party 1
Thor
Thor
kyruhhhh
Thor
Level 9
God Stats
3W - 4L
1,362 SR
Queue Stats
5W - 10L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
WumboFighter
Hun Batz
5
0 / 3 / 0
4,868
374
1,246
4,571
923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
9
0 / 3 / 0
5,375
413
3,085
7,032
3,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mulan
9
0 / 5 / 0
5,291
407
2,730
10,199
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 0
5,138
395
2,774
6,987
1,744
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 9 / 0
4,937
380
3,850
7,654
1,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChairmanM
Cthulhu
11
1 / 0 / 6
7,334
564
4,460
7,797
5,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
14
7 / 0 / 0
8,862
682
7,326
9,052
4,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
13
4 / 0 / 3
7,892
607
7,693
5,109
1,633
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
OnlyMeii
Discordia
14
8 / 0 / 0
9,227
710
6,509
5,451
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
11
2 / 0 / 2
7,429
571
1,782
7,076
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
22
22
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChairmanM
Cthulhu
1
0
6
4
W
Anubis
7
0
0
7
W
Rama
4
0
3
5.5
W
Discordia
OnlyMeii
Discordia
8
0
0
8
L
Hun Batz
WumboFighter
Hun Batz
0
3
0
0
L
Yemoja
0
3
0
0
W
Thor
2
0
2
3
L
Mulan
0
5
0
0
L
0
2
0
0
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,685
Damage
27,770
36,443
Taken
34,485
11,289
Mitigated
15,991
5,455
Healing
14,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChairmanM
Cthulhu
4,460
419
0
1,240
7,797
5,563
384
2,347
5,450
23,998
0
W
Anubis
7,326
600
0
5,808
9,052
4,950
2,360
1,002
8,050
43,575
0
W
Rama
7,693
6,902
0
2,139
5,109
1,633
1,716
2,021
3,088
0
47,375
W
Discordia
OnlyMeii
Discordia
6,509
389
0
1,348
5,451
1,757
3,839
1,269
4,182
56,112
0
L
Hun Batz
WumboFighter
Hun Batz
1,246
390
0
1,537
4,571
923
0
824
3,707
0
13,673
L
Yemoja
3,085
752
1,236
900
7,032
3,796
0
2,547
4,485
15,206
0
W
Thor
1,782
730
0
4,124
7,076
2,088
1,687
482
6,594
0
40,904
L
Mulan
2,730
776
0
925
10,199
3,134
0
6,810
3,355
0
16,339
L
2,774
843
0
543
6,987
1,744
0
1,175
5,812
0
27,208
L
3,850
1,358
44
270
7,654
1,692
168
6,496
789
18,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,609
Gold Earned
40,744
167
Minions Killed
394
0
Camps Cleared
0
903,729
Distance Traveled
1,198,938
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,334
564
19
1
0
249,535
0
W
Anubis
8,862
682
85
7
0
203,402
0
W
Rama
7,892
607
112
9
0
244,092
0
W
Discordia
9,227
710
110
8
0
248,259
4
L
Hun Batz
4,868
374
38
3
0
112,708
0
L
Yemoja
5,375
413
31
2
0
213,746
1
W
Thor
7,429
571
68
5
0
253,650
1
L
Mulan
5,291
407
29
2
0
173,524
0
L
Neith
5,138
395
42
3
0
231,339
0
L
Nu Wa
4,937
380
27
2
0
172,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role