Player Matchup

Nox
Nox
FrankShadow
Nox
Level 26
God Stats
22W - 20L
1,547 SR
Queue Stats
121W - 100L
1,563 Elo+
Party 3
Hel
Hel
MadQueenKatie
Hel
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,614 Elo+
Party 3
Ymir
Ymir
Mastercat15
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,610 Elo+
Party 4
Neith
Neith
NBKplanB
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,610 Elo+
Party 4
Zhong Kui
Zhong Kui
SnowdriftTheBun
Zhong Kui
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 19L
1,586 Elo+
Party 3
Team Averages
Level 15
1,509 SR
1,597 Elo+

VS

Team Averages
Level 15
1,440 SR
1,478 Elo+
Achilles
Achilles
ApolloBash
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,389 Elo+
Party 1
Merlin
Merlin
MFDevlock
Merlin
Level 15
God Stats
3W - 5L
1,322 SR
Queue Stats
38W - 40L
1,506 Elo+
Party 2
Xbalanque
Xbalanque
Peluche1299
Xbalanque
Level 23
God Stats
20W - 20L
1,516 SR
Queue Stats
76W - 76L
1,539 Elo+
Solo
Nemesis
Nemesis
Slizard8
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,432 Elo+
Party 1
Da Ji
Da Ji
ToxicOrcus
Da Ji
Level 28
God Stats
8W - 21L
1,361 SR
Queue Stats
128W - 137L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 20
15,054
1,075
22,879
15,935
6,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 2 / 28
14,265
1,019
12,027
13,088
9,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 5 / 24
14,966
1,069
16,318
25,028
32,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
NBKplanB
Neith
20
5 / 6 / 23
13,815
987
19,566
15,335
5,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
SnowdriftTheBun
Zhong Kui
20
10 / 4 / 23
15,137
1,081
32,733
26,043
20,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

92

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ApolloBash
Achilles
20
0 / 6 / 9
12,102
864
5,326
23,198
20,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
MFDevlock
Merlin
20
2 / 7 / 10
13,437
960
30,007
18,107
5,544
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Peluche1299
Xbalanque
20
8 / 8 / 10
15,900
1,136
32,657
29,391
9,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Slizard8
Nemesis
20
3 / 15 / 9
12,959
926
7,373
24,734
8,421
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Da Ji
20
8 / 7 / 8
15,637
1,117
14,864
16,381
6,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
67
43
Kills
21
21
Deaths
43
118
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Achilles
ApolloBash
Achilles
0
6
9
0.75
W
12
4
20
5.5
L
Merlin
MFDevlock
Merlin
2
7
10
1
W
4
2
28
9
W
12
5
24
4.8
W
Neith
NBKplanB
Neith
5
6
23
2.75
L
Xbalanque
Peluche1299
Xbalanque
8
8
10
1.63
L
Nemesis
Slizard8
Nemesis
3
15
9
0.5
W
Zhong Kui
SnowdriftTheBun
Zhong Kui
10
4
23
5.38
L
Da Ji
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,523
Damage
90,227
95,429
Taken
111,811
73,375
Mitigated
50,282
29,301
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ApolloBash
Achilles
5,326
1,696
0
1,048
23,198
20,458
0
18,594
4,076
0
9,474
W
22,879
1,443
0
0
15,935
6,063
0
3,623
12,161
36,400
0
L
Merlin
MFDevlock
Merlin
30,007
907
0
817
18,107
5,544
0
13,554
4,352
68,411
0
W
12,027
3,595
10,534
5,254
13,088
9,400
0
3,702
9,339
38,448
0
W
16,318
2,724
0
0
25,028
32,336
0
7,781
16,948
34,630
0
W
Neith
NBKplanB
Neith
19,566
10,244
0
2,883
15,335
5,148
0
5,799
9,452
0
33,600
L
Xbalanque
Peluche1299
Xbalanque
32,657
16,133
91
7,266
29,391
9,841
0
22,200
6,739
0
97,615
L
Nemesis
Slizard8
Nemesis
7,373
1,972
0
893
24,734
8,421
0
17,524
6,929
0
16,251
W
Zhong Kui
SnowdriftTheBun
Zhong Kui
32,733
4,903
0
10,630
26,043
20,428
0
9,102
16,709
66,654
0
L
Da Ji
14,864
3,749
0
519
16,381
6,018
0
10,443
5,758
0
33,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,237
Gold Earned
70,035
271
Minions Killed
278
5
Camps Cleared
8
1,233,635
Distance Traveled
1,167,874
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,102
864
12
1
0
195,487
0
W
Nox
15,054
1,075
41
3
1
258,870
0
L
Merlin
13,437
960
71
5
2
259,414
1
W
Hel
14,265
1,019
66
5
0
260,913
0
W
Ymir
14,966
1,069
46
3
1
241,398
0
W
Neith
13,815
987
25
2
0
225,453
1
L
Xbalanque
15,900
1,136
152
11
1
240,923
1
L
Nemesis
12,959
926
12
1
0
218,507
1
W
Zhong Kui
15,137
1,081
93
7
3
247,001
0
L
Da Ji
15,637
1,117
31
2
5
253,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role