Player Matchup

Neith
Neith
Cyansor
Neith
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 49L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
IDokueki
Sun Wukong
Level 65
God Stats
2W - 2L
1,145 SR
Queue Stats
60W - 45L
1,503 Elo+
Party 1
Ra
Ra
LokiDrinkSkooma
Ra
Level 142
God Stats
5W - 1L
1,500 SR
Queue Stats
95W - 103L
1,515 Elo+
Solo
Team Averages
Level 111
1,382 SR
1,511 Elo+

VS

Team Averages
Level 73
1,412 SR
1,496 Elo+
Sylvanus
Sylvanus
Clxvo2Slimey
Sylvanus
Level 61
God Stats
4W - 4L
1,655 SR
Queue Stats
56W - 63L
1,510 Elo+
Solo
Scylla
Scylla
Mollywhopp
Scylla
Level 40
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
YouDumbBeaches
Rama
Level 119
God Stats
1W - 4L
1,356 SR
Queue Stats
368W - 404L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cyansor
Neith
14
8 / 3 / 3
10,995
785
15,508
9,252
3,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
IDokueki
Sun Wukong
14
6 / 2 / 6
10,315
737
11,344
16,280
11,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 10
10,547
753
10,273
9,840
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Clxvo2Slimey
Sylvanus
12
1 / 5 / 4
8,403
600
6,285
19,178
18,826
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
Mollywhopp
Scylla
11
2 / 8 / 3
8,368
598
9,568
11,285
3,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 4 / 2
9,350
668
10,999
15,341
5,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
17
Kills
7
7
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Clxvo2Slimey
Sylvanus
1
5
4
0.6
W
Neith
Cyansor
Neith
8
3
3
3.17
W
Sun Wukong
IDokueki
Sun Wukong
6
2
6
4.5
W
3
2
10
4
L
Scylla
Mollywhopp
Scylla
2
8
3
0.44
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,125
Damage
26,852
35,372
Taken
45,804
19,169
Mitigated
27,226
9,759
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Clxvo2Slimey
Sylvanus
6,285
1,624
2,426
4,367
19,178
18,826
0
4,578
14,021
15,012
0
W
Neith
Cyansor
Neith
15,508
7,481
0
2,422
9,252
3,611
1,031
4,008
5,244
0
39,593
W
Sun Wukong
IDokueki
Sun Wukong
11,344
1,478
0
1,647
16,280
11,804
158
7,465
8,815
0
24,543
W
10,273
830
813
4,877
9,840
3,754
783
4,380
5,460
47,840
0
L
Scylla
Mollywhopp
Scylla
9,568
1,347
0
500
11,285
3,316
0
3,757
7,199
21,664
0
L
10,999
9,516
0
4,275
15,341
5,084
66
1,938
13,014
0
46,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,857
Gold Earned
26,121
174
Minions Killed
123
0
Camps Cleared
0
790,015
Distance Traveled
659,646
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,403
600
22
2
0
225,062
1
W
Neith
10,995
785
68
5
0
213,637
2
W
Sun Wukong
10,315
737
20
1
0
288,822
0
W
Ra
10,547
753
86
6
0
287,556
1
L
Scylla
8,368
598
21
2
0
219,650
1
L
Rama
9,350
668
80
6
0
214,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role