Player Matchup

Cerberus
Cerberus
Afrlcano_F4minto
Cerberus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 21L
1,582 Elo+
Party 4
Hun Batz
Hun Batz
Raku-_-Griz
Hun Batz
Level 99
God Stats
6W - 3L
1,508 SR
Queue Stats
503W - 495L
1,513 Elo+
Party 4
Chaac
Chaac
crf_portuga
Chaac
Level 50
God Stats
68W - 121L
1,338 SR
Queue Stats
141W - 276L
1,315 Elo+
Party 3
Cernunnos
Cernunnos
dExtreme444
Cernunnos
Level 62
God Stats
8W - 6L
1,580 SR
Queue Stats
144W - 325L
1,283 Elo+
Party 3
Agni
Agni
joojinador
Agni
Level 78
God Stats
11W - 14L
1,462 SR
Queue Stats
293W - 489L
1,443 Elo+
Party 3
Team Averages
Level 61
1,478 SR
1,427 Elo+

VS

Team Averages
Level 45
1,444 SR
1,384 Elo+
Da Ji
Da Ji
BrenoFabBr
Da Ji
Level 39
God Stats
35W - 41L
1,448 SR
Queue Stats
401W - 449L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
SEB I InSiD3
Sun Wukong
Level 46
God Stats
5W - 18L
1,185 SR
Queue Stats
38W - 60L
1,335 Elo+
Party 1
Jing Wei
Jing Wei
Tsukasa chan991
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 47L
1,300 Elo+
Party 1
Ymir
Ymir
daandesouza288
Ymir
Level 90
God Stats
4W - 9L
1,534 SR
Queue Stats
440W - 544L
1,372 Elo+
Party 2
Anubis
Anubis
flashshelby
Anubis
Level 25
God Stats
244W - 268L
1,551 SR
Queue Stats
285W - 321L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 10
9,117
570
9,294
13,309
8,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hun Batz
Raku-_-Griz
Hun Batz
16
4 / 2 / 6
9,954
622
7,194
10,188
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 0 / 3
9,596
600
6,621
11,577
8,562
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
dExtreme444
Cernunnos
16
5 / 1 / 6
10,120
633
10,605
8,710
3,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
9 / 1 / 4
10,803
675
12,910
12,149
5,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
4 / 1 / 1
7,516
470
7,381
8,473
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sun Wukong
SEB I InSiD3
Sun Wukong
12
0 / 3 / 2
6,723
420
4,648
12,397
6,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
11
0 / 10 / 3
6,441
403
2,511
12,354
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 7 / 1
6,234
390
5,888
18,042
9,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
11
1 / 7 / 1
7,050
441
5,683
10,271
4,324
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
28
Kills
6
6
Deaths
28
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
L
Da Ji
4
1
1
4.5
W
Hun Batz
Raku-_-Griz
Hun Batz
4
2
6
3.5
L
Sun Wukong
SEB I InSiD3
Sun Wukong
0
3
2
0.33
L
Jing Wei
0
10
3
0.15
W
3
0
3
4.5
W
Cernunnos
dExtreme444
Cernunnos
5
1
6
8
L
1
7
1
0.21
L
Anubis
1
7
1
0.21
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,624
Damage
26,111
55,933
Taken
61,537
29,136
Mitigated
25,336
24,145
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,294
795
241
3,939
13,309
8,596
0
3,773
9,536
33,594
0
L
Da Ji
7,381
1,792
0
1,839
8,473
2,614
0
2,003
6,470
0
33,586
W
Hun Batz
Raku-_-Griz
Hun Batz
7,194
3,126
0
1,950
10,188
3,218
0
1,377
8,811
0
69,453
L
Sun Wukong
SEB I InSiD3
Sun Wukong
4,648
549
0
4,481
12,397
6,142
0
1,715
10,682
0
36,982
L
Jing Wei
2,511
1,866
0
1,371
12,354
2,258
0
4,054
8,300
0
21,177
W
6,621
1,454
0
5,234
11,577
8,562
582
997
10,580
0
67,387
W
Cernunnos
dExtreme444
Cernunnos
10,605
3,903
0
4,630
8,710
3,147
4,070
1,698
7,012
0
69,293
L
5,888
1,424
0
2,687
18,042
9,998
0
8,382
9,660
20,905
0
L
Anubis
5,683
345
0
1,512
10,271
4,324
0
6,108
4,163
36,273
0
W
12,910
1,549
0
8,151
12,149
5,613
1,396
4,154
7,995
73,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,590
Gold Earned
33,964
521
Minions Killed
270
0
Camps Cleared
0
1,573,244
Distance Traveled
1,417,705
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,117
570
55
3
0
298,465
5
L
Da Ji
7,516
470
59
4
0
349,230
0
W
Hun Batz
9,954
622
114
7
0
327,387
2
L
Sun Wukong
6,723
420
74
5
0
280,365
0
L
Jing Wei
6,441
403
42
3
0
305,839
2
W
Chaac
9,596
600
110
7
0
348,621
5
W
Cernunnos
10,120
633
110
7
0
284,231
1
L
Ymir
6,234
390
24
2
0
264,612
2
L
Anubis
7,050
441
71
4
0
217,659
1
W
Agni
10,803
675
132
8
0
314,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role