Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DaBulIeT
Bacchus
Level 44
God Stats
7W - 4L
1,633 SR
Queue Stats
32W - 36L
1,368 Elo+
Party 4
Neith
Neith
GHOST-98ii
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,424 Elo+
Party 4
Hades
Hades
LechePaTuBody
Hades
Level 18
God Stats
48W - 42L
1,437 SR
Queue Stats
153W - 164L
1,448 Elo+
Party 1
Bakasura
Bakasura
lalecheketeandao
Bakasura
Level 126
God Stats
129W - 120L
1,514 SR
Queue Stats
329W - 325L
1,458 Elo+
Party 1
Team Averages
Level 68
1,517 SR
1,440 Elo+

VS

Team Averages
Level 72
1,596 SR
1,512 Elo+
Danzaburou
Danzaburou
LegendDirt6989
Danzaburou
Level 44
God Stats
14W - 12L
1,483 SR
Queue Stats
124W - 137L
1,441 Elo+
Party 3
Kali
Kali
SNOOTIC
Kali
Level 29
God Stats
14W - 3L
1,756 SR
Queue Stats
77W - 74L
1,481 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Xarlycasch906
Morgan Le Fay
Level 145
God Stats
26W - 17L
1,565 SR
Queue Stats
732W - 687L
1,496 Elo+
Party 2
Jormungandr
Jormungandr
Yubalml5
Jormungandr
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
307W - 299L
1,519 Elo+
Party 2
Ra
Ra
alegc24
Ra
Level 13
God Stats
8W - 2L
1,675 SR
Queue Stats
37W - 15L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 4 / 1
7,474
498
5,370
13,067
11,060
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
DaBulIeT
Bacchus
10
0 / 2 / 2
6,538
436
2,008
7,904
5,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
12
2 / 2 / 1
7,441
496
4,480
6,562
2,092
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 0
7,167
478
4,355
7,952
3,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 1
7,494
500
5,464
10,667
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LegendDirt6989
Danzaburou
11
0 / 2 / 5
6,948
463
3,713
6,164
1,895
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kali
SNOOTIC
Kali
14
2 / 1 / 4
8,231
549
4,176
9,814
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Xarlycasch906
Morgan Le Fay
15
6 / 0 / 1
8,727
582
9,919
7,286
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Yubalml5
Jormungandr
12
1 / 0 / 4
7,173
478
3,468
10,946
8,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 2 / 0
8,590
573
7,509
8,408
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
12
12
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
1
0.38
L
Bacchus
DaBulIeT
Bacchus
0
2
2
0.5
L
Neith
2
2
1
1.25
L
1
2
0
0.5
W
Danzaburou
LegendDirt6989
Danzaburou
0
2
5
1.25
W
Kali
SNOOTIC
Kali
2
1
4
4
W
Morgan Le Fay
Xarlycasch906
Morgan Le Fay
6
0
1
6.5
W
Jormungandr
Yubalml5
Jormungandr
1
0
4
3
W
3
2
0
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,677
Damage
28,785
46,152
Taken
42,618
26,983
Mitigated
22,822
15,018
Healing
14,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,370
212
0
3,288
13,067
11,060
0
6,511
6,556
42,732
0
L
Bacchus
DaBulIeT
Bacchus
2,008
321
88
1,832
7,904
5,920
38
3,632
4,272
11,089
0
L
Neith
4,480
1,922
357
2,504
6,562
2,092
312
3,015
3,547
0
48,376
L
4,355
249
22
2,786
7,952
3,555
0
3,306
4,646
36,440
0
W
Danzaburou
LegendDirt6989
Danzaburou
3,713
1,073
0
2,320
6,164
1,895
377
987
4,827
0
37,574
W
Kali
SNOOTIC
Kali
4,176
1,957
0
4,293
9,814
4,217
242
2,664
7,150
0
57,373
W
Morgan Le Fay
Xarlycasch906
Morgan Le Fay
9,919
899
0
540
7,286
3,146
213
1,197
5,454
53,974
0
W
Jormungandr
Yubalml5
Jormungandr
3,468
769
0
2,854
10,946
8,917
44
1,164
9,482
26,241
0
W
7,509
1,038
273
4,254
8,408
4,647
700
5,721
2,687
58,410
0
L
5,464
3,459
0
4,141
10,667
4,356
0
4,432
6,235
0
45,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,114
Gold Earned
39,669
420
Minions Killed
431
0
Camps Cleared
0
1,413,643
Distance Traveled
1,449,098
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,474
498
80
5
0
249,121
0
L
Bacchus
6,538
436
19
1
0
282,777
4
L
Neith
7,441
496
113
8
0
272,728
4
L
Hades
7,167
478
87
6
0
266,578
0
W
Danzaburou
6,948
463
79
5
0
287,504
2
W
Kali
8,231
549
106
7
0
269,435
0
W
Morgan Le Fay
8,727
582
86
6
0
329,050
2
W
Jormungandr
7,173
478
51
3
0
279,977
5
W
Ra
8,590
573
109
7
0
283,132
4
L
Bakasura
7,494
500
121
8
0
342,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role