Player Matchup

Loki
Loki
Beefy Guap
Loki
Level 15
God Stats
0W - 2L
1,305 SR
Queue Stats
13W - 15L
1,154 Elo+
Party 2
Ymir
Ymir
Django_Ungawah
Ymir
Level 16
God Stats
0W - 2L
1,264 SR
Queue Stats
34W - 48L
1,341 Elo+
Solo
Hel
Hel
Enjoythemenu318
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,272 Elo+
Party 2
Mulan
Mulan
K9maxusa
Mulan
Level 5
God Stats
13W - 16L
1,173 SR
Queue Stats
13W - 19L
1,090 Elo+
Party 2
Chernobog
Chernobog
demonbomb11
Chernobog
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,327 Elo+
Solo
Team Averages
Level 15
1,348 SR
1,237 Elo+

VS

Team Averages
Level 17
1,484 SR
1,330 Elo+
Nu Wa
Nu Wa
Bartierboy
Nu Wa
Level 28
God Stats
48W - 42L
1,472 SR
Queue Stats
202W - 205L
1,455 Elo+
Party 3
Cthulhu
Cthulhu
PinkPaik
Cthulhu
Level 8
God Stats
22W - 13L
1,581 SR
Queue Stats
53W - 53L
1,296 Elo+
Party 1
Hera
Hera
corujao-grudento
Hera
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 21L
1,308 Elo+
Party 1
Medusa
Medusa
kxscottkktrash_b
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,272 Elo+
Solo
Heimdallr
Heimdallr
unbiased195coda
Heimdallr
Level 29
God Stats
2W - 2L
1,366 SR
Queue Stats
112W - 124L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 5
14,204
888
24,902
23,351
6,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 5 / 5
12,946
809
9,427
23,005
19,894
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
2 / 6 / 9
13,813
863
7,204
17,031
13,081
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
K9maxusa
Mulan
20
6 / 4 / 8
14,878
930
19,194
27,935
38,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
demonbomb11
Chernobog
20
2 / 5 / 12
14,814
926
14,247
16,738
7,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
13 / 1 / 13
17,415
1,088
31,231
15,230
6,712
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
PinkPaik
Cthulhu
20
6 / 3 / 18
15,885
993
19,562
20,568
30,661
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 1 / 14
14,499
906
23,400
9,844
3,857
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 8 / 10
14,705
919
15,107
19,257
12,696
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
unbiased195coda
Heimdallr
20
4 / 5 / 14
14,052
878
7,435
15,879
7,354

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
99
18
Kills
30
30
Deaths
18
39
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
13
1
13
19.5
L
6
10
5
0.85
L
2
5
5
0.9
L
2
6
9
1.08
L
Mulan
K9maxusa
Mulan
6
4
8
2.5
W
Cthulhu
PinkPaik
Cthulhu
6
3
18
5
W
4
1
14
11
L
Chernobog
demonbomb11
Chernobog
2
5
12
1.6
W
3
8
10
1
W
Heimdallr
unbiased195coda
Heimdallr
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,974
Damage
96,735
108,060
Taken
80,778
85,654
Mitigated
61,280
17,430
Healing
7,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
31,231
8,138
0
2,908
15,230
6,712
0
2,886
12,059
68,887
0
L
24,902
4,296
0
0
23,351
6,932
0
17,507
5,844
0
44,053
L
9,427
1,019
0
0
23,005
19,894
0
13,902
9,103
27,567
0
L
7,204
4,115
7,371
4,081
17,031
13,081
0
12,842
4,189
15,416
0
L
Mulan
K9maxusa
Mulan
19,194
4,240
0
4,788
27,935
38,636
0
19,137
8,798
0
34,927
W
Cthulhu
PinkPaik
Cthulhu
19,562
1,772
1,371
0
20,568
30,661
0
3,373
16,648
37,117
0
W
23,400
6,234
441
1,011
9,844
3,857
0
3,101
6,645
43,345
0
L
Chernobog
demonbomb11
Chernobog
14,247
6,003
0
1,190
16,738
7,111
0
10,805
4,769
0
64,306
W
15,107
10,385
0
1,923
19,257
12,696
0
4,614
14,206
0
32,568
W
Heimdallr
unbiased195coda
Heimdallr
7,435
1,808
0
0
15,879
7,354
0
2,657
12,976
0
12,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,655
Gold Earned
76,556
210
Minions Killed
261
1
Camps Cleared
3
1,428,300
Distance Traveled
1,355,081
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
17,415
1,088
101
6
0
296,256
0
L
Loki
14,204
888
28
2
0
347,210
4
L
Ymir
12,946
809
33
2
0
190,588
2
L
Hel
13,813
863
8
1
1
258,917
0
L
Mulan
14,878
930
20
1
0
349,265
2
W
Cthulhu
15,885
993
65
4
1
314,558
1
W
Hera
14,499
906
48
3
1
289,191
0
L
Chernobog
14,814
926
121
8
0
282,320
0
W
Medusa
14,705
919
44
3
1
189,877
1
W
Heimdallr
14,052
878
3
0
0
265,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role