Player Matchup

Scylla
Scylla
DanScreams
Scylla
Level 17
God Stats
4W - 1L
2,049 SR
Queue Stats
11W - 4L
1,916 Elo+
Party 2
Horus
Horus
DanyellMow
Horus
Level 35
God Stats
18W - 9L
1,651 SR
Queue Stats
128W - 66L
1,702 Elo+
Party 2
Achilles
Achilles
ErickLow
Achilles
Level 135
God Stats
3W - 4L
1,258 SR
Queue Stats
114W - 67L
1,832 Elo+
Party 2
Ganesha
Ganesha
MagicMartinez
Ganesha
Level 99
God Stats
8W - 1L
2,168 SR
Queue Stats
13W - 4L
1,803 Elo+
Party 2
Danzaburou
Danzaburou
NeithThighs
Danzaburou
Level 23
God Stats
6W - 6L
1,635 SR
Queue Stats
40W - 17L
1,756 Elo+
Party 2
Team Averages
Level 62
1,752 SR
1,802 Elo+

VS

Team Averages
Level 97
1,590 SR
1,562 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
DabMillenials
Artemis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 21L
1,505 Elo+
Party 3
Mercury
Mercury
InitialNewt
Mercury
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 47L
1,722 Elo+
Party 1
Baba Yaga
Baba Yaga
MsterHam
Baba Yaga
Level 96
God Stats
4W - 4L
1,763 SR
Queue Stats
68W - 60L
1,557 Elo+
Party 3
Guan Yu
Guan Yu
bledjudge
Guan Yu
Level 37
God Stats
2W - 3L
1,685 SR
Queue Stats
37W - 35L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DanScreams
Scylla
18
7 / 2 / 18
12,201
872
21,489
12,908
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
17
5 / 5 / 18
11,797
843
11,868
20,320
21,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
ErickLow
Achilles
19
10 / 4 / 10
12,775
913
12,665
17,668
14,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
17
0 / 3 / 23
11,101
793
9,944
13,853
19,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
NeithThighs
Danzaburou
16
5 / 6 / 10
10,970
784
9,750
13,318
5,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 5 / 10
9,769
698
11,842
17,611
14,662
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
18
8 / 6 / 7
11,926
852
21,279
15,510
4,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
InitialNewt
Mercury
16
2 / 5 / 6
9,594
685
3,992
10,183
3,353
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
MsterHam
Baba Yaga
18
6 / 4 / 7
11,641
832
17,415
13,378
5,118
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
bledjudge
Guan Yu
15
1 / 7 / 14
9,776
698
7,178
18,351
15,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
64
27
Kills
20
20
Deaths
27
79
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
5
10
1.6
L
Artemis
8
6
7
1.92
W
Scylla
DanScreams
Scylla
7
2
18
8
W
Horus
5
5
18
2.8
W
Achilles
ErickLow
Achilles
10
4
10
3.75
L
Mercury
InitialNewt
Mercury
2
5
6
1
W
Ganesha
0
3
23
3.83
L
Baba Yaga
MsterHam
Baba Yaga
6
4
7
2.38
W
Danzaburou
NeithThighs
Danzaburou
5
6
10
1.67
L
Guan Yu
bledjudge
Guan Yu
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,716
Damage
61,706
78,067
Taken
75,033
65,618
Mitigated
43,619
20,027
Healing
14,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,842
497
584
910
17,611
14,662
393
7,856
8,836
30,680
0
L
Artemis
21,279
12,057
0
4,288
15,510
4,799
0
8,098
6,656
0
42,469
W
Scylla
DanScreams
Scylla
21,489
3,146
0
1,935
12,908
4,958
428
5,840
7,068
52,448
0
W
Horus
11,868
2,458
4,343
6,638
20,320
21,380
352
7,257
13,063
8,237
9,266
W
Achilles
ErickLow
Achilles
12,665
3,489
0
3,743
17,668
14,095
1,426
6,976
10,692
0
35,649
L
Mercury
InitialNewt
Mercury
3,992
1,025
0
500
10,183
3,353
1,216
3,421
6,244
0
25,510
W
Ganesha
9,944
107
0
1,754
13,853
19,766
202
3,933
9,920
31,051
0
L
Baba Yaga
MsterHam
Baba Yaga
17,415
673
0
2,898
13,378
5,118
342
5,693
7,094
47,139
0
W
Danzaburou
NeithThighs
Danzaburou
9,750
4,014
0
1,614
13,318
5,419
3,115
5,305
8,013
0
31,359
L
Guan Yu
bledjudge
Guan Yu
7,178
1,015
2,064
3,637
18,351
15,687
68
9,162
8,339
0
23,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,844
Gold Earned
52,706
271
Minions Killed
283
5
Camps Cleared
9
1,279,065
Distance Traveled
1,270,827
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,769
698
43
3
0
257,057
3
L
Artemis
11,926
852
75
5
3
215,045
1
W
Scylla
12,201
872
96
7
2
267,255
0
W
Horus
11,797
843
19
1
2
239,182
2
W
Achilles
12,775
913
77
6
0
274,229
2
L
Mercury
9,594
685
46
3
2
288,610
2
W
Ganesha
11,101
793
9
1
1
266,647
0
L
Baba Yaga
11,641
832
81
6
4
265,493
3
W
Danzaburou
10,970
784
70
5
0
231,752
3
L
Guan Yu
9,776
698
38
3
0
244,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role