Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BlindProspect
Artemis
Level 146
God Stats
1W - 0L
1,832 SR
Queue Stats
87W - 68L
1,608 Elo+
Solo
Achilles
Achilles
JaeTheThey
Achilles
Level 160
God Stats
11W - 9L
1,542 SR
Queue Stats
441W - 425L
1,598 Elo+
Solo
Cerberus
Cerberus
Killord1001
Cerberus
Level 131
God Stats
62W - 92L
1,614 SR
Queue Stats
467W - 466L
1,605 Elo+
Solo
Zhong Kui
Zhong Kui
True-_Excalibur
Zhong Kui
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
279W - 257L
1,616 Elo+
Solo
Team Averages
Level 148
1,598 SR
1,585 Elo+

VS

Team Averages
Level 138
1,632 SR
1,592 Elo+
Raijin
Raijin
 
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DICE92
Gilgamesh
Level 160
God Stats
8W - 3L
1,658 SR
Queue Stats
47W - 53L
1,597 Elo+
Party 1
Kuzenbo
Kuzenbo
DarkProdigy75
Kuzenbo
Level 156
God Stats
1W - 1L
1,708 SR
Queue Stats
68W - 68L
1,605 Elo+
Party 1
Agni
Agni
Gonfall
Agni
Level 129
God Stats
5W - 4L
1,698 SR
Queue Stats
140W - 90L
1,635 Elo+
Solo
Chernobog
Chernobog
KajjKajik
Chernobog
Level 98
God Stats
10W - 6L
1,595 SR
Queue Stats
444W - 406L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
4 / 3 / 4
10,453
871
5,522
7,550
2,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
16
2 / 1 / 10
9,432
786
11,818
7,605
2,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
JaeTheThey
Achilles
16
9 / 1 / 7
10,740
895
12,915
9,180
4,168
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Killord1001
Cerberus
16
1 / 1 / 12
9,068
756
9,687
13,532
11,484
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
True-_Excalibur
Zhong Kui
17
2 / 3 / 11
9,857
821
12,609
13,336
10,103
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
5 / 4 / 2
9,459
788
8,396
11,088
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
DICE92
Gilgamesh
13
1 / 4 / 3
7,477
623
5,540
14,506
6,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kuzenbo
14
0 / 4 / 6
7,413
618
9,740
10,328
8,304
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
Gonfall
Agni
16
3 / 4 / 5
8,956
746
13,239
11,480
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
KajjKajik
Chernobog
15
0 / 2 / 1
7,820
652
4,359
11,716
4,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
18
Kills
9
9
Deaths
18
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
3
4
2
L
Raijin
 
Raijin
5
4
2
1.5
W
Artemis
2
1
10
7
L
Gilgamesh
DICE92
Gilgamesh
1
4
3
0.63
L
Kuzenbo
0
4
6
0.75
L
Agni
Gonfall
Agni
3
4
5
1.38
W
Achilles
JaeTheThey
Achilles
9
1
7
12.5
L
Chernobog
KajjKajik
Chernobog
0
2
1
0.25
W
Cerberus
Killord1001
Cerberus
1
1
12
7
W
Zhong Kui
True-_Excalibur
Zhong Kui
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,551
Damage
41,274
51,203
Taken
59,118
31,019
Mitigated
27,092
11,678
Healing
5,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,522
1,677
0
290
7,550
2,672
445
4,933
2,293
0
37,934
L
Raijin
 
Raijin
8,396
1,001
0
292
11,088
4,010
0
4,189
6,899
37,251
0
W
Artemis
11,818
5,335
0
1,755
7,605
2,592
970
5,263
2,104
0
42,310
L
Gilgamesh
DICE92
Gilgamesh
5,540
1,313
471
732
14,506
6,492
0
6,856
7,530
0
17,201
L
Kuzenbo
9,740
2,946
0
89
10,328
8,304
1
3,387
6,885
23,148
0
L
Agni
Gonfall
Agni
13,239
787
0
1,190
11,480
3,803
0
4,312
7,168
37,319
0
W
Achilles
JaeTheThey
Achilles
12,915
1,532
0
2,275
9,180
4,168
0
5,416
3,470
0
24,428
L
Chernobog
KajjKajik
Chernobog
4,359
2,646
0
2,958
11,716
4,483
0
3,699
8,017
0
32,769
W
Cerberus
Killord1001
Cerberus
9,687
479
0
1,718
13,532
11,484
0
6,978
6,152
27,161
0
W
Zhong Kui
True-_Excalibur
Zhong Kui
12,609
3,307
0
5,640
13,336
10,103
1,504
7,468
5,410
49,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,550
Gold Earned
41,125
366
Minions Killed
290
10
Camps Cleared
7
1,183,473
Distance Traveled
1,161,513
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,453
871
84
7
2
248,445
3
L
Raijin
9,459
788
86
7
5
220,629
2
W
Artemis
9,432
786
97
8
3
225,663
2
L
Gilgamesh
7,477
623
24
2
1
242,513
5
L
Kuzenbo
7,413
618
27
2
0
230,697
5
L
Agni
8,956
746
70
6
0
241,436
2
W
Achilles
10,740
895
41
3
0
266,379
4
L
Chernobog
7,820
652
83
7
1
226,238
2
W
Cerberus
9,068
756
46
4
0
232,119
3
W
Zhong Kui
9,857
821
98
8
5
210,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role