Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Ckairo x
Fenrir
Level 23
God Stats
13W - 13L
1,394 SR
Queue Stats
59W - 54L
1,354 Elo+
Party 2
Ganesha
Ganesha
Vtec4628
Ganesha
Level 13
God Stats
34W - 32L
1,449 SR
Queue Stats
40W - 45L
1,276 Elo+
Solo
Team Averages
Level 33
1,448 SR
1,377 Elo+

VS

Team Averages
Level 49
1,655 SR
1,376 Elo+
Chang'e
Chang'e
Gawyn
Chang'e
Level 109
God Stats
5W - 1L
1,756 SR
Queue Stats
258W - 346L
1,322 Elo+
Party 1
Cthulhu
Cthulhu
KijirouKaiNi
Cthulhu
Level 8
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
QGDiesel
Skadi
Level 29
God Stats
3W - 2L
1,756 SR
Queue Stats
213W - 255L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
6 / 3 / 4
8,826
736
9,164
9,575
6,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
Ckairo x
Fenrir
12
5 / 3 / 6
8,400
700
6,678
10,626
8,852
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
Vtec4628
Ganesha
11
0 / 0 / 10
8,035
670
4,256
12,212
10,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gawyn
Chang'e
11
3 / 6 / 1
8,149
679
9,147
10,780
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
KijirouKaiNi
Cthulhu
12
0 / 2 / 4
7,429
619
6,187
7,073
5,406
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Skadi
QGDiesel
Skadi
11
3 / 3 / 2
8,153
679
9,751
8,512
2,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
6
6
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
3
4
2.67
W
Fenrir
Ckairo x
Fenrir
5
3
6
2.67
L
Chang'e
Gawyn
Chang'e
3
6
1
0.58
L
Cthulhu
KijirouKaiNi
Cthulhu
0
2
4
1
L
Skadi
QGDiesel
Skadi
3
3
2
1.33
W
Ganesha
Vtec4628
Ganesha
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,098
Damage
25,085
32,413
Taken
26,365
25,371
Mitigated
10,804
4,090
Healing
5,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,164
750
0
888
9,575
6,090
478
4,239
5,336
23,075
0
W
Fenrir
Ckairo x
Fenrir
6,678
1,148
0
688
10,626
8,852
0
4,669
5,957
0
20,771
L
Chang'e
Gawyn
Chang'e
9,147
1,104
1,549
2,890
10,780
2,883
138
5,536
4,932
26,807
0
L
Cthulhu
KijirouKaiNi
Cthulhu
6,187
311
110
0
7,073
5,406
0
3,009
3,813
20,087
0
L
Skadi
QGDiesel
Skadi
9,751
5,153
102
490
8,512
2,515
0
4,019
4,200
0
27,384
W
Ganesha
Vtec4628
Ganesha
4,256
403
0
2,514
12,212
10,429
60
6,426
5,786
15,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,261
Gold Earned
23,731
84
Minions Killed
114
0
Camps Cleared
0
669,650
Distance Traveled
588,916
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,826
736
42
4
0
212,361
1
W
Fenrir
8,400
700
39
3
0
228,472
0
L
Chang'e
8,149
679
51
4
0
185,827
0
L
Cthulhu
7,429
619
29
2
0
208,754
0
L
Skadi
8,153
679
34
3
0
194,335
0
W
Ganesha
8,035
670
3
0
0
228,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role