Player Matchup

Izanami
Izanami
 
Izanami
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Pineapolis
Thoth
Level 86
God Stats
8W - 9L
1,552 SR
Queue Stats
254W - 263L
1,480 Elo+
Party 1
Jing Wei
Jing Wei
couchboi
Jing Wei
Level 123
God Stats
2W - 0L
1,658 SR
Queue Stats
166W - 187L
1,500 Elo+
Party 1
Vamana
Vamana
vDrapion
Vamana
Level 108
God Stats
3W - 10L
1,483 SR
Queue Stats
238W - 251L
1,516 Elo+
Party 1
Team Averages
Level 89
1,539 SR
1,499 Elo+

VS

Team Averages
Level 71
1,578 SR
1,591 Elo+
Hera
Hera
 
Hera
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BukTyler
Cu Chulainn
Level 15
God Stats
3W - 4L
1,442 SR
Queue Stats
9W - 13L
1,410 Elo+
Party 2
Loki
Loki
JakeWynend
Loki
Level 123
God Stats
4W - 6L
1,582 SR
Queue Stats
307W - 246L
1,609 Elo+
Party 2
Athena
Athena
womenfartsniffer
Athena
Level 34
God Stats
3W - 3L
1,676 SR
Queue Stats
236W - 126L
1,754 Elo+
Solo
Cupid
Cupid
xxbamaxbeastxx
Cupid
Level 128
God Stats
13W - 6L
1,692 SR
Queue Stats
220W - 190L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 3 / 0
7,394
616
7,633
6,973
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ares
 
Ares
8
2 / 5 / 1
5,643
470
2,434
9,715
4,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
12
1 / 2 / 3
6,866
572
3,568
5,836
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
couchboi
Jing Wei
11
2 / 3 / 1
6,237
520
6,365
5,592
1,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vamana
vDrapion
Vamana
10
1 / 0 / 1
6,403
534
3,128
7,247
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 2 / 3
6,074
506
2,432
4,943
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
BukTyler
Cu Chulainn
10
0 / 2 / 1
5,619
468
1,253
6,599
4,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
6 / 2 / 2
7,067
589
5,960
7,982
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 10
6,009
501
3,835
8,536
6,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 0 / 1
7,195
600
6,111
6,758
2,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
9
Kills
13
13
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
3
0
1
W
Ares
 
Ares
2
5
1
0.5
L
Hera
 
Hera
1
2
3
1.25
L
Cu Chulainn
BukTyler
Cu Chulainn
0
2
1
0.25
L
6
2
2
3.5
W
Thoth
1
2
3
1.25
W
Jing Wei
couchboi
Jing Wei
2
3
1
0.83
W
Vamana
vDrapion
Vamana
1
0
1
1.5
L
0
3
10
1.67
L
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,128
Damage
19,591
35,363
Taken
34,818
15,696
Mitigated
16,979
8,631
Healing
9,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,633
3,536
0
1,011
6,973
2,832
480
731
6,037
0
54,203
W
Ares
 
Ares
2,434
31
0
1,860
9,715
4,616
0
2,041
7,674
12,325
0
L
Hera
 
Hera
2,432
243
0
516
4,943
1,367
0
1,707
3,236
26,222
0
L
Cu Chulainn
BukTyler
Cu Chulainn
1,253
176
0
2,143
6,599
4,433
0
0
6,599
2,914
17,459
L
5,960
1,291
0
2,018
7,982
2,325
0
1,237
6,745
0
30,172
W
Thoth
3,568
305
0
1,352
5,836
1,680
0
1,007
4,829
42,065
0
W
Jing Wei
couchboi
Jing Wei
6,365
4,782
0
1,157
5,592
1,608
0
1,519
4,073
0
40,074
W
Vamana
vDrapion
Vamana
3,128
1,760
0
3,251
7,247
4,960
24
1,414
5,788
0
41,019
L
3,835
1,028
0
1,172
8,536
6,738
0
2,163
6,373
8,044
0
L
6,111
3,627
0
3,551
6,758
2,116
0
1,050
5,708
0
55,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,543
Gold Earned
31,964
368
Minions Killed
278
0
Camps Cleared
0
1,144,081
Distance Traveled
1,173,841
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,394
616
115
10
0
197,110
0
W
Ares
5,643
470
20
2
0
221,855
3
L
Hera
6,074
506
58
5
0
235,914
5
L
Cu Chulainn
5,619
468
50
4
0
214,910
4
L
Loki
7,067
589
57
5
0
252,846
0
W
Thoth
6,866
572
80
7
0
247,078
3
W
Jing Wei
6,237
520
75
6
0
230,366
3
W
Vamana
6,403
534
78
7
0
247,672
5
L
Athena
6,009
501
5
0
0
244,450
4
L
Cupid
7,195
600
108
9
0
225,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role