Player Matchup

Sun Wukong
Sun Wukong
Brolydagod
Sun Wukong
Level 5
God Stats
1W - 10L
1,194 SR
Queue Stats
1W - 12L
960 Elo+
Party 1
Ra
Ra
Darth Hades6320
Ra
Level 6
God Stats
1W - 1L
1,208 SR
Queue Stats
4W - 15L
1,069 Elo+
Party 1
Cthulhu
Cthulhu
EnderDuck007
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Agni
Agni
JMatus
Agni
Level 29
God Stats
6W - 11L
1,224 SR
Queue Stats
227W - 244L
1,561 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fredfredbergrrr
Morgan Le Fay
Level 6
God Stats
1W - 4L
1,263 SR
Queue Stats
39W - 37L
1,198 Elo+
Solo
Team Averages
Level 10
1,278 SR
1,258 Elo+

VS

Team Averages
Level 14
1,440 SR
1,381 Elo+
Thor
Thor
SaulNo
Thor
Level 16
God Stats
0W - 2L
1,201 SR
Queue Stats
20W - 32L
1,267 Elo+
Solo
Horus
Horus
Souleater0985
Horus
Level 13
God Stats
12W - 8L
1,500 SR
Queue Stats
32W - 33L
1,222 Elo+
Solo
Baron Samedi
Baron Samedi
ayo_winstonn
Baron Samedi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,835 Elo+
Solo
Heimdallr
Heimdallr
francoleovillalb
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,229 Elo+
Solo
Persephone
Persephone
jasoncvf100
Persephone
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brolydagod
Sun Wukong
20
2 / 7 / 10
14,278
840
12,605
27,431
21,988
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 11 / 7
14,530
855
27,591
24,377
11,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
EnderDuck007
Cthulhu
20
1 / 16 / 10
14,472
851
24,282
33,611
51,502
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Agni
JMatus
Agni
20
13 / 5 / 4
18,237
1,073
42,203
18,315
8,105
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
fredfredbergrrr
Morgan Le Fay
20
7 / 2 / 7
17,436
1,026
28,451
17,585
9,693
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

29

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
SaulNo
Thor
20
4 / 15 / 17
14,799
871
17,566
32,403
14,231
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

20
8 / 0 / 20
15,797
929
17,496
31,755
52,935
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
ayo_winstonn
Baron Samedi
20
13 / 2 / 24
19,312
1,136
36,645
27,523
18,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
20
2 / 9 / 21
14,294
841
3,355
26,838
12,774
Persephone
jasoncvf100
Persephone
20
13 / 1 / 18
17,894
1,053
31,142
25,533
13,271
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
140
27
Kills
40
41
Deaths
27
38
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Brolydagod
Sun Wukong
2
7
10
1
W
4
11
7
0.68
W
Cthulhu
EnderDuck007
Cthulhu
1
16
10
0.38
W
Agni
JMatus
Agni
13
5
4
3
L
Thor
SaulNo
Thor
4
15
17
0.83
L
8
0
20
18
L
Baron Samedi
ayo_winstonn
Baron Samedi
13
2
24
12.5
L
Heimdallr
2
9
21
1.39
W
Morgan Le Fay
fredfredbergrrr
Morgan Le Fay
7
2
7
5.25
L
Persephone
jasoncvf100
Persephone
13
1
18
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,132
Damage
106,204
121,319
Taken
144,052
102,379
Mitigated
111,526
12,596
Healing
46,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Brolydagod
Sun Wukong
12,605
4,395
0
744
27,431
21,988
0
15,757
10,237
51
13,958
W
27,591
3,552
1,828
2,425
24,377
11,091
0
14,095
10,282
41,927
0
W
Cthulhu
EnderDuck007
Cthulhu
24,282
3,945
904
0
33,611
51,502
0
21,014
10,654
38,801
0
W
Agni
JMatus
Agni
42,203
9,540
0
4,537
18,315
8,105
0
9,825
8,490
79,663
0
L
Thor
SaulNo
Thor
17,566
5,849
0
0
32,403
14,231
0
28,396
3,718
0
27,852
L
17,496
8,448
5,460
14,898
31,755
52,935
0
25,472
6,283
0
21,531
L
Baron Samedi
ayo_winstonn
Baron Samedi
36,645
10,536
5,239
9,906
27,523
18,315
0
23,518
4,005
99,153
0
L
Heimdallr
3,355
1,330
0
0
26,838
12,774
0
22,447
4,391
0
10,197
W
Morgan Le Fay
fredfredbergrrr
Morgan Le Fay
28,451
4,258
0
2,158
17,585
9,693
0
7,096
10,489
80,805
0
L
Persephone
jasoncvf100
Persephone
31,142
11,191
1,550
9,498
25,533
13,271
0
22,739
2,793
43,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,953
Gold Earned
82,096
262
Minions Killed
224
11
Camps Cleared
0
1,639,107
Distance Traveled
1,539,649
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,278
840
2
0
0
422,176
0
W
Ra
14,530
855
31
2
0
287,652
1
W
Cthulhu
14,472
851
53
3
0
286,420
0
W
Agni
18,237
1,073
59
3
10
306,778
0
L
Thor
14,799
871
15
1
0
301,866
1
L
Horus
15,797
929
6
0
0
381,145
0
L
Baron Samedi
19,312
1,136
148
9
0
309,321
2
L
Heimdallr
14,294
841
16
1
0
252,058
0
W
Morgan Le Fay
17,436
1,026
117
7
1
336,081
2
L
Persephone
17,894
1,053
39
2
0
295,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role