Player Matchup

Jormungandr
Jormungandr
EveSolo
Jormungandr
Level 6
God Stats
1W - 2L
1,680 SR
Queue Stats
1W - 2L
1,624 Elo+
Solo
Achilles
Achilles
MrBad1298
Achilles
Level 29
God Stats
38W - 43L
1,521 SR
Queue Stats
167W - 167L
1,436 Elo+
Solo
Heimdallr
Heimdallr
ToiletPapr
Heimdallr
Level 18
God Stats
1W - 4L
1,280 SR
Queue Stats
92W - 79L
1,275 Elo+
Solo
Anubis
Anubis
darkCosmos9130
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,068 Elo+
Solo
Awilix
Awilix
iAnxientOne
Awilix
Level 20
God Stats
2W - 3L
1,485 SR
Queue Stats
32W - 39L
1,347 Elo+
Solo
Team Averages
Level 15
1,493 SR
1,350 Elo+

VS

Team Averages
Level 23
1,595 SR
1,431 Elo+
Apollo
Apollo
 
Apollo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GrandeTexas
Fenrir
Level 29
God Stats
16W - 14L
1,482 SR
Queue Stats
69W - 73L
1,367 Elo+
Solo
Arachne
Arachne
Iamkobaa
Arachne
Level 17
God Stats
11W - 1L
2,019 SR
Queue Stats
30W - 14L
1,621 Elo+
Solo
Nu Wa
Nu Wa
Leoamazo
Nu Wa
Level 15
God Stats
4W - 5L
1,286 SR
Queue Stats
40W - 48L
1,245 Elo+
Solo
Scylla
Scylla
SpiritVast
Scylla
Level 29
God Stats
22W - 17L
1,687 SR
Queue Stats
307W - 296L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EveSolo
Jormungandr
13
1 / 2 / 0
8,227
514
6,845
10,905
9,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
MrBad1298
Achilles
13
3 / 1 / 0
7,925
495
6,179
9,330
7,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
ToiletPapr
Heimdallr
11
1 / 7 / 0
6,910
432
4,118
8,756
2,829
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
4,595
287
0
495
122
Awilix
10
2 / 6 / 1
6,700
419
3,726
8,867
2,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 3 / 4
6,521
408
826
5,563
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
13
1 / 0 / 0
7,276
455
1,636
6,891
3,536
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Iamkobaa
Arachne
15
10 / 0 / 3
9,626
602
12,804
13,158
6,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Leoamazo
Nu Wa
11
1 / 3 / 1
6,707
419
3,116
5,909
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
SpiritVast
Scylla
13
3 / 2 / 4
8,371
523
5,645
7,233
2,231
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
7
Kills
15
16
Deaths
8
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
3
4
0.67
L
Jormungandr
EveSolo
Jormungandr
1
2
0
0.5
W
Fenrir
1
0
0
1
W
Arachne
Iamkobaa
Arachne
10
0
3
11.5
W
Nu Wa
Leoamazo
Nu Wa
1
3
1
0.5
L
Achilles
MrBad1298
Achilles
3
1
0
3
W
Scylla
SpiritVast
Scylla
3
2
4
2.5
L
Heimdallr
ToiletPapr
Heimdallr
1
7
0
0.14
L
0
0
0
0
L
Awilix
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,868
Damage
24,027
38,353
Taken
38,754
22,243
Mitigated
14,597
6,305
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
826
445
0
1,062
5,563
1,426
728
0
5,324
0
17,307
L
Jormungandr
EveSolo
Jormungandr
6,845
1,748
0
1,884
10,905
9,723
215
2,323
8,477
49,331
0
W
Fenrir
1,636
121
0
1,825
6,891
3,536
814
2,419
4,472
0
28,312
W
Arachne
Iamkobaa
Arachne
12,804
8,928
0
3,966
13,158
6,045
20
2,208
10,771
0
72,798
W
Nu Wa
Leoamazo
Nu Wa
3,116
724
0
180
5,909
1,359
99
0
5,618
24,492
0
L
Achilles
MrBad1298
Achilles
6,179
1,415
0
3,925
9,330
7,118
144
1,454
7,716
0
43,118
W
Scylla
SpiritVast
Scylla
5,645
493
0
2,213
7,233
2,231
1,372
2,218
5,015
37,904
0
L
Heimdallr
ToiletPapr
Heimdallr
4,118
1,127
0
496
8,756
2,829
224
3,334
5,320
0
29,519
L
0
0
0
0
495
122
0
393
0
0
0
L
Awilix
3,726
1,325
0
0
8,867
2,451
0
1,006
7,791
0
26,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,357
Gold Earned
38,501
280
Minions Killed
324
0
Camps Cleared
0
1,162,346
Distance Traveled
1,364,119
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,521
408
43
3
0
263,893
1
L
Jormungandr
8,227
514
68
4
0
275,433
2
W
Fenrir
7,276
455
53
3
0
236,955
0
W
Arachne
9,626
602
95
6
0
334,598
0
W
Nu Wa
6,707
419
52
3
0
262,095
0
L
Achilles
7,925
495
100
6
0
318,124
0
W
Scylla
8,371
523
81
5
0
266,578
1
L
Heimdallr
6,910
432
60
4
0
273,998
0
L
Anubis
4,595
287
0
0
0
0
0
L
Awilix
6,700
419
52
3
0
294,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role