Player Matchup

Athena
Athena
DBBRodrigues
Athena
Level 17
God Stats
7W - 3L
1,652 SR
Queue Stats
19W - 14L
1,513 Elo+
Party 1
Skadi
Skadi
Dollytilt
Skadi
Level 26
God Stats
9W - 4L
1,660 SR
Queue Stats
38W - 33L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
Facu2503
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,696 Elo+
Solo
Guan Yu
Guan Yu
QueRicaLaPalta
Guan Yu
Level 29
God Stats
17W - 4L
1,776 SR
Queue Stats
106W - 68L
1,557 Elo+
Solo
Bakasura
Bakasura
zHith
Bakasura
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,474 Elo+
Party 1
Team Averages
Level 23
1,618 SR
1,549 Elo+

VS

Team Averages
Level 14
1,514 SR
1,540 Elo+
Danzaburou
Danzaburou
Nevinhoo03
Danzaburou
Level 24
God Stats
15W - 15L
1,525 SR
Queue Stats
145W - 149L
1,500 Elo+
Solo
Tyr
Tyr
Nidavellyr
Tyr
Level 12
God Stats
0W - 2L
1,268 SR
Queue Stats
28W - 35L
1,522 Elo+
Solo
Ra
Ra
SleepThC
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 157L
1,794 Elo+
Solo
Aphrodite
Aphrodite
occhidighiaccio
Aphrodite
Level 4
God Stats
2W - 2L
1,417 SR
Queue Stats
2W - 3L
1,360 Elo+
Solo
Set
Set
xHIELOX
Set
Level 26
God Stats
3W - 1L
1,861 SR
Queue Stats
81W - 62L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 4 / 10
9,892
471
3,269
13,594
13,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Dollytilt
Skadi
15
2 / 5 / 1
10,084
480
6,285
10,629
3,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Facu2503
Kukulkan
20
11 / 1 / 2
13,649
650
14,026
9,560
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 0 / 10
12,289
585
17,276
18,137
29,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
zHith
Bakasura
19
7 / 2 / 9
12,170
580
13,933
15,878
7,791
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nevinhoo03
Danzaburou
16
7 / 4 / 3
10,633
506
11,457
16,374
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 4 / 1
8,863
422
6,095
17,640
9,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 8 / 1
9,337
445
5,921
10,430
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
occhidighiaccio
Aphrodite
13
1 / 3 / 10
9,185
437
6,668
10,794
8,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
14
0 / 8 / 3
9,212
439
4,971
15,893
6,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
27
Kills
12
12
Deaths
27
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
1
4
10
1.5
W
Skadi
Dollytilt
Skadi
2
5
1
0.5
W
Kukulkan
Facu2503
Kukulkan
11
1
2
12
L
Danzaburou
Nevinhoo03
Danzaburou
7
4
3
2.13
L
1
4
1
0.38
W
6
0
10
11
L
3
8
1
0.44
L
Aphrodite
occhidighiaccio
Aphrodite
1
3
10
2
L
Set
0
8
3
0.19
W
Bakasura
zHith
Bakasura
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,789
Damage
35,112
67,798
Taken
71,131
58,276
Mitigated
32,723
26,932
Healing
21,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
3,269
1,234
0
905
13,594
13,648
929
4,103
9,340
16,785
0
W
Skadi
Dollytilt
Skadi
6,285
3,553
0
3,475
10,629
3,199
2,415
2,363
8,180
0
66,431
W
Kukulkan
Facu2503
Kukulkan
14,026
2,294
0
2,200
9,560
4,099
2,018
2,716
6,648
122,469
0
L
Danzaburou
Nevinhoo03
Danzaburou
11,457
4,209
0
6,009
16,374
4,952
2,434
4,402
11,872
0
70,569
L
6,095
1,057
0
4,821
17,640
9,463
0
1,260
14,336
0
37,046
W
17,276
1,153
2,203
13,427
18,137
29,539
318
1,747
16,321
0
79,587
L
5,921
446
573
1,031
10,430
3,978
520
6,359
3,971
36,805
0
L
Aphrodite
occhidighiaccio
Aphrodite
6,668
2,225
2,951
5,211
10,794
8,295
308
2,279
7,644
25,726
0
L
Set
4,971
2,004
0
456
15,893
6,035
0
3,178
11,657
0
56,174
W
Bakasura
zHith
Bakasura
13,933
8,719
0
4,722
15,878
7,791
1,336
1,392
14,399
0
79,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,084
Gold Earned
47,230
633
Minions Killed
392
0
Camps Cleared
0
1,937,652
Distance Traveled
1,762,571
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,892
471
25
1
0
396,219
2
W
Skadi
10,084
480
123
6
0
284,639
0
W
Kukulkan
13,649
650
210
10
0
402,486
3
L
Danzaburou
10,633
506
98
5
0
350,398
4
L
Tyr
8,863
422
70
3
0
406,904
7
W
Guan Yu
12,289
585
131
6
0
421,748
4
L
Ra
9,337
445
75
4
0
319,906
1
L
Aphrodite
9,185
437
40
2
0
331,191
3
L
Set
9,212
439
109
5
0
354,172
2
W
Bakasura
12,170
580
144
7
0
432,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role