Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Dariorm97
Cupid
Level 100
God Stats
0W - 11L
1,163 SR
Queue Stats
37W - 48L
1,365 Elo+
Party 3
Horus
Horus
Franju_Esp17
Horus
Level 109
God Stats
8W - 10L
1,486 SR
Queue Stats
30W - 51L
1,337 Elo+
Party 3
Hades
Hades
LechePaTuBody
Hades
Level 18
God Stats
48W - 42L
1,514 SR
Queue Stats
153W - 164L
1,465 Elo+
Party 1
Bakasura
Bakasura
lalecheketeandao
Bakasura
Level 126
God Stats
129W - 120L
1,528 SR
Queue Stats
329W - 325L
1,471 Elo+
Party 1
Team Averages
Level 96
1,438 SR
1,427 Elo+

VS

Team Averages
Level 86
1,490 SR
1,400 Elo+
Cu Chulainn
Cu Chulainn
Blood slave2000
Cu Chulainn
Level 96
God Stats
7W - 9L
1,380 SR
Queue Stats
25W - 33L
1,356 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
InactiveHarpy9
Morgan Le Fay
Level 105
God Stats
26W - 24L
1,475 SR
Queue Stats
307W - 320L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
NYJYR5JIK7
Gilgamesh
Level 59
God Stats
38W - 45L
1,472 SR
Queue Stats
43W - 54L
1,373 Elo+
Party 2
Danzaburou
Danzaburou
Rowkah
Danzaburou
Level 48
God Stats
15W - 12L
1,534 SR
Queue Stats
62W - 62L
1,424 Elo+
Party 2
Susano
Susano
UHU-KlebeStick
Susano
Level 120
God Stats
16W - 18L
1,587 SR
Queue Stats
658W - 672L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
5 / 2 / 1
5,529
553
5,487
7,704
5,738
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Dariorm97
Cupid
9
0 / 4 / 1
5,181
518
780
6,267
1,393
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 5 / 2
5,186
519
3,673
6,250
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 3 / 0
4,682
468
1,926
5,284
2,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
5,715
572
1,967
5,132
1,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blood slave2000
Cu Chulainn
9
3 / 1 / 4
5,355
536
4,655
7,339
4,009
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
InactiveHarpy9
Morgan Le Fay
10
2 / 1 / 1
5,999
600
3,978
3,930
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
NYJYR5JIK7
Gilgamesh
8
2 / 3 / 6
5,226
523
3,970
5,215
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Rowkah
Danzaburou
11
4 / 1 / 0
6,780
678
5,549
5,250
1,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
4 / 2 / 2
5,839
584
3,849
7,020
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
8
Kills
15
15
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
2
1
2.75
W
Cu Chulainn
Blood slave2000
Cu Chulainn
3
1
4
5
L
Cupid
Dariorm97
Cupid
0
4
1
0.13
L
1
5
2
0.4
W
Morgan Le Fay
InactiveHarpy9
Morgan Le Fay
2
1
1
2.5
L
1
3
0
0.33
W
Gilgamesh
NYJYR5JIK7
Gilgamesh
2
3
6
1.67
W
Danzaburou
Rowkah
Danzaburou
4
1
0
4
W
4
2
2
2.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,833
Damage
22,001
30,637
Taken
28,754
14,085
Mitigated
10,634
7,340
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,487
786
0
2,250
7,704
5,738
0
937
6,767
17,351
0
W
Cu Chulainn
Blood slave2000
Cu Chulainn
4,655
372
120
2,003
7,339
4,009
334
2,608
4,566
5,652
15,396
L
Cupid
Dariorm97
Cupid
780
303
0
1,490
6,267
1,393
0
785
5,482
0
22,268
L
3,673
1,602
106
722
6,250
2,881
0
332
5,918
0
19,887
W
Morgan Le Fay
InactiveHarpy9
Morgan Le Fay
3,978
222
93
715
3,930
1,311
514
886
2,884
29,350
0
L
1,926
381
0
793
5,284
2,209
296
2,320
2,964
11,557
0
W
Gilgamesh
NYJYR5JIK7
Gilgamesh
3,970
1,370
381
367
5,215
1,791
768
2,112
3,103
0
12,831
W
Danzaburou
Rowkah
Danzaburou
5,549
2,255
0
2,335
5,250
1,633
972
602
4,548
0
45,209
W
3,849
1,266
0
2,376
7,020
1,890
0
1,205
5,730
0
25,585
L
1,967
1,220
0
1,979
5,132
1,864
916
977
4,155
0
24,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,293
Gold Earned
29,199
202
Minions Killed
246
0
Camps Cleared
0
859,095
Distance Traveled
947,180
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,529
553
23
2
0
156,620
0
W
Cu Chulainn
5,355
536
40
4
0
198,801
1
L
Cupid
5,181
518
42
4
0
141,940
1
L
Horus
5,186
519
45
5
0
165,557
0
W
Morgan Le Fay
5,999
600
52
5
0
168,667
2
L
Hades
4,682
468
21
2
0
162,271
0
W
Gilgamesh
5,226
523
24
2
0
198,525
0
W
Danzaburou
6,780
678
82
8
0
177,884
2
W
Susano
5,839
584
48
5
0
203,303
3
L
Bakasura
5,715
572
71
7
0
232,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role