Player Matchup

Hades
Hades
KobeIverson10
Hades
Level 24
God Stats
10W - 9L
1,548 SR
Queue Stats
14W - 19L
1,368 Elo+
Party 2
Vulcan
Vulcan
Microkeys
Vulcan
Level 35
God Stats
3W - 5L
1,214 SR
Queue Stats
221W - 186L
1,503 Elo+
Solo
Rama
Rama
Stat710
Rama
Level 128
God Stats
1W - 1L
1,208 SR
Queue Stats
11W - 8L
1,606 Elo+
Party 2
Artio
Artio
TerpgodUsopp
Artio
Level 40
God Stats
1W - 0L
1,712 SR
Queue Stats
3W - 2L
1,846 Elo+
Party 2
Gilgamesh
Gilgamesh
XxALbinOxKitenS
Gilgamesh
Level 99
God Stats
2W - 2L
1,618 SR
Queue Stats
49W - 68L
1,419 Elo+
Party 2
Team Averages
Level 65
1,460 SR
1,548 Elo+

VS

Team Averages
Level 66
1,581 SR
1,488 Elo+
Discordia
Discordia
 
Discordia
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Nuurose
Medusa
Level 159
God Stats
1W - 1L
1,720 SR
Queue Stats
35W - 31L
1,448 Elo+
Party 1
Bellona
Bellona
WinTrainSwagg
Bellona
Level 27
God Stats
13W - 11L
1,561 SR
Queue Stats
72W - 76L
1,567 Elo+
Party 3
Bacchus
Bacchus
tylerownslol
Bacchus
Level 108
God Stats
66W - 42L
1,603 SR
Queue Stats
140W - 118L
1,517 Elo+
Party 3
Tiamat
Tiamat
weaping
Tiamat
Level 17
God Stats
1W - 2L
1,522 SR
Queue Stats
1W - 3L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 6
6,272
784
4,449
7,434
4,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
Microkeys
Vulcan
13
4 / 0 / 9
6,990
874
6,311
3,630
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Stat710
Rama
13
4 / 2 / 8
7,319
915
7,537
6,601
2,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 7
5,339
667
1,372
6,000
4,130
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
XxALbinOxKitenS
Gilgamesh
11
4 / 1 / 5
6,448
806
4,444
6,993
4,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 3 / 5
6,396
800
8,307
5,470
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Nuurose
Medusa
12
3 / 2 / 3
6,788
849
5,337
3,725
1,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
12
4 / 2 / 3
7,274
909
6,211
8,830
10,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
tylerownslol
Bacchus
11
1 / 6 / 5
6,305
788
3,551
10,367
9,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
weaping
Tiamat
8
0 / 1 / 1
4,625
578
349
1,016
469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
14
Kills
9
9
Deaths
14
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
5
1.17
W
2
3
6
1.67
W
Vulcan
Microkeys
Vulcan
4
0
9
8.5
L
Medusa
Nuurose
Medusa
3
2
3
2.25
W
Rama
Stat710
Rama
4
2
8
4
W
0
3
7
1.17
L
Bellona
4
2
3
2.75
W
Gilgamesh
XxALbinOxKitenS
Gilgamesh
4
1
5
6.5
L
Bacchus
tylerownslol
Bacchus
1
6
5
0.58
L
Tiamat
weaping
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,113
Damage
23,755
30,658
Taken
29,408
17,178
Mitigated
23,739
5,784
Healing
2,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,307
452
0
863
5,470
1,799
0
2,471
2,868
26,669
0
W
4,449
279
211
1,598
7,434
4,378
0
2,436
4,873
15,733
0
W
Vulcan
Microkeys
Vulcan
6,311
2,414
0
378
3,630
1,388
0
2,181
1,315
20,489
0
L
Medusa
Nuurose
Medusa
5,337
2,029
0
26
3,725
1,553
1
1,159
2,528
0
20,110
W
Rama
Stat710
Rama
7,537
6,072
0
1,727
6,601
2,424
147
2,191
4,254
0
23,544
W
1,372
336
432
618
6,000
4,130
0
1,500
4,386
7,845
0
L
Bellona
6,211
1,978
0
735
8,830
10,436
0
3,608
5,071
0
17,862
W
Gilgamesh
XxALbinOxKitenS
Gilgamesh
4,444
1,047
0
820
6,993
4,858
1
3,194
3,623
31
15,405
L
Bacchus
tylerownslol
Bacchus
3,551
137
0
910
10,367
9,482
0
4,486
5,759
9,420
0
L
Tiamat
weaping
Tiamat
349
62
0
134
1,016
469
0
485
531
3,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,368
Gold Earned
31,388
169
Minions Killed
150
6
Camps Cleared
4
772,100
Distance Traveled
615,829
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,396
800
58
7
2
130,055
0
W
Hades
6,272
784
43
5
2
151,573
0
W
Vulcan
6,990
874
37
5
1
175,682
1
L
Medusa
6,788
849
42
5
1
154,699
2
W
Rama
7,319
915
51
6
2
149,059
0
W
Artio
5,339
667
13
2
1
133,627
0
L
Bellona
7,274
909
31
4
1
160,203
0
W
Gilgamesh
6,448
806
25
3
0
162,159
0
L
Bacchus
6,305
788
13
2
0
136,906
0
L
Tiamat
4,625
578
6
1
0
33,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role