Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
HateGaben
Ravana
Level 128
God Stats
1W - 1L
1,317 SR
Queue Stats
100W - 91L
1,545 Elo+
Solo
Sol
Sol
Neko968071
Sol
Level 109
God Stats
2W - 4L
1,726 SR
Queue Stats
50W - 46L
1,484 Elo+
Party 1
Zeus
Zeus
Sn4ap
Zeus
Level 102
God Stats
1W - 0L
1,537 SR
Queue Stats
14W - 7L
1,604 Elo+
Party 1
Team Averages
Level 117
1,516 SR
1,527 Elo+

VS

Team Averages
Level 121
1,544 SR
1,525 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Luisete2105
Freya
Level 118
God Stats
2W - 1L
1,674 SR
Queue Stats
42W - 32L
1,587 Elo+
Party 2
Amaterasu
Amaterasu
ShwaggyBear
Amaterasu
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 50L
1,540 Elo+
Solo
Artemis
Artemis
ThePaputron01
Artemis
Level 126
God Stats
0W - 1L
1,548 SR
Queue Stats
22W - 19L
1,554 Elo+
Party 2
Ah Puch
Ah Puch
mikaroto
Ah Puch
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 172L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
6 / 4 / 7
11,553
825
13,512
13,919
10,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
 
Raijin
18
5 / 4 / 7
11,044
789
10,523
14,750
6,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
HateGaben
Ravana
16
3 / 5 / 11
10,122
723
7,090
18,988
19,013
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 4 / 9
10,496
750
10,885
17,913
8,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
Sn4ap
Zeus
20
7 / 2 / 10
11,968
855
31,923
12,281
5,594
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
1
0 / 0 / 0
3,824
273
0
0
0
16
1 / 5 / 10
9,871
705
6,278
16,544
5,762
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
ShwaggyBear
Amaterasu
17
3 / 9 / 9
10,065
719
8,506
23,414
27,736
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
19
10 / 6 / 4
11,325
809
24,949
18,959
7,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
mikaroto
Ah Puch
20
5 / 3 / 10
11,183
799
22,419
22,818
9,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
52
23
Kills
19
19
Deaths
23
44
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
4
7
2.38
W
Raijin
 
Raijin
5
4
7
2.13
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
W
Ravana
HateGaben
Ravana
3
5
11
1.7
L
1
5
10
1.2
W
2
4
9
1.63
L
Amaterasu
ShwaggyBear
Amaterasu
3
9
9
0.83
W
Zeus
Sn4ap
Zeus
7
2
10
6
L
Artemis
10
6
4
2
L
Ah Puch
mikaroto
Ah Puch
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,933
Damage
62,152
77,851
Taken
81,735
50,017
Mitigated
50,335
26,976
Healing
39,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,512
292
1,350
3,726
13,919
10,310
1,067
3,436
10,483
31,578
0
W
Raijin
 
Raijin
10,523
596
1,859
3,878
14,750
6,531
807
8,042
6,708
27,406
0
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Ravana
HateGaben
Ravana
7,090
1,071
2,602
3,016
18,988
19,013
712
6,168
12,820
0
11,793
L
6,278
1,971
2,211
5,541
16,544
5,762
442
15,226
1,192
15,753
0
W
10,885
2,621
1,696
7,369
17,913
8,569
915
5,938
11,975
28,071
0
L
Amaterasu
ShwaggyBear
Amaterasu
8,506
2,504
2,787
6,634
23,414
27,736
0
17,770
5,195
0
14,734
W
Zeus
Sn4ap
Zeus
31,923
850
0
1,480
12,281
5,594
646
5,113
7,168
47,927
0
L
Artemis
24,949
10,111
1,358
6,041
18,959
7,475
892
15,902
2,697
0
44,085
L
Ah Puch
mikaroto
Ah Puch
22,419
814
921
14,298
22,818
9,362
514
16,810
5,808
44,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,183
Gold Earned
46,268
170
Minions Killed
135
0
Camps Cleared
0
1,296,695
Distance Traveled
1,023,998
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,553
825
44
3
0
272,061
0
W
Raijin
11,044
789
46
3
0
246,941
0
L
Cu Chulainn
3,824
273
0
0
0
0
0
W
Ravana
10,122
723
7
1
0
273,334
3
L
Freya
9,871
705
20
1
0
252,233
1
W
Sol
10,496
750
33
2
0
243,749
1
L
Amaterasu
10,065
719
16
1
0
257,124
2
W
Zeus
11,968
855
40
3
0
260,610
1
L
Artemis
11,325
809
57
4
0
234,357
0
L
Ah Puch
11,183
799
42
3
0
280,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role