Player Matchup

Serqet
Serqet
AsterialRaven
Serqet
Level 21
God Stats
7W - 7L
1,510 SR
Queue Stats
41W - 43L
1,386 Elo+
Party 2
Sol
Sol
BigOunzPSN
Sol
Level 23
God Stats
4W - 2L
1,745 SR
Queue Stats
49W - 50L
1,397 Elo+
Party 2
Artemis
Artemis
IAMMINNEY
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,437 Elo+
Party 3
Sun Wukong
Sun Wukong
OrderForToby
Sun Wukong
Level 119
God Stats
3W - 3L
1,498 SR
Queue Stats
133W - 135L
1,482 Elo+
Party 3
Fafnir
Fafnir
TheDethReign
Fafnir
Level 5
God Stats
4W - 3L
1,837 SR
Queue Stats
5W - 6L
1,597 Elo+
Party 2
Team Averages
Level 35
1,618 SR
1,460 Elo+

VS

Team Averages
Level 12
1,567 SR
1,515 Elo+
Hun Batz
Hun Batz
Leonoso33
Hun Batz
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Discordia
Discordia
TacoALPastor11
Discordia
Level 27
God Stats
7W - 3L
1,718 SR
Queue Stats
45W - 45L
1,487 Elo+
Solo
Fenrir
Fenrir
UnbrokenZeus18
Fenrir
Level 13
God Stats
6W - 2L
1,405 SR
Queue Stats
14W - 12L
1,456 Elo+
Solo
Hou Yi
Hou Yi
bigpapicholo
Hou Yi
Level 17
God Stats
6W - 2L
1,713 SR
Queue Stats
68W - 63L
1,714 Elo+
Party 1
Sun Wukong
Sun Wukong
pidgeotstan
Sun Wukong
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 13L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 4 / 2
5,567
464
3,424
7,303
1,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
4 / 5 / 0
6,398
533
4,136
9,113
2,002
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
IAMMINNEY
Artemis
7
0 / 5 / 2
4,998
417
1,990
5,574
1,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
OrderForToby
Sun Wukong
10
0 / 2 / 0
5,854
488
3,626
7,410
5,758
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
9
1 / 1 / 1
6,032
503
2,468
7,864
7,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Leonoso33
Hun Batz
7
0 / 8 / 1
4,997
416
773
6,389
1,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
TacoALPastor11
Discordia
13
2 / 0 / 3
7,248
604
5,580
5,414
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 0
6,577
548
3,902
8,551
4,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
12
3 / 0 / 2
7,274
606
3,971
3,487
1,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
pidgeotstan
Sun Wukong
13
10 / 1 / 4
8,364
697
10,741
8,279
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
17
17
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
4
5
0
0.8
L
Artemis
IAMMINNEY
Artemis
0
5
2
0.2
W
Hun Batz
Leonoso33
Hun Batz
0
8
1
0.06
L
Sun Wukong
OrderForToby
Sun Wukong
0
2
0
0
W
Discordia
TacoALPastor11
Discordia
2
0
3
3.5
L
Fafnir
1
1
1
1.5
W
2
0
0
2
W
Hou Yi
3
0
2
4
W
Sun Wukong
pidgeotstan
Sun Wukong
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,644
Damage
24,967
37,264
Taken
32,120
18,001
Mitigated
12,615
6,657
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,424
1,241
0
1,404
7,303
1,647
0
1,557
5,746
0
20,001
L
4,136
1,829
0
2,420
9,113
2,002
803
2,815
6,298
33,332
0
L
Artemis
IAMMINNEY
Artemis
1,990
911
0
760
5,574
1,008
0
0
5,574
0
11,429
W
Hun Batz
Leonoso33
Hun Batz
773
642
0
370
6,389
1,489
370
2,045
4,286
0
9,839
L
Sun Wukong
OrderForToby
Sun Wukong
3,626
524
0
1,334
7,410
5,758
342
1,208
6,202
0
30,530
W
Discordia
TacoALPastor11
Discordia
5,580
634
0
1,476
5,414
1,752
260
1,210
4,204
48,207
0
L
Fafnir
2,468
735
0
739
7,864
7,586
0
0
7,864
17,092
0
W
3,902
1,443
0
4,869
8,551
4,213
806
0
8,377
0
34,758
W
Hou Yi
3,971
1,940
0
1,346
3,487
1,126
320
554
2,933
0
36,633
W
Sun Wukong
pidgeotstan
Sun Wukong
10,741
3,368
0
1,439
8,279
4,035
670
2,795
5,484
0
41,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,849
Gold Earned
34,460
196
Minions Killed
321
0
Camps Cleared
0
1,091,631
Distance Traveled
1,176,093
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,567
464
33
3
0
230,877
3
L
Sol
6,398
533
62
5
0
193,547
0
L
Artemis
4,998
417
20
2
0
199,783
2
W
Hun Batz
4,997
416
16
1
0
225,329
1
L
Sun Wukong
5,854
488
55
5
0
228,881
2
W
Discordia
7,248
604
91
8
0
215,434
2
L
Fafnir
6,032
503
26
2
0
238,543
3
W
Fenrir
6,577
548
75
6
0
230,219
1
W
Hou Yi
7,274
606
82
7
0
239,925
5
W
Sun Wukong
8,364
697
57
5
0
265,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role