Player Matchup

Anubis
Anubis
Adre_Kill
Anubis
Level 29
God Stats
7W - 5L
1,495 SR
Queue Stats
124W - 179L
1,558 Elo+
Solo
Rama
Rama
DimeBagDarrel332
Rama
Level 127
God Stats
5W - 6L
1,552 SR
Queue Stats
297W - 281L
1,552 Elo+
Party 1
Ymir
Ymir
Toniimtn8
Ymir
Level 23
God Stats
7W - 7L
1,660 SR
Queue Stats
191W - 164L
1,675 Elo+
Solo
Loki
Loki
adetzky321
Loki
Level 8
God Stats
1W - 1L
1,340 SR
Queue Stats
102W - 82L
1,574 Elo+
Solo
Hercules
Hercules
tig-o1-bittieztm
Hercules
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
87W - 78L
1,739 Elo+
Party 1
Team Averages
Level 38
1,509 SR
1,620 Elo+

VS

Team Averages
Level 11
1,491 SR
1,675 Elo+
Set
Set
BranGotYoCheeks
Set
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 40L
1,850 Elo+
Solo
Hachiman
Hachiman
Gonfar_
Hachiman
Level 8
God Stats
3W - 8L
1,330 SR
Queue Stats
20W - 16L
1,653 Elo+
Solo
Kukulkan
Kukulkan
alejo_toby
Kukulkan
Level 2
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo
Nemesis
Nemesis
nxkxski
Nemesis
Level 25
God Stats
0W - 1L
1,190 SR
Queue Stats
7W - 6L
1,560 Elo+
Solo
Anubis
Anubis
xXALEXEZIOXx05
Anubis
Level 18
God Stats
0W - 1L
1,723 SR
Queue Stats
28W - 18L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Adre_Kill
Anubis
9
1 / 1 / 4
5,311
590
2,621
4,413
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
9 / 2 / 1
6,410
712
5,151
5,195
1,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
11
3 / 0 / 1
6,482
720
5,084
4,735
2,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 0 / 3
6,235
693
2,835
5,775
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 2 / 4
5,420
602
2,435
5,551
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,708
523
2,000
7,452
2,539
Hachiman
Gonfar_
Hachiman
8
1 / 1 / 1
4,700
522
2,390
3,156
814
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
alejo_toby
Kukulkan
4
1 / 7 / 1
3,870
430
1,092
4,154
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
nxkxski
Nemesis
7
0 / 3 / 0
4,379
487
784
6,238
2,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
3 / 5 / 2
5,550
617
4,279
6,937
2,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
19
Kills
5
5
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
Adre_Kill
Anubis
1
1
4
3
L
0
3
0
0
W
9
2
1
4.75
L
Hachiman
Gonfar_
Hachiman
1
1
1
1.5
W
Ymir
3
0
1
3.5
W
5
0
3
6.5
L
Kukulkan
alejo_toby
Kukulkan
1
7
1
0.21
L
Nemesis
nxkxski
Nemesis
0
3
0
0
W
1
2
4
1.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,126
Damage
10,545
25,669
Taken
27,937
10,865
Mitigated
9,593
10,904
Healing
4,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Adre_Kill
Anubis
2,621
84
98
1,725
4,413
1,382
188
1,027
3,346
23,074
0
L
2,000
876
0
2,020
7,452
2,539
0
4,106
3,346
0
24,061
W
5,151
3,868
0
1,507
5,195
1,453
594
2,256
2,897
0
26,399
L
Hachiman
Gonfar_
Hachiman
2,390
1,383
0
1,163
3,156
814
0
825
2,331
0
14,395
W
Ymir
5,084
1,897
0
3,249
4,735
2,919
0
0
4,703
41,225
0
W
2,835
655
0
2,889
5,775
1,567
0
474
5,301
0
26,778
L
Kukulkan
alejo_toby
Kukulkan
1,092
654
0
0
4,154
799
0
235
3,890
6,888
0
L
Nemesis
nxkxski
Nemesis
784
182
0
220
6,238
2,550
0
1,017
5,221
0
20,810
W
2,435
1,227
0
1,436
5,551
3,544
94
1,614
3,937
0
17,240
L
4,279
915
0
1,338
6,937
2,891
0
1,522
5,395
23,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,858
Gold Earned
23,207
276
Minions Killed
185
0
Camps Cleared
0
929,700
Distance Traveled
759,867
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,311
590
44
5
0
178,760
0
L
Set
4,708
523
52
6
0
160,268
2
W
Rama
6,410
712
45
5
0
181,303
1
L
Hachiman
4,700
522
33
4
0
171,069
3
W
Ymir
6,482
720
90
10
0
171,431
0
W
Loki
6,235
693
58
6
0
211,420
3
L
Kukulkan
3,870
430
8
1
0
110,815
0
L
Nemesis
4,379
487
45
5
0
168,159
0
W
Hercules
5,420
602
39
4
0
186,786
1
L
Anubis
5,550
617
47
5
0
149,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role