Player Matchup

Nike
Nike
Aislinrien
Nike
Level 16
God Stats
1W - 1L
1,724 SR
Queue Stats
23W - 41L
1,164 Elo+
Party 1
Medusa
Medusa
BrenoDobbin
Medusa
Level 17
God Stats
7W - 16L
1,339 SR
Queue Stats
247W - 259L
1,242 Elo+
Party 1
The Morrigan
The Morrigan
DanboyVHP
The Morrigan
Level 11
God Stats
16W - 24L
1,688 SR
Queue Stats
196W - 185L
1,591 Elo+
Solo
Chang'e
Chang'e
DestroyerNoow
Chang'e
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 14L
1,414 Elo+
Solo
Hades
Hades
RobgollxPro
Hades
Level 29
God Stats
7W - 8L
1,441 SR
Queue Stats
146W - 159L
1,497 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,382 Elo+

VS

Team Averages
Level 22
1,569 SR
1,428 Elo+
Gilgamesh
Gilgamesh
Hauscler
Gilgamesh
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 154L
1,373 Elo+
Solo
Zeus
Zeus
PauloKiller
Zeus
Level 17
God Stats
4W - 5L
1,612 SR
Queue Stats
11W - 9L
1,484 Elo+
Solo
Arachne
Arachne
Sannti00
Arachne
Level 28
God Stats
39W - 33L
1,612 SR
Queue Stats
179W - 145L
1,575 Elo+
Solo
Hades
Hades
spawnsoull
Hades
Level 11
God Stats
6W - 5L
1,405 SR
Queue Stats
57W - 42L
1,310 Elo+
Solo
Apollo
Apollo
valuso14
Apollo
Level 27
God Stats
7W - 3L
1,715 SR
Queue Stats
98W - 70L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
9,063
412
6,110
14,526
9,635
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
14
4 / 4 / 4
9,077
413
8,017
10,341
2,547
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
DanboyVHP
The Morrigan
16
3 / 4 / 2
9,927
451
8,922
10,391
3,617
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
13
0 / 4 / 7
8,612
391
1,763
8,883
5,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
6 / 3 / 2
10,757
489
13,406
13,771
9,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hauscler
Gilgamesh
15
0 / 6 / 7
10,103
459
4,025
13,441
4,449
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 2 / 5
13,912
632
13,991
12,685
4,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Sannti00
Arachne
18
6 / 1 / 8
12,257
557
8,997
15,615
8,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
19
4 / 1 / 8
12,631
574
8,092
13,236
11,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
valuso14
Apollo
15
3 / 4 / 10
10,541
479
7,263
13,222
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
13
Kills
20
20
Deaths
14
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Medusa
4
4
4
1.5
L
The Morrigan
DanboyVHP
The Morrigan
3
4
2
1
L
Chang'e
0
4
7
0.88
W
Gilgamesh
Hauscler
Gilgamesh
0
6
7
0.58
W
7
2
5
4.75
L
6
3
2
2.33
W
Arachne
Sannti00
Arachne
6
1
8
10
W
Hades
4
1
8
8
W
Apollo
valuso14
Apollo
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,218
Damage
42,368
57,912
Taken
68,199
30,009
Mitigated
32,548
14,047
Healing
24,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,110
698
0
587
14,526
9,635
508
6,321
8,151
9,437
46,015
L
Medusa
8,017
2,534
0
387
10,341
2,547
536
2,819
7,407
0
41,352
L
The Morrigan
DanboyVHP
The Morrigan
8,922
1,554
0
2,531
10,391
3,617
0
3,908
6,237
62,879
1,405
L
Chang'e
1,763
64
1,496
2,306
8,883
5,158
366
3,060
5,719
9,135
0
W
Gilgamesh
Hauscler
Gilgamesh
4,025
726
0
1,254
13,441
4,449
400
4,681
8,711
0
47,944
W
13,991
2,250
0
4,470
12,685
4,522
2,375
5,690
6,856
138,559
0
L
13,406
1,231
101
6,639
13,771
9,052
0
5,349
8,315
67,285
8,502
W
Arachne
Sannti00
Arachne
8,997
5,995
0
9,150
15,615
8,048
2,115
5,904
9,711
0
83,657
W
Hades
8,092
880
468
6,448
13,236
11,796
970
4,817
8,364
59,529
0
W
Apollo
valuso14
Apollo
7,263
3,388
0
2,410
13,222
3,733
13
3,654
9,478
0
55,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,436
Gold Earned
59,444
456
Minions Killed
595
0
Camps Cleared
0
1,841,254
Distance Traveled
2,123,218
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,063
412
106
5
0
356,987
3
L
Medusa
9,077
413
78
4
0
402,426
7
L
The Morrigan
9,927
451
123
6
0
373,579
8
L
Chang'e
8,612
391
19
1
0
307,901
5
W
Gilgamesh
10,103
459
76
3
0
443,051
6
W
Zeus
13,912
632
199
9
0
421,113
3
L
Hades
10,757
489
130
6
0
400,361
4
W
Arachne
12,257
557
119
5
0
432,802
4
W
Hades
12,631
574
129
6
0
407,283
1
W
Apollo
10,541
479
72
3
0
418,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role