Player Matchup

Anhur
Anhur
Akuno Yuki
Anhur
Level 58
God Stats
3W - 3L
1,461 SR
Queue Stats
16W - 24L
1,344 Elo+
Party 2
Freya
Freya
ClovenTrack620
Freya
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 137L
1,345 Elo+
Solo
Bacchus
Bacchus
Kizzllioaire
Bacchus
Level 104
God Stats
1W - 1L
1,688 SR
Queue Stats
108W - 91L
1,421 Elo+
Party 2
Zeus
Zeus
Mr Marbles 000
Zeus
Level 117
God Stats
6W - 8L
1,495 SR
Queue Stats
155W - 143L
1,420 Elo+
Party 2
Tyr
Tyr
Whipskeez
Tyr
Level 83
God Stats
6W - 13L
1,384 SR
Queue Stats
259W - 280L
1,465 Elo+
Solo
Team Averages
Level 86
1,506 SR
1,399 Elo+

VS

Team Averages
Level 117
1,547 SR
1,432 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Melius Jc
Amaterasu
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 109L
1,406 Elo+
Party 1
Izanami
Izanami
Mrs Nitro 11
Izanami
Level 106
God Stats
22W - 16L
1,550 SR
Queue Stats
475W - 597L
1,384 Elo+
Solo
Sylvanus
Sylvanus
PolishPainTrain
Sylvanus
Level 114
God Stats
33W - 30L
1,460 SR
Queue Stats
397W - 407L
1,425 Elo+
Solo
Fenrir
Fenrir
ROBERTOJUA
Fenrir
Level 115
God Stats
4W - 3L
1,725 SR
Queue Stats
156W - 146L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
8
0 / 3 / 0
4,668
424
2,875
6,215
1,262
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 1
5,107
464
2,138
6,038
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
Kizzllioaire
Bacchus
8
2 / 4 / 1
5,374
489
5,082
6,529
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 1
6,178
562
2,107
3,951
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 0
5,596
509
4,331
9,868
7,887
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 1 / 0
6,578
598
2,259
3,693
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Melius Jc
Amaterasu
12
2 / 0 / 1
6,703
609
7,405
5,848
5,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Mrs Nitro 11
Izanami
10
5 / 0 / 3
6,420
584
4,287
5,048
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
9
0 / 1 / 8
5,583
508
2,979
7,516
3,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
ROBERTOJUA
Fenrir
11
6 / 2 / 2
6,546
595
4,273
7,751
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
14
14
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
0
1
L
Anhur
0
3
0
0
L
0
3
1
0.17
L
Bacchus
Kizzllioaire
Bacchus
2
4
1
0.63
W
Amaterasu
Melius Jc
Amaterasu
2
0
1
2.5
L
2
1
1
2.5
W
Izanami
Mrs Nitro 11
Izanami
5
0
3
6.5
W
Sylvanus
0
1
8
4
W
Fenrir
ROBERTOJUA
Fenrir
6
2
2
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,533
Damage
21,203
32,601
Taken
29,856
15,328
Mitigated
14,115
9,317
Healing
12,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,259
155
0
1,199
3,693
1,151
0
1,270
2,423
40,053
0
L
Anhur
2,875
2,216
0
2,192
6,215
1,262
0
1,727
4,488
0
17,720
L
2,138
667
0
1,829
6,038
1,909
0
661
5,377
20,469
5,365
L
Bacchus
Kizzllioaire
Bacchus
5,082
980
0
1,015
6,529
3,196
0
705
5,824
21,948
0
W
Amaterasu
Melius Jc
Amaterasu
7,405
3,728
0
2,153
5,848
5,320
290
490
5,358
0
38,653
L
2,107
583
0
776
3,951
1,074
0
2,145
1,806
28,654
0
W
Izanami
Mrs Nitro 11
Izanami
4,287
2,267
0
2,719
5,048
1,440
457
2,522
2,526
0
35,992
W
Sylvanus
2,979
1,043
636
2,268
7,516
3,516
247
2,282
5,234
13,717
0
W
Fenrir
ROBERTOJUA
Fenrir
4,273
1,149
0
3,573
7,751
2,688
0
2,530
5,221
0
35,453
L
4,331
1,358
0
3,505
9,868
7,887
0
0
9,868
0
30,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,923
Gold Earned
31,830
271
Minions Killed
342
0
Camps Cleared
0
950,227
Distance Traveled
1,007,405
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,578
598
87
8
0
185,199
1
L
Anhur
4,668
424
33
3
0
181,902
3
L
Freya
5,107
464
56
5
0
196,392
0
L
Bacchus
5,374
489
45
4
0
213,736
3
W
Amaterasu
6,703
609
93
8
0
206,993
1
L
Zeus
6,178
562
73
7
0
148,016
0
W
Izanami
6,420
584
71
6
0
200,689
3
W
Sylvanus
5,583
508
21
2
0
179,352
2
W
Fenrir
6,546
595
70
6
0
235,172
1
L
Tyr
5,596
509
64
6
0
210,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role