Player Matchup

Mercury
Mercury
Azuran25000
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,462 Elo+
Party 1
Ares
Ares
Chingonious
Ares
Level 28
God Stats
27W - 20L
1,549 SR
Queue Stats
163W - 166L
1,397 Elo+
Solo
Medusa
Medusa
DaniEdeluxe
Medusa
Level 6
God Stats
0W - 1L
1,375 SR
Queue Stats
0W - 3L
1,049 Elo+
Solo
Geb
Geb
FunctionalOAW
Geb
Level 26
God Stats
8W - 15L
1,436 SR
Queue Stats
73W - 123L
1,375 Elo+
Party 1
Chang'e
Chang'e
YourPsychoExGF
Chang'e
Level 25
God Stats
30W - 27L
1,576 SR
Queue Stats
36W - 36L
1,457 Elo+
Solo
Team Averages
Level 21
1,487 SR
1,348 Elo+

VS

Team Averages
Level 21
1,484 SR
1,404 Elo+
Ganesha
Ganesha
Fat Derk
Ganesha
Level 27
God Stats
17W - 7L
1,742 SR
Queue Stats
90W - 86L
1,439 Elo+
Party 2
Chernobog
Chernobog
IrishPipeBomb
Chernobog
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 110L
1,404 Elo+
Party 2
Zeus
Zeus
ThisGameIsBadASF
Zeus
Level 11
God Stats
40W - 29L
1,413 SR
Queue Stats
63W - 62L
1,354 Elo+
Solo
Kali
Kali
Virtousox
Kali
Level 26
God Stats
2W - 3L
1,284 SR
Queue Stats
400W - 438L
1,416 Elo+
Solo
Guan Yu
Guan Yu
fosfy
Guan Yu
Level 11
God Stats
2W - 1L
1,479 SR
Queue Stats
13W - 19L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Azuran25000
Mercury
11
0 / 3 / 3
6,658
476
3,215
9,415
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 1
5,329
381
2,334
11,803
4,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
10
2 / 6 / 0
6,360
454
5,175
8,828
2,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
5,517
394
3,351
9,451
5,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 5 / 1
7,121
509
4,093
8,517
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fat Derk
Ganesha
12
0 / 1 / 11
7,732
552
4,524
12,376
12,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
IrishPipeBomb
Chernobog
13
9 / 0 / 1
8,138
581
12,380
5,508
1,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
13 / 2 / 1
9,924
709
11,642
7,044
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
13
1 / 1 / 7
7,885
563
2,500
6,538
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
fosfy
Guan Yu
12
1 / 0 / 0
7,296
521
2,400
5,505
5,061
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
24
24
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
Azuran25000
Mercury
0
3
3
0.5
L
0
5
1
0.1
L
Medusa
2
6
0
0.33
W
Ganesha
Fat Derk
Ganesha
0
1
11
5.5
L
0
5
0
0
W
Chernobog
IrishPipeBomb
Chernobog
9
0
1
9.5
W
13
2
1
6.75
W
Kali
1
1
7
4.5
L
2
5
1
0.5
W
Guan Yu
fosfy
Guan Yu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,168
Damage
33,446
48,014
Taken
36,971
17,170
Mitigated
24,926
8,977
Healing
16,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Azuran25000
Mercury
3,215
1,045
0
2,591
9,415
2,681
0
1,796
7,565
0
35,141
L
2,334
73
0
250
11,803
4,293
0
3,460
8,229
14,509
0
L
Medusa
5,175
2,973
0
771
8,828
2,366
0
3,462
5,324
0
19,665
W
Ganesha
Fat Derk
Ganesha
4,524
736
0
4,231
12,376
12,464
560
3,264
8,950
22,655
0
L
3,351
1,212
0
2,486
9,451
5,328
0
3,457
5,874
17,891
2,735
W
Chernobog
IrishPipeBomb
Chernobog
12,380
8,853
225
1,980
5,508
1,822
2,654
2,103
3,361
0
50,372
W
11,642
2,028
0
3,141
7,044
2,317
2,188
1,594
5,284
61,486
0
W
Kali
2,500
980
0
3,456
6,538
3,262
460
118
6,420
0
46,113
L
4,093
276
643
2,236
8,517
2,502
0
3,419
4,856
31,294
0
W
Guan Yu
fosfy
Guan Yu
2,400
927
4
3,497
5,505
5,061
1,083
2,024
3,481
0
28,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,985
Gold Earned
40,975
231
Minions Killed
386
0
Camps Cleared
0
1,245,678
Distance Traveled
1,209,580
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,658
476
74
5
0
319,093
0
L
Ares
5,329
381
22
2
0
226,504
1
L
Medusa
6,360
454
34
2
0
229,990
1
W
Ganesha
7,732
552
2
0
0
249,997
0
L
Geb
5,517
394
28
2
0
221,331
2
W
Chernobog
8,138
581
114
8
0
220,079
1
W
Zeus
9,924
709
118
8
0
237,980
5
W
Kali
7,885
563
84
6
0
261,796
1
L
Chang'e
7,121
509
73
5
0
248,760
0
W
Guan Yu
7,296
521
68
5
0
239,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role