Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Deathblood225
Ymir
Level 27
God Stats
17W - 7L
1,716 SR
Queue Stats
70W - 58L
1,475 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IcyVibez
Ah Muzen Cab
Level 145
God Stats
7W - 6L
1,652 SR
Queue Stats
227W - 235L
1,491 Elo+
Party 1
Chaac
Chaac
KSIslappy
Chaac
Level 28
God Stats
10W - 9L
1,470 SR
Queue Stats
50W - 54L
1,413 Elo+
Party 1
Serqet
Serqet
Thebobsquash
Serqet
Level 100
God Stats
1W - 2L
1,212 SR
Queue Stats
85W - 99L
1,466 Elo+
Party 1
Team Averages
Level 86
1,510 SR
1,469 Elo+

VS

Team Averages
Level 81
1,584 SR
1,486 Elo+
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ChEcHu-_-gp_23
Baron Samedi
Level 148
God Stats
1W - 2L
1,761 SR
Queue Stats
12W - 22L
1,407 Elo+
Party 3
Bellona
Bellona
huelomal_02_
Bellona
Level 9
God Stats
0W - 1L
1,674 SR
Queue Stats
6W - 7L
1,528 Elo+
Party 3
Tsukuyomi
Tsukuyomi
somewht
Tsukuyomi
Level 21
God Stats
0W - 1L
1,486 SR
Queue Stats
17W - 20L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 0 / 3
7,567
631
7,070
7,551
3,382
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
4 / 3 / 4
6,530
544
2,052
8,062
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
IcyVibez
Ah Muzen Cab
13
10 / 0 / 3
8,161
680
9,440
7,917
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
KSIslappy
Chaac
12
1 / 1 / 2
7,031
586
4,385
7,582
3,686
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serqet
11
2 / 0 / 2
6,761
563
1,924
6,537
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 6 / 1
5,342
445
2,827
7,933
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
 
Achilles
5
0 / 2 / 0
4,479
373
1,144
3,488
1,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ChEcHu-_-gp_23
Baron Samedi
9
1 / 5 / 0
5,628
469
6,083
9,307
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
huelomal_02_
Bellona
10
1 / 2 / 0
5,808
484
2,820
7,287
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
somewht
Tsukuyomi
6
0 / 6 / 1
4,504
375
2,648
5,475
1,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
20
Kills
3
4
Deaths
21
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
3
4.5
L
Izanami
 
Izanami
1
6
1
0.25
L
Achilles
 
Achilles
0
2
0
0
L
Baron Samedi
ChEcHu-_-gp_23
Baron Samedi
1
5
0
0.2
W
4
3
4
2
W
Ah Muzen Cab
IcyVibez
Ah Muzen Cab
10
0
3
11.5
W
Chaac
KSIslappy
Chaac
1
1
2
2
W
Serqet
2
0
2
3
L
Bellona
huelomal_02_
Bellona
1
2
0
0.5
L
Tsukuyomi
somewht
Tsukuyomi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,871
Damage
15,522
37,649
Taken
33,490
14,964
Mitigated
12,350
12,940
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,070
303
0
2,952
7,551
3,382
592
2,948
4,603
50,146
0
L
Izanami
 
Izanami
2,827
1,528
0
799
7,933
1,946
0
1,732
6,201
0
23,042
L
Achilles
 
Achilles
1,144
589
0
905
3,488
1,418
0
0
3,488
0
12,214
L
Baron Samedi
ChEcHu-_-gp_23
Baron Samedi
6,083
468
0
2,353
9,307
3,751
0
6,633
2,674
29,952
0
W
2,052
143
0
786
8,062
3,399
159
2,218
5,844
21,755
3,874
W
Ah Muzen Cab
IcyVibez
Ah Muzen Cab
9,440
4,135
0
5,804
7,917
2,405
2,589
0
7,917
0
49,407
W
Chaac
KSIslappy
Chaac
4,385
751
0
3,148
7,582
3,686
2,636
0
7,582
0
32,892
W
Serqet
1,924
839
0
250
6,537
2,092
0
917
5,620
0
40,558
L
Bellona
huelomal_02_
Bellona
2,820
525
0
2,439
7,287
4,100
0
0
7,025
0
20,565
L
Tsukuyomi
somewht
Tsukuyomi
2,648
782
0
100
5,475
1,135
0
715
4,760
0
7,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,050
Gold Earned
25,761
392
Minions Killed
207
0
Camps Cleared
0
1,167,132
Distance Traveled
868,691
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,567
631
106
9
0
225,992
2
L
Izanami
5,342
445
60
5
0
182,132
1
L
Achilles
4,479
373
26
2
0
75,147
0
L
Baron Samedi
5,628
469
60
5
0
209,326
1
W
Ymir
6,530
544
43
4
0
219,837
0
W
Ah Muzen Cab
8,161
680
92
8
0
217,855
0
W
Chaac
7,031
586
76
6
0
231,216
0
W
Serqet
6,761
563
75
6
0
272,232
5
L
Bellona
5,808
484
48
4
0
232,855
4
L
Tsukuyomi
4,504
375
13
1
0
169,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role