Player Matchup

Artemis
Artemis
Devilsnite
Artemis
Level 8
God Stats
2W - 4L
1,399 SR
Queue Stats
8W - 23L
1,285 Elo+
Party 1
Kukulkan
Kukulkan
GabiTheOnlyGod
Kukulkan
Level 4
God Stats
29W - 31L
1,530 SR
Queue Stats
30W - 32L
1,545 Elo+
Party 1
Ares
Ares
Joueur2rts
Ares
Level 8
God Stats
15W - 11L
1,600 SR
Queue Stats
42W - 29L
1,505 Elo+
Party 3
Mulan
Mulan
KifaTenshi
Mulan
Level 27
God Stats
5W - 7L
1,116 SR
Queue Stats
156W - 110L
1,495 Elo+
Party 3
Guan Yu
Guan Yu
Quazko
Guan Yu
Level 8
God Stats
25W - 17L
1,554 SR
Queue Stats
119W - 81L
1,468 Elo+
Party 3
Team Averages
Level 11
1,440 SR
1,460 Elo+

VS

Team Averages
Level 16
1,453 SR
1,461 Elo+
Sobek
Sobek
CAPSL0CKman
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,569 Elo+
Solo
Merlin
Merlin
HisNameJeff
Merlin
Level 2
God Stats
2W - 1L
1,287 SR
Queue Stats
12W - 2L
1,472 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hotspark
Morgan Le Fay
Level 11
God Stats
5W - 11L
1,226 SR
Queue Stats
16W - 31L
1,169 Elo+
Solo
Anubis
Anubis
omegachungus69
Anubis
Level 16
God Stats
6W - 0L
1,990 SR
Queue Stats
46W - 18L
1,663 Elo+
Party 2
Mercury
Mercury
vBndr
Mercury
Level 23
God Stats
5W - 7L
1,261 SR
Queue Stats
193W - 209L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Devilsnite
Artemis
17
1 / 16 / 13
10,082
1,008
8,168
22,146
5,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
18
11 / 8 / 9
12,988
1,299
19,399
14,875
4,037
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 10 / 15
11,859
1,186
13,673
27,097
23,438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Mulan
18
9 / 11 / 9
12,495
1,250
21,343
21,191
8,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Quazko
Guan Yu
18
2 / 3 / 11
10,110
1,011
6,158
11,037
13,810
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 29
11,346
1,135
9,080
16,966
17,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
19
17 / 2 / 19
14,104
1,410
32,024
11,653
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Hotspark
Morgan Le Fay
18
3 / 8 / 19
10,619
1,062
4,435
11,573
3,873
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
19 / 4 / 18
14,373
1,437
32,372
18,284
8,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
vBndr
Mercury
19
6 / 6 / 25
11,630
1,163
10,301
16,394
5,044
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
158
27
Kills
48
48
Deaths
27
57
Assists
110
Player
Kills
Deaths
Assists
KDA
W
3
7
29
2.5
L
Artemis
Devilsnite
Artemis
1
16
13
0.47
L
Kukulkan
11
8
9
1.94
W
Merlin
17
2
19
13.25
W
Morgan Le Fay
Hotspark
Morgan Le Fay
3
8
19
1.56
L
4
10
15
1.15
L
Mulan
9
11
9
1.23
L
Guan Yu
Quazko
Guan Yu
2
3
11
2.5
W
19
4
18
7
W
Mercury
vBndr
Mercury
6
6
25
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,741
Damage
88,212
96,346
Taken
74,870
55,313
Mitigated
39,242
8,596
Healing
16,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,080
1,276
0
1,185
16,966
17,850
0
11,040
5,926
11,139
0
L
Artemis
Devilsnite
Artemis
8,168
3,941
0
728
22,146
5,393
0
19,617
2,529
0
20,616
L
Kukulkan
19,399
2,164
0
433
14,875
4,037
0
12,521
2,354
48,850
0
W
Merlin
32,024
3,101
770
3,619
11,653
4,380
0
2,819
8,834
79,115
0
W
Morgan Le Fay
Hotspark
Morgan Le Fay
4,435
476
0
155
11,573
3,873
0
5,973
5,600
9,046
0
L
13,673
696
292
813
27,097
23,438
0
18,969
8,128
28,939
0
L
Mulan
21,343
5,309
0
1,610
21,191
8,635
0
18,230
2,961
0
33,148
L
Guan Yu
Quazko
Guan Yu
6,158
1,327
2,217
2,503
11,037
13,810
0
8,574
2,463
0
13,967
W
32,372
2,323
0
10,067
18,284
8,095
0
7,059
11,225
53,690
0
W
Mercury
vBndr
Mercury
10,301
5,772
0
657
16,394
5,044
0
6,181
10,213
0
19,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,534
Gold Earned
62,072
151
Minions Killed
196
2
Camps Cleared
7
790,199
Distance Traveled
796,239
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,346
1,135
6
1
0
150,613
0
L
Artemis
10,082
1,008
29
3
1
143,632
0
L
Kukulkan
12,988
1,299
68
7
0
182,158
0
W
Merlin
14,104
1,410
99
10
2
185,281
1
W
Morgan Le Fay
10,619
1,062
12
1
0
118,593
0
L
Ares
11,859
1,186
16
2
1
182,212
2
L
Mulan
12,495
1,250
26
3
0
183,510
0
L
Guan Yu
10,110
1,011
12
1
0
98,687
0
W
Anubis
14,373
1,437
59
6
3
154,074
1
W
Mercury
11,630
1,163
20
2
2
187,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role