Player Matchup

Odin
Odin
Lee10Loo
Odin
Level 123
God Stats
3W - 3L
1,584 SR
Queue Stats
172W - 171L
1,469 Elo+
Party 2
Sol
Sol
SkullyLooL
Sol
Level 129
God Stats
0W - 2L
1,493 SR
Queue Stats
11W - 6L
1,634 Elo+
Party 2
Cupid
Cupid
TheRothruithor
Cupid
Level 81
God Stats
1W - 1L
1,458 SR
Queue Stats
84W - 97L
1,459 Elo+
Solo
Guan Yu
Guan Yu
susardu
Guan Yu
Level 155
God Stats
1W - 4L
1,404 SR
Queue Stats
1,278W - 1,317L
1,412 Elo+
Solo
The Morrigan
The Morrigan
talovaan
The Morrigan
Level 127
God Stats
1W - 4L
1,525 SR
Queue Stats
131W - 123L
1,474 Elo+
Solo
Team Averages
Level 123
1,493 SR
1,490 Elo+

VS

Team Averages
Level 122
1,498 SR
1,407 Elo+
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
Abe_Lincolnn
Terra
Level 158
God Stats
4W - 5L
1,443 SR
Queue Stats
542W - 570L
1,437 Elo+
Party 1
Merlin
Merlin
Dahlolsen
Merlin
Level 158
God Stats
15W - 8L
1,503 SR
Queue Stats
405W - 426L
1,400 Elo+
Party 1
Ganesha
Ganesha
DecimalBacon672
Ganesha
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 29L
1,252 Elo+
Party 3
Medusa
Medusa
Jo-Mack
Medusa
Level 142
God Stats
4W - 6L
1,543 SR
Queue Stats
172W - 210L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
0 / 1 / 9
9,456
675
10,222
15,092
16,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 5 / 4
9,651
689
15,789
16,437
6,394
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 8 / 3
10,913
780
13,974
15,791
6,749
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
susardu
Guan Yu
16
2 / 4 / 6
9,345
668
7,393
17,974
17,404
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
talovaan
The Morrigan
16
1 / 8 / 8
9,439
674
7,270
11,505
5,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
9 / 3 / 12
11,481
820
17,406
21,023
21,257
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 1 / 17
11,199
800
11,518
17,115
21,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Dahlolsen
Merlin
19
10 / 2 / 14
12,091
864
18,527
12,149
7,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
0 / 1 / 22
10,085
720
9,681
14,784
18,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Jo-Mack
Medusa
16
1 / 3 / 15
9,972
712
13,625
12,746
7,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
106
10
Kills
26
26
Deaths
10
30
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
9
3
12
5
W
6
1
17
14.5
W
Merlin
Dahlolsen
Merlin
10
2
14
8.5
W
0
1
22
11
W
Medusa
Jo-Mack
Medusa
1
3
15
2.83
L
Odin
0
1
9
4.5
L
3
5
4
1
L
4
8
3
0.69
L
Guan Yu
susardu
Guan Yu
2
4
6
1.25
L
The Morrigan
talovaan
The Morrigan
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,648
Damage
70,757
76,799
Taken
77,817
52,285
Mitigated
77,252
34,050
Healing
30,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
17,406
1,445
2,244
4,861
21,023
21,257
503
8,060
12,963
0
28,901
W
11,518
895
7,420
4,640
17,115
21,765
265
3,293
13,822
22,344
0
W
Merlin
Dahlolsen
Merlin
18,527
719
2,560
2,223
12,149
7,629
506
2,297
9,852
46,667
0
W
9,681
130
1,242
942
14,784
18,773
474
3,600
11,184
21,816
0
W
Medusa
Jo-Mack
Medusa
13,625
3,376
2,265
1,967
12,746
7,828
3,045
4,691
8,055
0
41,726
L
Odin
10,222
826
757
1,885
15,092
16,573
0
6,744
8,348
0
21,424
L
15,789
3,774
670
6,493
16,437
6,394
1,283
9,427
7,010
36,523
0
L
13,974
7,020
3,610
2,015
15,791
6,749
414
7,353
8,438
0
26,284
L
Guan Yu
susardu
Guan Yu
7,393
476
10,940
6,753
17,974
17,404
215
9,383
8,591
42
10,705
L
The Morrigan
talovaan
The Morrigan
7,270
2,043
644
283
11,505
5,165
60
6,819
4,686
20,845
1,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,804
Gold Earned
54,828
130
Minions Killed
177
0
Camps Cleared
0
1,272,486
Distance Traveled
1,448,988
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,481
820
18
1
0
295,363
0
W
Terra
11,199
800
30
2
0
303,579
0
W
Merlin
12,091
864
79
6
0
280,540
0
W
Ganesha
10,085
720
2
0
0
301,642
0
W
Medusa
9,972
712
48
3
0
267,864
1
L
Odin
9,456
675
27
2
0
297,127
0
L
Sol
9,651
689
30
2
0
246,991
0
L
Cupid
10,913
780
29
2
0
218,736
3
L
Guan Yu
9,345
668
6
0
0
299,621
1
L
The Morrigan
9,439
674
38
3
0
210,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role