Player Matchup

Nemesis
Nemesis
BadSpaghetti
Nemesis
Level 109
God Stats
1W - 4L
1,367 SR
Queue Stats
276W - 263L
1,434 Elo+
Solo
Ares
Ares
Deadgear222
Ares
Level 92
God Stats
17W - 22L
1,587 SR
Queue Stats
254W - 268L
1,356 Elo+
Party 2
Izanami
Izanami
Dillymos04
Izanami
Level 76
God Stats
2W - 4L
1,214 SR
Queue Stats
297W - 304L
1,371 Elo+
Party 2
Anubis
Anubis
it_zackh
Anubis
Level 61
God Stats
95W - 103L
1,515 SR
Queue Stats
155W - 179L
1,425 Elo+
Solo
Hou Yi
Hou Yi
silverwolf1335
Hou Yi
Level 125
God Stats
4W - 8L
1,504 SR
Queue Stats
468W - 483L
1,392 Elo+
Party 2
Team Averages
Level 93
1,437 SR
1,395 Elo+

VS

Team Averages
Level 127
1,495 SR
1,541 Elo+
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BigPappyPalpi
Loki
Level 105
God Stats
1W - 0L
1,585 SR
Queue Stats
9W - 6L
1,624 Elo+
Party 1
Mulan
Mulan
CrudrTrash
Mulan
Level 155
God Stats
3W - 2L
1,317 SR
Queue Stats
22W - 32L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
TemporaryHippo
Baron Samedi
Level 128
God Stats
9W - 3L
1,572 SR
Queue Stats
32W - 22L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BadSpaghetti
Nemesis
12
3 / 3 / 1
8,016
445
7,842
11,578
6,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
6 / 5 / 2
8,588
477
7,888
13,588
9,432
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Dillymos04
Izanami
16
1 / 6 / 6
9,755
542
10,480
11,735
3,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
it_zackh
Anubis
17
6 / 2 / 1
10,073
560
11,206
12,288
7,319
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 2 / 0
9,414
523
4,282
9,057
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
3 / 5 / 1
9,673
537
3,839
9,275
2,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
 
Sylvanus
15
4 / 2 / 5
8,964
498
6,894
12,531
8,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
6 / 2 / 3
10,100
561
9,911
11,848
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
17
4 / 1 / 1
10,228
568
10,219
12,199
11,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
TemporaryHippo
Baron Samedi
14
1 / 6 / 4
8,641
480
6,523
16,253
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
16
Kills
18
18
Deaths
16
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
5
1
0.7
W
Sylvanus
 
Sylvanus
4
2
5
3.25
L
Nemesis
BadSpaghetti
Nemesis
3
3
1
1.17
W
6
2
3
3.75
W
Mulan
4
1
1
4.5
L
6
5
2
1.4
L
Izanami
Dillymos04
Izanami
1
6
6
0.67
W
Baron Samedi
TemporaryHippo
Baron Samedi
1
6
4
0.5
L
Anubis
it_zackh
Anubis
6
2
1
3.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,698
Damage
37,386
58,246
Taken
62,106
29,629
Mitigated
32,529
12,149
Healing
24,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,839
1,599
199
2,491
9,275
2,689
1,233
2,437
6,838
0
76,745
W
Sylvanus
 
Sylvanus
6,894
1,790
1,521
4,069
12,531
8,940
0
3,329
9,202
28,925
9,578
L
Nemesis
BadSpaghetti
Nemesis
7,842
3,274
0
3,081
11,578
6,021
30
622
10,569
0
40,950
W
9,911
2,911
282
4,325
11,848
4,710
0
2,334
9,514
0
60,182
W
Mulan
10,219
646
0
6,402
12,199
11,819
792
1,363
10,836
0
63,772
L
7,888
712
0
1,258
13,588
9,432
0
3,995
9,305
31,097
0
L
Izanami
Dillymos04
Izanami
10,480
8,398
0
2,190
11,735
3,720
0
3,221
8,452
0
73,235
W
Baron Samedi
TemporaryHippo
Baron Samedi
6,523
318
349
4,473
16,253
4,371
269
9,822
6,431
41,355
0
L
Anubis
it_zackh
Anubis
11,206
323
0
4,634
12,288
7,319
0
4,407
7,514
67,204
0
L
4,282
2,000
0
986
9,057
3,137
501
0
8,746
0
59,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,846
Gold Earned
47,606
496
Minions Killed
510
0
Camps Cleared
0
1,655,990
Distance Traveled
1,611,997
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,673
537
129
7
0
337,362
4
W
Sylvanus
8,964
498
70
4
0
289,090
2
L
Nemesis
8,016
445
61
3
0
369,193
3
W
Loki
10,100
561
117
7
0
371,287
0
W
Mulan
10,228
568
136
8
0
328,306
1
L
Ares
8,588
477
49
3
0
356,634
2
L
Izanami
9,755
542
153
9
0
300,109
0
W
Baron Samedi
8,641
480
58
3
0
285,952
3
L
Anubis
10,073
560
108
6
0
319,581
4
L
Hou Yi
9,414
523
125
7
0
310,473
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role