Player Matchup

Janus
Janus
Dankcrusade5
Janus
Level 47
God Stats
5W - 3L
1,638 SR
Queue Stats
167W - 148L
1,601 Elo+
Party 2
Khepri
Khepri
Havvik81
Khepri
Level 47
God Stats
32W - 20L
1,614 SR
Queue Stats
363W - 382L
1,475 Elo+
Party 3
Jing Wei
Jing Wei
Wiggleman34
Jing Wei
Level 29
God Stats
2W - 4L
1,871 SR
Queue Stats
197W - 219L
1,524 Elo+
Party 3
Ravana
Ravana
Yhako
Ravana
Level 128
God Stats
4W - 4L
1,100 SR
Queue Stats
204W - 193L
1,596 Elo+
Party 2
Vamana
Vamana
Zarhime
Vamana
Level 150
God Stats
7W - 7L
1,544 SR
Queue Stats
110W - 97L
1,469 Elo+
Party 2
Team Averages
Level 80
1,553 SR
1,533 Elo+

VS

Team Averages
Level 46
1,469 SR
1,467 Elo+
Hades
Hades
 
Hades
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CYPmade
Bacchus
Level 28
God Stats
2W - 1L
1,323 SR
Queue Stats
21W - 21L
1,494 Elo+
Party 1
Poseidon
Poseidon
IcE_TrEyyy_
Poseidon
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,425 Elo+
Party 1
Hel
Hel
S1lverPhantom
Hel
Level 40
God Stats
2W - 1L
1,495 SR
Queue Stats
130W - 148L
1,383 Elo+
Solo
Nemesis
Nemesis
gamer202zone16
Nemesis
Level 88
God Stats
12W - 16L
1,528 SR
Queue Stats
166W - 162L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,372
434
2,173
6,257
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Havvik81
Khepri
11
1 / 0 / 3
7,639
449
3,770
6,014
3,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Wiggleman34
Jing Wei
13
2 / 3 / 2
7,738
455
4,676
5,974
1,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
Yhako
Ravana
15
2 / 3 / 0
8,577
505
8,968
8,921
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
Zarhime
Vamana
14
0 / 2 / 0
8,538
502
1,366
10,628
7,340
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
6 / 0 / 1
10,194
600
8,953
13,111
6,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
CYPmade
Bacchus
12
0 / 0 / 6
6,813
401
4,187
7,289
7,218
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
IcE_TrEyyy_
Poseidon
15
2 / 1 / 1
9,040
532
3,209
4,420
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 1
6,739
396
1,748
7,156
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 0 / 1
9,371
551
9,258
7,299
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
12
12
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
0
1
6.5
W
Bacchus
CYPmade
Bacchus
0
0
6
3
L
0
4
0
0
L
Khepri
Havvik81
Khepri
1
0
3
2.5
W
Poseidon
IcE_TrEyyy_
Poseidon
2
1
1
2.5
W
0
4
1
0.13
L
Jing Wei
Wiggleman34
Jing Wei
2
3
2
1
L
Ravana
Yhako
Ravana
2
3
0
0.67
L
Vamana
Zarhime
Vamana
0
2
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,953
Damage
27,355
37,794
Taken
39,275
17,845
Mitigated
21,217
9,664
Healing
15,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,953
517
133
8,314
13,111
6,820
1,187
1,928
10,981
71,371
0
W
Bacchus
CYPmade
Bacchus
4,187
416
0
0
7,289
7,218
0
1,834
5,455
16,685
0
L
2,173
64
0
1,045
6,257
1,372
0
3,978
1,941
36,891
0
L
Khepri
Havvik81
Khepri
3,770
66
0
1,787
6,014
3,999
0
2,646
3,368
19,256
0
W
Poseidon
IcE_TrEyyy_
Poseidon
3,209
513
225
885
4,420
1,190
426
0
4,420
52,155
0
W
1,748
132
2,162
2,543
7,156
2,742
511
1,462
5,694
38,469
0
L
Jing Wei
Wiggleman34
Jing Wei
4,676
2,972
0
866
5,974
1,726
740
2,339
3,635
0
52,076
L
Ravana
Yhako
Ravana
8,968
1,923
0
2,715
8,921
3,408
0
4,020
4,475
0
64,431
L
Vamana
Zarhime
Vamana
1,366
291
0
3,251
10,628
7,340
795
4,190
6,278
0
50,200
W
9,258
4,106
0
1,018
7,299
3,247
127
485
6,782
0
80,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,864
Gold Earned
42,157
431
Minions Killed
485
0
Camps Cleared
0
1,459,101
Distance Traveled
1,621,265
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,194
600
144
8
0
320,474
0
W
Bacchus
6,813
401
29
2
0
309,630
0
L
Janus
7,372
434
80
5
0
190,842
0
L
Khepri
7,639
449
18
1
0
333,495
8
W
Poseidon
9,040
532
120
7
0
296,596
3
W
Hel
6,739
396
61
4
0
327,670
0
L
Jing Wei
7,738
455
104
6
0
303,921
3
L
Ravana
8,577
505
120
7
0
339,259
4
L
Vamana
8,538
502
109
6
0
291,584
5
W
Nemesis
9,371
551
131
8
0
366,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role